Player Matchup

Achilles
Achilles
 
Achilles
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
InuDante
Bacchus
Level 139
God Stats
20W - 12L
1,631 SR
Queue Stats
110W - 75L
1,745 Elo+
Party 2
Olorun
Olorun
LazeTheKill
Olorun
Level 159
God Stats
2W - 3L
1,574 SR
Queue Stats
118W - 82L
1,739 Elo+
Party 2
Team Averages
Level 125
1,568 SR
1,661 Elo+

VS

Team Averages
Level 94
1,743 SR
1,520 Elo+
Cupid
Cupid
DrRockHard
Cupid
Level 114
God Stats
2W - 0L
1,761 SR
Queue Stats
3W - 8L
1,322 Elo+
Party 1
Vamana
Vamana
Skushys
Vamana
Level 66
God Stats
16W - 6L
1,664 SR
Queue Stats
34W - 36L
1,497 Elo+
Party 1
Scylla
Scylla
Xyŕam
Scylla
Level 103
God Stats
1W - 0L
1,803 SR
Queue Stats
21W - 9L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 1 / 3
7,205
721
6,377
9,681
9,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
InuDante
Bacchus
11
2 / 2 / 4
7,113
711
6,238
11,187
11,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
11
1 / 1 / 4
7,110
711
4,758
5,685
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
1 / 1 / 2
7,458
746
6,406
7,268
3,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Skushys
Vamana
12
1 / 2 / 3
7,807
781
4,927
10,674
6,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Xyŕam
Scylla
13
2 / 3 / 2
8,028
803
9,108
5,964
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
6
Kills
4
4
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
3
4.5
W
Cupid
1
1
2
2
L
Bacchus
InuDante
Bacchus
2
2
4
2
L
Olorun
1
1
4
3
W
Vamana
Skushys
Vamana
1
2
3
1.25
W
Scylla
Xyŕam
Scylla
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,373
Damage
20,441
26,553
Taken
23,906
23,732
Mitigated
12,030
4,903
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,377
1,124
0
1,339
9,681
9,194
60
3,169
6,512
0
10,972
W
Cupid
6,406
3,033
724
3,168
7,268
3,097
2,165
2,927
4,087
0
30,638
L
Bacchus
InuDante
Bacchus
6,238
528
0
640
11,187
11,767
0
4,087
7,100
19,866
0
L
Olorun
4,758
1,720
236
2,688
5,685
2,771
52
1,887
3,798
25,344
2,658
W
Vamana
Skushys
Vamana
4,927
1,109
1,465
2,787
10,674
6,534
496
5,117
4,979
0
14,782
W
Scylla
Xyŕam
Scylla
9,108
1,673
0
475
5,964
2,399
571
2,750
3,134
42,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,428
Gold Earned
23,293
87
Minions Killed
134
0
Camps Cleared
0
516,436
Distance Traveled
566,959
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,205
721
15
2
0
195,997
1
W
Cupid
7,458
746
54
5
0
200,793
7
L
Bacchus
7,113
711
16
2
0
198,808
3
L
Olorun
7,110
711
56
6
0
121,631
1
W
Vamana
7,807
781
13
1
0
193,258
1
W
Scylla
8,028
803
67
7
0
172,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role