Player Matchup

Izanami
Izanami
HammerBlocks
Izanami
Level 27
God Stats
4W - 0L
1,867 SR
Queue Stats
23W - 20L
1,562 Elo+
Party 2
Ares
Ares
Hammzilla
Ares
Level 160
God Stats
2W - 0L
1,819 SR
Queue Stats
68W - 64L
1,563 Elo+
Party 2
Tyr
Tyr
SheLuvWelly
Tyr
Level 126
God Stats
1W - 2L
1,684 SR
Queue Stats
59W - 52L
1,500 Elo+
Party 3
Awilix
Awilix
l sell HPs
Awilix
Level 139
God Stats
3W - 0L
1,709 SR
Queue Stats
86W - 83L
1,520 Elo+
Party 3
Hera
Hera
xYoko_kurama
Hera
Level 28
God Stats
2W - 1L
1,774 SR
Queue Stats
16W - 11L
1,552 Elo+
Party 3
Team Averages
Level 96
1,771 SR
1,540 Elo+

VS

Team Averages
Level 81
1,467 SR
1,528 Elo+
Cthulhu
Cthulhu
CowboyBinky
Cthulhu
Level 86
God Stats
0W - 2L
1,483 SR
Queue Stats
131W - 131L
1,554 Elo+
Party 1
Cernunnos
Cernunnos
EspanaCr7_13
Cernunnos
Level 47
God Stats
1W - 1L
1,773 SR
Queue Stats
137W - 125L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
MightyPancakes10
Guan Yu
Level 48
God Stats
5W - 4L
1,515 SR
Queue Stats
66W - 83L
1,358 Elo+
Solo
Olorun
Olorun
mrgravity96
Olorun
Level 119
God Stats
4W - 8L
1,438 SR
Queue Stats
334W - 319L
1,600 Elo+
Party 1
Loki
Loki
xfearxthewanted
Loki
Level 106
God Stats
0W - 5L
1,125 SR
Queue Stats
246W - 226L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HammerBlocks
Izanami
14
0 / 3 / 4
8,010
471
7,972
13,086
4,739
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
13
4 / 1 / 1
8,464
498
9,395
13,577
14,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 0 / 3
8,146
479
7,873
11,766
9,508
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
l sell HPs
Awilix
15
4 / 0 / 2
8,601
506
8,064
11,630
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 3
8,140
479
7,197
5,645
2,328
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CowboyBinky
Cthulhu
10
0 / 1 / 2
7,030
414
6,524
11,402
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
EspanaCr7_13
Cernunnos
13
3 / 5 / 1
7,935
467
9,642
15,582
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 2 / 0
7,117
419
4,452
10,332
11,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
14
0 / 0 / 2
8,049
473
5,415
7,701
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 2 / 0
8,352
491
5,963
14,079
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
5
5
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CowboyBinky
Cthulhu
0
1
2
1
L
Cernunnos
EspanaCr7_13
Cernunnos
3
5
1
0.7
W
Izanami
HammerBlocks
Izanami
0
3
4
0.67
W
Ares
4
1
1
4.5
L
0
2
0
0
W
2
0
3
3.5
W
Awilix
l sell HPs
Awilix
4
0
2
5
L
Olorun
0
0
2
1
W
0
1
3
1.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,501
Damage
31,996
55,704
Taken
59,096
36,437
Mitigated
35,749
20,317
Healing
22,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CowboyBinky
Cthulhu
6,524
872
0
3,196
11,402
9,217
0
4,078
7,324
29,479
0
L
Cernunnos
EspanaCr7_13
Cernunnos
9,642
5,211
0
5,389
15,582
5,579
1,520
3,501
12,081
0
48,407
W
Izanami
HammerBlocks
Izanami
7,972
5,015
0
5,542
13,086
4,739
202
2,123
10,963
0
74,494
W
Ares
9,395
781
0
3,538
13,577
14,562
0
4,610
8,967
28,026
0
L
4,452
1,064
444
4,724
10,332
11,117
0
375
9,957
0
38,583
W
7,873
1,215
0
3,395
11,766
9,508
210
462
11,304
0
57,483
W
Awilix
l sell HPs
Awilix
8,064
2,564
0
5,532
11,630
5,300
0
3,042
8,588
0
65,353
L
Olorun
5,415
2,576
384
4,205
7,701
3,841
730
3,452
4,249
61,542
6,786
W
7,197
1,488
0
2,310
5,645
2,328
0
1,258
4,387
79,020
0
L
5,963
2,159
0
4,428
14,079
5,995
0
5,186
8,660
0
71,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,361
Gold Earned
38,483
473
Minions Killed
433
0
Camps Cleared
0
1,710,772
Distance Traveled
1,588,662
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,030
414
36
2
0
336,954
7
L
Cernunnos
7,935
467
80
5
0
286,022
3
W
Izanami
8,010
471
132
8
0
300,846
0
W
Ares
8,464
498
24
1
0
332,697
5
L
Guan Yu
7,117
419
63
4
0
282,925
1
W
Tyr
8,146
479
82
5
0
351,928
6
W
Awilix
8,601
506
108
6
0
403,453
3
L
Olorun
8,049
473
129
8
0
323,591
8
W
Hera
8,140
479
127
7
0
321,848
6
L
Loki
8,352
491
125
7
0
359,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role