Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Artwonk
Ganesha
Level 100
God Stats
4W - 2L
1,692 SR
Queue Stats
175W - 173L
1,556 Elo+
Solo
Cerberus
Cerberus
Liisette
Cerberus
Level 155
God Stats
2W - 1L
1,712 SR
Queue Stats
95W - 86L
1,537 Elo+
Solo
Ullr
Ullr
MorisSv
Ullr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,611 Elo+
Party 2
Team Averages
Level 134
1,581 SR
1,541 Elo+

VS

Team Averages
Level 122
1,587 SR
1,525 Elo+
Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Rhage
Kukulkan
Level 146
God Stats
5W - 3L
1,590 SR
Queue Stats
426W - 358L
1,546 Elo+
Party 1
Charybdis
Charybdis
Vesnar
Charybdis
Level 160
God Stats
2W - 0L
1,846 SR
Queue Stats
329W - 260L
1,588 Elo+
Party 1
Nike
Nike
Ѕteve
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
1 / 3 / 3
7,228
723
8,580
5,384
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
 
Yemoja
11
0 / 4 / 5
6,377
638
1,356
11,916
12,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Artwonk
Ganesha
13
0 / 3 / 5
6,723
672
6,465
7,972
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Liisette
Cerberus
15
1 / 3 / 4
7,470
747
5,254
13,163
16,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
MorisSv
Ullr
14
3 / 5 / 3
7,317
732
8,006
11,797
5,229
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 1 / 11
8,287
829
5,466
7,116
3,302
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
 
Yemoja
14
0 / 1 / 9
7,683
768
1,542
8,077
9,871
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
Rhage
Kukulkan
17
5 / 1 / 10
9,372
937
17,486
4,994
3,051
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Vesnar
Charybdis
16
7 / 2 / 8
9,293
929
10,377
8,848
3,965
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
Ѕteve
Nike
15
4 / 2 / 12
9,005
901
8,502
11,514
12,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
5
Kills
18
18
Deaths
7
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
3
0.83
L
Yemoja
 
Yemoja
0
4
5
0.63
W
Izanami
 
Izanami
2
1
11
7.5
W
Yemoja
 
Yemoja
0
1
9
4.5
L
Ganesha
Artwonk
Ganesha
0
3
5
0.83
L
Cerberus
Liisette
Cerberus
1
3
4
1
L
Ullr
MorisSv
Ullr
3
5
3
0.9
W
Kukulkan
Rhage
Kukulkan
5
1
10
10
W
Charybdis
Vesnar
Charybdis
7
2
8
5.5
W
Nike
Ѕteve
Nike
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,661
Damage
43,373
50,232
Taken
40,549
40,840
Mitigated
32,280
12,621
Healing
21,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,580
792
2,334
464
5,384
2,116
0
1,799
3,585
20,186
0
L
Yemoja
 
Yemoja
1,356
329
1,997
709
11,916
12,774
0
4,893
7,023
5,323
0
W
Izanami
 
Izanami
5,466
3,131
1,429
1,462
7,116
3,302
2,404
3,705
3,411
0
17,783
W
Yemoja
 
Yemoja
1,542
746
10,263
2,535
8,077
9,871
300
5,903
2,174
5,521
0
L
Ganesha
Artwonk
Ganesha
6,465
0
0
0
7,972
4,667
0
1,816
6,156
15,617
0
L
Cerberus
Liisette
Cerberus
5,254
86
1,920
3,200
13,163
16,054
0
4,095
9,068
13,382
0
L
Ullr
MorisSv
Ullr
8,006
2,157
959
1,038
11,797
5,229
0
6,425
5,372
0
15,312
W
Kukulkan
Rhage
Kukulkan
17,486
1,658
373
77
4,994
3,051
282
3,045
1,949
43,674
0
W
Charybdis
Vesnar
Charybdis
10,377
6,542
40
748
8,848
3,965
1,465
4,993
3,855
0
23,667
W
Nike
Ѕteve
Nike
8,502
992
2,669
1,621
11,514
12,091
0
4,009
7,505
0
12,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,115
Gold Earned
43,640
92
Minions Killed
129
0
Camps Cleared
0
854,748
Distance Traveled
926,943
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,228
723
40
4
0
159,287
3
L
Yemoja
6,377
638
4
0
0
141,466
0
W
Izanami
8,287
829
28
3
0
189,535
0
W
Yemoja
7,683
768
5
1
0
166,143
2
L
Ganesha
6,723
672
0
0
0
181,221
0
L
Cerberus
7,470
747
32
3
0
199,265
4
L
Ullr
7,317
732
16
2
0
173,509
1
W
Kukulkan
9,372
937
59
6
0
200,193
0
W
Charybdis
9,293
929
29
3
0
174,299
4
W
Nike
9,005
901
8
1
0
196,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role