Player Matchup

Jing Wei
Jing Wei
Andromeda7w7538
Jing Wei
Level 16
God Stats
2W - 4L
1,136 SR
Queue Stats
4W - 11L
1,322 Elo+
Party 1
Bellona
Bellona
Shinycover
Bellona
Level 39
God Stats
3W - 5L
1,470 SR
Queue Stats
37W - 37L
1,420 Elo+
Party 1
Sol
Sol
cheque27chnl
Sol
Level 126
God Stats
2W - 2L
1,357 SR
Queue Stats
67W - 70L
1,430 Elo+
Party 1
Cliodhna
Cliodhna
lacho12
Cliodhna
Level 118
God Stats
30W - 22L
1,578 SR
Queue Stats
96W - 88L
1,469 Elo+
Party 1
Khepri
Khepri
wShinyCatw
Khepri
Level 105
God Stats
0W - 1L
1,288 SR
Queue Stats
65W - 67L
1,402 Elo+
Party 1
Team Averages
Level 81
1,366 SR
1,409 Elo+

VS

Team Averages
Level 94
1,460 SR
1,469 Elo+
Atlas
Atlas
OG THEZOMBOY
Atlas
Level 29
God Stats
3W - 3L
1,387 SR
Queue Stats
57W - 67L
1,440 Elo+
Party 3
Danzaburou
Danzaburou
Renomalandro
Danzaburou
Level 109
God Stats
15W - 13L
1,553 SR
Queue Stats
300W - 294L
1,481 Elo+
Party 3
Chaac
Chaac
SleepingDeeno
Chaac
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
iNSOMNIANTICS
Gilgamesh
Level 159
God Stats
2W - 4L
1,279 SR
Queue Stats
33W - 33L
1,492 Elo+
Party 2
Hades
Hades
keirark
Hades
Level 128
God Stats
9W - 8L
1,581 SR
Queue Stats
603W - 578L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
0 / 3 / 0
7,277
383
4,733
8,487
3,070
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Shinycover
Bellona
13
2 / 4 / 2
8,290
436
9,788
17,950
19,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 4 / 0
9,040
476
12,200
15,943
6,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
lacho12
Cliodhna
13
1 / 5 / 3
8,298
437
10,213
18,635
7,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
wShinyCatw
Khepri
10
0 / 2 / 1
6,859
361
3,835
12,529
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,740
460
6,205
11,920
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Renomalandro
Danzaburou
17
3 / 0 / 1
10,097
531
9,973
9,273
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 3 / 3
9,728
512
7,471
16,364
10,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
iNSOMNIANTICS
Gilgamesh
18
6 / 2 / 3
10,584
557
11,685
15,725
9,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hades
keirark
Hades
16
4 / 1 / 7
9,971
525
16,557
13,995
7,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
18
18
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
3
0
0
W
1
0
4
3
W
Danzaburou
Renomalandro
Danzaburou
3
0
1
3.5
L
Bellona
Shinycover
Bellona
2
4
2
0.75
W
4
3
3
1.83
L
2
4
0
0.5
W
Gilgamesh
iNSOMNIANTICS
Gilgamesh
6
2
3
3.75
W
Hades
keirark
Hades
4
1
7
7.5
L
Cliodhna
lacho12
Cliodhna
1
5
3
0.5
L
Khepri
wShinyCatw
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,769
Damage
51,891
73,544
Taken
67,277
46,359
Mitigated
42,240
19,027
Healing
28,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
4,733
3,854
0
0
8,487
3,070
769
1,067
7,420
0
44,943
W
6,205
2,769
0
3,396
11,920
10,324
0
2,913
9,007
26,294
3,035
W
Danzaburou
Renomalandro
Danzaburou
9,973
4,413
0
7,660
9,273
4,146
801
1,740
7,533
0
100,153
L
Bellona
Shinycover
Bellona
9,788
3,704
0
3,598
17,950
19,603
1,146
3,096
14,854
0
53,924
W
7,471
1,836
0
4,089
16,364
10,437
775
830
15,534
0
58,136
L
12,200
6,199
0
6,056
15,943
6,370
0
8,198
7,745
73,241
0
W
Gilgamesh
iNSOMNIANTICS
Gilgamesh
11,685
4,956
0
4,670
15,725
9,979
634
3,564
12,161
0
91,520
W
Hades
keirark
Hades
16,557
1,603
1,017
7,959
13,995
7,354
260
6,988
7,007
84,382
0
L
Cliodhna
lacho12
Cliodhna
10,213
1,811
0
7,327
18,635
7,324
0
4,977
13,658
0
66,176
L
Khepri
wShinyCatw
Khepri
3,835
759
0
2,046
12,529
9,992
0
5,120
7,409
21,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,764
Gold Earned
49,120
429
Minions Killed
606
0
Camps Cleared
0
1,657,797
Distance Traveled
1,830,110
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,277
383
80
4
0
322,594
0
W
Atlas
8,740
460
61
3
0
362,932
4
W
Danzaburou
10,097
531
149
8
0
338,266
4
L
Bellona
8,290
436
80
4
0
340,785
0
W
Chaac
9,728
512
103
5
0
334,205
5
L
Sol
9,040
476
123
6
0
308,016
0
W
Gilgamesh
10,584
557
143
8
0
419,641
2
W
Hades
9,971
525
150
8
0
375,066
2
L
Cliodhna
8,298
437
107
6
0
370,740
4
L
Khepri
6,859
361
39
2
0
315,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role