Player Matchup

Bastet
Bastet
Aztlang
Bastet
Level 154
God Stats
20W - 16L
1,570 SR
Queue Stats
200W - 211L
1,518 Elo+
Solo
Ra
Ra
F Type Jay
Ra
Level 156
God Stats
32W - 26L
1,559 SR
Queue Stats
314W - 294L
1,533 Elo+
Party 2
Neith
Neith
LORDCHUBB 91
Neith
Level 122
God Stats
45W - 35L
1,588 SR
Queue Stats
145W - 141L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
MasonH9
Sun Wukong
Level 145
God Stats
5W - 0L
1,851 SR
Queue Stats
28W - 26L
1,572 Elo+
Solo
Bacchus
Bacchus
eXGonnaGiveIt2Ya
Bacchus
Level 141
God Stats
2W - 2L
1,613 SR
Queue Stats
237W - 240L
1,491 Elo+
Solo
Team Averages
Level 144
1,636 SR
1,526 Elo+

VS

Team Averages
Level 104
1,534 SR
1,440 Elo+
Mulan
Mulan
DOMO MEZA
Mulan
Level 128
God Stats
0W - 1L
1,901 SR
Queue Stats
1W - 4L
1,392 Elo+
Party 1
Loki
Loki
FMJM3ZA
Loki
Level 125
God Stats
0W - 1L
1,118 SR
Queue Stats
7W - 8L
1,527 Elo+
Party 1
Medusa
Medusa
SIAHA DANIEL
Medusa
Level 100
God Stats
0W - 1L
1,541 SR
Queue Stats
6W - 13L
1,349 Elo+
Solo
Maui
Maui
SantosTheGreatX
Maui
Level 156
God Stats
2W - 2L
1,611 SR
Queue Stats
24W - 31L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
王滨的哈哈哈
Kukulkan
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aztlang
Bastet
16
5 / 1 / 5
8,703
870
11,103
10,361
5,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 7
8,329
833
6,941
6,793
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 4
7,901
790
7,086
7,291
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
MasonH9
Sun Wukong
16
4 / 0 / 6
8,482
848
10,485
13,035
10,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 2 / 7
8,004
800
8,754
10,218
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DOMO MEZA
Mulan
13
0 / 3 / 3
6,804
680
6,551
10,546
10,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
FMJM3ZA
Loki
14
1 / 5 / 2
7,340
734
5,259
9,777
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
14
1 / 2 / 4
7,550
755
4,045
8,166
3,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 2
8,167
817
5,651
13,849
14,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 3
7,638
764
7,488
9,717
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
17
Kills
7
7
Deaths
17
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
Aztlang
Bastet
5
1
5
7.5
L
Mulan
DOMO MEZA
Mulan
0
3
3
0.5
W
3
2
7
3.25
L
Loki
FMJM3ZA
Loki
1
5
2
0.4
W
2
2
4
2
W
Sun Wukong
MasonH9
Sun Wukong
4
0
6
7
L
Medusa
1
2
4
1.5
L
3
1
2
4
W
3
2
7
3.25
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,369
Damage
28,994
47,698
Taken
52,055
30,165
Mitigated
37,922
8,586
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Aztlang
Bastet
11,103
2,085
0
2,166
10,361
5,018
485
3,422
6,939
0
27,778
L
Mulan
DOMO MEZA
Mulan
6,551
589
0
775
10,546
10,116
0
3,275
7,271
0
16,614
W
6,941
993
666
1,950
6,793
3,410
40
2,110
4,683
36,247
0
L
Loki
FMJM3ZA
Loki
5,259
1,391
0
1,128
9,777
5,093
0
1,414
8,363
0
18,791
W
7,086
2,728
0
1,078
7,291
3,870
2,116
1,776
5,515
0
24,417
W
Sun Wukong
MasonH9
Sun Wukong
10,485
2,123
0
2,726
13,035
10,392
0
3,011
10,024
0
33,748
L
Medusa
4,045
1,071
0
0
8,166
3,553
0
2,042
6,124
0
28,807
L
5,651
882
0
3,155
13,849
14,200
0
4,400
9,449
12,953
0
W
8,754
961
0
0
10,218
7,475
96
2,820
7,398
23,703
0
L
7,488
528
0
525
9,717
4,960
0
4,564
5,153
27,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,419
Gold Earned
37,499
231
Minions Killed
191
0
Camps Cleared
0
1,074,534
Distance Traveled
1,011,519
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,703
870
34
3
0
252,820
2
L
Mulan
6,804
680
26
3
0
193,877
0
W
Ra
8,329
833
63
6
0
195,551
1
L
Loki
7,340
734
35
4
0
224,716
1
W
Neith
7,901
790
45
5
0
181,223
3
W
Sun Wukong
8,482
848
58
6
0
240,065
4
L
Medusa
7,550
755
46
5
0
194,798
0
L
Maui
8,167
817
22
2
0
199,761
1
W
Bacchus
8,004
800
31
3
0
204,875
3
L
Kukulkan
7,638
764
62
6
0
198,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role