Player Matchup

Danzaburou
Danzaburou
FacuIvo9410
Danzaburou
Level 26
God Stats
1W - 9L
1,115 SR
Queue Stats
1W - 14L
950 Elo+
Party 2
Merlin
Merlin
Hexcraft
Merlin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,296 Elo+
Party 1
Nike
Nike
Jadorra
Nike
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,220 Elo+
Party 1
Cthulhu
Cthulhu
Tablonimus
Cthulhu
Level 35
God Stats
1W - 6L
1,092 SR
Queue Stats
3W - 19L
1,043 Elo+
Party 2
Arachne
Arachne
amoranin
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,256 Elo+
Party 1
Team Averages
Level 40
1,341 SR
1,153 Elo+

VS

Team Averages
Level 70
1,463 SR
1,383 Elo+
Sun Wukong
Sun Wukong
DripPhoenix
Sun Wukong
Level 88
God Stats
3W - 1L
1,681 SR
Queue Stats
79W - 98L
1,419 Elo+
Party 3
Izanami
Izanami
FullMiles
Izanami
Level 45
God Stats
6W - 3L
1,496 SR
Queue Stats
39W - 53L
1,412 Elo+
Solo
Cliodhna
Cliodhna
KenpaiTheSenpai
Cliodhna
Level 86
God Stats
2W - 1L
1,400 SR
Queue Stats
44W - 62L
1,396 Elo+
Party 3
Ra
Ra
MonikaVe
Ra
Level 28
God Stats
4W - 4L
1,468 SR
Queue Stats
26W - 49L
1,303 Elo+
Party 3
Ymir
Ymir
SpaceboiPvP
Ymir
Level 101
God Stats
1W - 1L
1,269 SR
Queue Stats
11W - 10L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FacuIvo9410
Danzaburou
8
1 / 4 / 0
4,869
443
2,447
9,906
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Hexcraft
Merlin
11
2 / 1 / 0
6,359
578
3,565
5,388
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
Jadorra
Nike
9
1 / 5 / 0
5,859
533
3,673
8,320
3,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Tablonimus
Cthulhu
8
0 / 2 / 2
5,280
480
2,672
9,330
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
amoranin
Arachne
9
0 / 4 / 1
5,374
489
3,542
11,177
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DripPhoenix
Sun Wukong
12
5 / 1 / 1
7,813
710
5,418
7,744
4,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
FullMiles
Izanami
12
9 / 0 / 0
7,471
679
8,848
5,676
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
10
2 / 1 / 4
6,307
573
3,045
7,801
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
6,264
569
2,881
5,409
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 0 / 7
6,692
608
3,985
7,490
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
16
16
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DripPhoenix
Sun Wukong
5
1
1
5.5
L
Danzaburou
FacuIvo9410
Danzaburou
1
4
0
0.25
W
Izanami
FullMiles
Izanami
9
0
0
9
L
Merlin
Hexcraft
Merlin
2
1
0
2
L
Nike
Jadorra
Nike
1
5
0
0.2
W
Cliodhna
2
1
4
4
W
0
2
0
0
W
0
0
7
3.5
L
Cthulhu
Tablonimus
Cthulhu
0
2
2
0.5
L
Arachne
amoranin
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,899
Damage
24,177
44,121
Taken
34,120
16,620
Mitigated
17,744
9,570
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DripPhoenix
Sun Wukong
5,418
2,167
0
3,285
7,744
4,832
372
0
7,744
0
47,245
L
Danzaburou
FacuIvo9410
Danzaburou
2,447
1,155
0
2,264
9,906
2,859
0
1,769
8,137
0
22,687
W
Izanami
FullMiles
Izanami
8,848
6,818
0
3,588
5,676
2,227
2,965
839
4,837
0
61,614
L
Merlin
Hexcraft
Merlin
3,565
608
0
811
5,388
2,168
0
2,373
3,015
46,188
0
L
Nike
Jadorra
Nike
3,673
1,431
0
1,032
8,320
3,365
0
0
8,320
0
35,440
W
Cliodhna
3,045
194
0
3,722
7,801
2,901
0
1,093
6,708
0
38,281
W
2,881
566
0
159
5,409
2,203
163
3,355
2,054
40,572
0
W
3,985
1,125
0
1,465
7,490
5,581
264
950
6,540
18,160
1,470
L
Cthulhu
Tablonimus
Cthulhu
2,672
230
506
2,748
9,330
4,954
0
2,002
7,328
18,824
0
L
Arachne
amoranin
Arachne
3,542
2,424
0
2,209
11,177
3,274
0
502
10,675
0
37,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
34,547
287
Minions Killed
390
0
Camps Cleared
0
1,043,256
Distance Traveled
1,040,272
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,813
710
92
8
0
229,128
3
L
Danzaburou
4,869
443
30
3
0
194,311
0
W
Izanami
7,471
679
103
9
0
190,014
1
L
Merlin
6,359
578
84
8
0
190,480
0
L
Nike
5,859
533
73
7
0
209,756
0
W
Cliodhna
6,307
573
74
7
0
222,884
1
W
Ra
6,264
569
85
8
0
179,503
0
W
Ymir
6,692
608
36
3
0
218,743
5
L
Cthulhu
5,280
480
28
3
0
209,783
4
L
Arachne
5,374
489
72
7
0
238,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role