Player Matchup

Bacchus
Bacchus
Aielic
Bacchus
Level 109
God Stats
5W - 1L
1,780 SR
Queue Stats
39W - 46L
1,340 Elo+
Solo
Thoth
Thoth
King_VooBoo
Thoth
Level 101
God Stats
1W - 1L
1,264 SR
Queue Stats
44W - 36L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
MRLegoshi15
Ratatoskr
Level 106
God Stats
4W - 7L
1,373 SR
Queue Stats
495W - 549L
1,365 Elo+
Solo
Mulan
Mulan
ThermalAsp45
Mulan
Level 107
God Stats
15W - 22L
1,450 SR
Queue Stats
36W - 40L
1,456 Elo+
Solo
Izanami
Izanami
WillyNectar
Izanami
Level 84
God Stats
22W - 10L
1,620 SR
Queue Stats
177W - 229L
1,462 Elo+
Solo
Team Averages
Level 101
1,497 SR
1,420 Elo+

VS

Team Averages
Level 91
1,471 SR
1,405 Elo+
Maui
Maui
GriefcaseMan
Maui
Level 88
God Stats
5W - 4L
1,640 SR
Queue Stats
21W - 18L
1,482 Elo+
Solo
Chaac
Chaac
Mx Dark E3
Chaac
Level 51
God Stats
1W - 3L
1,549 SR
Queue Stats
6W - 12L
1,401 Elo+
Solo
Set
Set
Rubens_420_
Set
Level 122
God Stats
1W - 5L
1,274 SR
Queue Stats
452W - 494L
1,369 Elo+
Solo
Merlin
Merlin
VAGIRLS
Merlin
Level 68
God Stats
1W - 2L
1,370 SR
Queue Stats
100W - 94L
1,402 Elo+
Solo
Neith
Neith
XxDawKin18xX
Neith
Level 126
God Stats
5W - 6L
1,521 SR
Queue Stats
434W - 495L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aielic
Bacchus
15
3 / 1 / 7
10,057
529
11,099
15,860
21,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 3 / 4
10,772
567
9,955
10,994
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
MRLegoshi15
Ratatoskr
17
4 / 1 / 6
10,490
552
9,913
14,219
6,523
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 0 / 5
11,065
582
17,564
20,665
23,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
WillyNectar
Izanami
18
4 / 1 / 2
11,309
595
11,936
13,389
6,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,536
397
5,223
18,308
18,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
14
0 / 3 / 0
8,050
424
10,553
19,378
15,951
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 4 / 0
8,865
467
8,938
17,870
8,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
VAGIRLS
Merlin
15
1 / 6 / 3
9,126
480
6,154
13,123
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 2 / 0
9,665
509
6,695
13,666
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
19
Kills
6
6
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aielic
Bacchus
3
1
7
6.5
L
0
4
3
0.38
W
5
3
4
2.33
W
Ratatoskr
MRLegoshi15
Ratatoskr
4
1
6
7
L
Chaac
0
3
0
0
L
3
4
0
0.75
W
3
0
5
5.5
L
Merlin
VAGIRLS
Merlin
1
6
3
0.42
W
Izanami
WillyNectar
Izanami
4
1
2
5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,467
Damage
37,563
75,127
Taken
82,345
62,429
Mitigated
54,282
26,539
Healing
20,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aielic
Bacchus
11,099
1,607
0
3,246
15,860
21,702
430
2,868
12,992
26,666
8,775
L
5,223
1,306
262
3,320
18,308
18,847
0
5,680
12,371
24,929
0
W
9,955
769
0
2,546
10,994
5,094
452
3,787
7,207
82,395
0
W
Ratatoskr
MRLegoshi15
Ratatoskr
9,913
3,570
0
1,854
14,219
6,523
1,288
1,849
12,370
0
94,774
L
Chaac
10,553
1,812
0
4,085
19,378
15,951
671
2,355
16,201
0
55,546
L
8,938
4,961
0
4,139
17,870
8,821
195
2,802
14,745
0
72,428
W
17,564
4,470
134
11,394
20,665
23,059
897
1,126
19,539
0
90,517
L
Merlin
VAGIRLS
Merlin
6,154
536
0
3,162
13,123
5,772
0
8,321
4,802
61,117
0
W
Izanami
WillyNectar
Izanami
11,936
7,410
0
7,365
13,389
6,051
3,896
1,747
11,642
0
113,947
L
6,695
2,784
342
4,835
13,666
4,891
710
855
12,811
0
79,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,693
Gold Earned
43,242
660
Minions Killed
465
0
Camps Cleared
0
1,841,874
Distance Traveled
1,673,011
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,057
529
38
2
0
384,663
2
L
Maui
7,536
397
25
1
0
345,170
5
W
Thoth
10,772
567
132
7
0
315,178
2
W
Ratatoskr
10,490
552
127
7
0
456,133
1
L
Chaac
8,050
424
91
5
0
364,524
1
L
Set
8,865
467
101
5
0
365,775
4
W
Mulan
11,065
582
165
9
0
347,705
7
L
Merlin
9,126
480
113
6
0
305,746
1
W
Izanami
11,309
595
198
10
0
338,195
4
L
Neith
9,665
509
135
7
0
291,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role