Player Matchup

Medusa
Medusa
N1ghtmarePanda
Medusa
Level 45
God Stats
0W - 2L
1,332 SR
Queue Stats
31W - 65L
1,198 Elo+
Party 2
Ymir
Ymir
Seasonal0reo
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,121 Elo+
Party 2
Discordia
Discordia
zombieslayer4017
Discordia
Level 27
God Stats
1W - 2L
1,513 SR
Queue Stats
25W - 60L
1,157 Elo+
Party 2
Team Averages
Level 26
1,448 SR
1,159 Elo+

VS

Team Averages
Level 79
1,458 SR
1,397 Elo+
Zeus
Zeus
ImmortalDeath69
Zeus
Level 64
God Stats
1W - 0L
1,617 SR
Queue Stats
12W - 8L
1,497 Elo+
Party 1
Pele
Pele
ImmortalDeath69
Pele
Level 25
God Stats
1W - 0L
1,250 SR
Queue Stats
13W - 18L
1,301 Elo+
Party 1
Cerberus
Cerberus
SuccubusPanda
Cerberus
Level 149
God Stats
7W - 1L
1,507 SR
Queue Stats
92W - 98L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 2
7,342
612
5,323
15,807
5,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 1
7,358
613
1,582
18,158
13,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
13
2 / 6 / 1
8,243
687
8,106
12,651
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 7
11,428
952
29,230
7,679
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 8
8,966
747
5,201
7,297
3,326
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
SuccubusPanda
Cerberus
15
3 / 1 / 14
10,248
854
7,562
13,200
15,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
21
21
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
14
0
7
17.5
W
4
2
8
4
L
1
10
2
0.2
L
0
5
1
0.1
W
Cerberus
SuccubusPanda
Cerberus
3
1
14
10
L
Discordia
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,011
Damage
41,993
46,616
Taken
28,176
23,488
Mitigated
22,169
638
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,230
3,768
0
2,154
7,679
3,590
984
3,771
3,908
67,238
0
W
5,201
1,789
372
1,105
7,297
3,326
779
1,883
5,414
0
26,781
L
5,323
2,367
0
0
15,807
5,315
0
11,543
3,792
0
22,645
L
1,582
783
0
638
18,158
13,857
0
14,506
3,203
3,256
0
W
Cerberus
SuccubusPanda
Cerberus
7,562
515
245
4,360
13,200
15,253
409
4,244
8,956
29,674
0
L
Discordia
8,106
1,312
0
0
12,651
4,316
0
9,499
2,821
30,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,943
Gold Earned
30,642
79
Minions Killed
160
0
Camps Cleared
0
565,574
Distance Traveled
606,611
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,428
952
87
7
0
195,928
0
W
Pele
8,966
747
32
3
0
209,936
1
L
Medusa
7,342
612
30
3
0
176,314
1
L
Ymir
7,358
613
4
0
0
216,145
1
W
Cerberus
10,248
854
41
3
0
200,747
1
L
Discordia
8,243
687
45
4
0
173,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role