Player Matchup

Chaac
Chaac
BludbornFan
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Chowa5
Cthulhu
Level 85
God Stats
0W - 1L
1,694 SR
Queue Stats
4W - 3L
1,682 Elo+
Party 2
Loki
Loki
DJN3rd
Loki
Level 8
God Stats
0W - 2L
1,105 SR
Queue Stats
2W - 3L
1,571 Elo+
Party 2
Hun Batz
Hun Batz
RubberDuck22199
Hun Batz
Level 4
God Stats
1W - 1L
1,459 SR
Queue Stats
1W - 3L
1,501 Elo+
Party 2
Agni
Agni
carnage5077
Agni
Level 19
God Stats
0W - 2L
1,496 SR
Queue Stats
3W - 4L
1,630 Elo+
Party 2
Team Averages
Level 24
1,451 SR
1,577 Elo+

VS

Team Averages
Level 92
1,473 SR
1,569 Elo+
Bastet
Bastet
Bloo82
Bastet
Level 140
God Stats
1W - 0L
1,587 SR
Queue Stats
5W - 4L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Clophas
Morgan Le Fay
Level 56
God Stats
4W - 0L
1,260 SR
Queue Stats
27W - 29L
1,447 Elo+
Solo
Xing Tian
Xing Tian
Mid Connoisseur
Xing Tian
Level 122
God Stats
1W - 0L
1,519 SR
Queue Stats
17W - 16L
1,422 Elo+
Party 1
Odin
Odin
Odd Bloke ye
Odin
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,959 Elo+
Party 1
Cernunnos
Cernunnos
TNTLEGED972
Cernunnos
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 23L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 3
8,734
624
7,325
17,195
14,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Chowa5
Cthulhu
16
1 / 3 / 6
9,237
660
12,551
19,515
27,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
DJN3rd
Loki
18
6 / 7 / 2
10,592
757
11,391
14,478
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
16
1 / 6 / 4
9,338
667
8,143
17,161
7,730
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 8 / 3
9,102
650
7,463
13,947
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bloo82
Bastet
17
5 / 1 / 4
10,984
785
8,546
9,124
4,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
Clophas
Morgan Le Fay
18
4 / 4 / 8
10,892
778
13,106
11,877
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Mid Connoisseur
Xing Tian
18
4 / 1 / 13
11,095
793
9,958
18,228
19,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 2 / 7
11,409
815
13,055
15,622
14,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
TNTLEGED972
Cernunnos
20
11 / 1 / 8
12,503
893
21,730
13,892
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
9
Kills
32
32
Deaths
9
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bloo82
Bastet
5
1
4
7
L
0
8
3
0.19
L
Cthulhu
Chowa5
Cthulhu
1
3
6
1.33
W
Morgan Le Fay
Clophas
Morgan Le Fay
4
4
8
2
L
Loki
DJN3rd
Loki
6
7
2
1
W
Xing Tian
Mid Connoisseur
Xing Tian
4
1
13
10.5
W
8
2
7
5.75
L
Hun Batz
1
6
4
0.5
W
Cernunnos
TNTLEGED972
Cernunnos
11
1
8
15
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,873
Damage
66,395
82,296
Taken
68,743
62,301
Mitigated
51,872
4,341
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bloo82
Bastet
8,546
1,236
0
2,223
9,124
4,056
0
1,948
7,005
0
40,285
L
7,325
2,024
0
1,632
17,195
14,271
0
3,698
13,110
0
25,231
L
Cthulhu
Chowa5
Cthulhu
12,551
1,145
0
1,317
19,515
27,937
0
9,155
9,910
22,989
0
W
Morgan Le Fay
Clophas
Morgan Le Fay
13,106
789
0
1,832
11,877
6,005
588
3,103
8,555
41,301
0
L
Loki
DJN3rd
Loki
11,391
3,476
0
506
14,478
6,335
0
2,581
10,452
0
28,760
W
Xing Tian
Mid Connoisseur
Xing Tian
9,958
582
0
2,937
18,228
19,807
70
6,172
10,161
19,596
0
W
13,055
2,977
0
3,087
15,622
14,577
55
3,557
11,878
58
25,460
L
Hun Batz
8,143
1,763
0
240
17,161
7,730
0
3,865
12,818
0
31,297
W
Cernunnos
TNTLEGED972
Cernunnos
21,730
10,325
0
7,967
13,892
7,427
4,350
3,755
9,930
0
59,126
L
7,463
580
78
568
13,947
6,028
0
3,333
10,231
24,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,003
Gold Earned
56,883
180
Minions Killed
256
0
Camps Cleared
0
1,331,545
Distance Traveled
1,575,834
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,984
785
58
4
0
376,669
3
L
Chaac
8,734
624
37
3
0
244,309
0
L
Cthulhu
9,237
660
27
2
0
295,549
0
W
Morgan Le Fay
10,892
778
50
4
0
272,249
0
L
Loki
10,592
757
37
3
0
259,446
1
W
Xing Tian
11,095
793
20
1
0
309,269
0
W
Odin
11,409
815
37
3
0
330,282
0
L
Hun Batz
9,338
667
41
3
0
283,955
0
W
Cernunnos
12,503
893
91
7
0
287,365
2
L
Agni
9,102
650
38
3
0
248,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role