Player Matchup

Yemoja
Yemoja
Deep_Voice_64
Yemoja
Level 28
God Stats
2W - 3L
1,391 SR
Queue Stats
17W - 24L
1,339 Elo+
Party 1
Loki
Loki
Im_Dat_BEAST
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,322 Elo+
Solo
Hades
Hades
Mediciner
Hades
Level 88
God Stats
1W - 4L
1,376 SR
Queue Stats
16W - 27L
1,334 Elo+
Party 1
Ra
Ra
MystNovel
Ra
Level 35
God Stats
4W - 6L
1,409 SR
Queue Stats
15W - 22L
1,353 Elo+
Party 1
Chaac
Chaac
SenorStrumpet
Chaac
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,351 Elo+
Party 1
Team Averages
Level 60
1,435 SR
1,340 Elo+

VS

Team Averages
Level 39
1,560 SR
1,448 Elo+
Zeus
Zeus
CaptainLilBigD
Zeus
Level 12
God Stats
15W - 10L
1,573 SR
Queue Stats
21W - 15L
1,515 Elo+
Party 2
Scylla
Scylla
INCaptain
Scylla
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 31L
1,519 Elo+
Party 2
Pele
Pele
Loashano
Pele
Level 42
God Stats
6W - 3L
1,668 SR
Queue Stats
53W - 42L
1,512 Elo+
Party 2
Ymir
Ymir
PichuGotNerf
Ymir
Level 45
God Stats
1W - 2L
1,356 SR
Queue Stats
23W - 35L
1,322 Elo+
Solo
Hou Yi
Hou Yi
StealthDemon531
Hou Yi
Level 40
God Stats
3W - 1L
1,704 SR
Queue Stats
75W - 104L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
9,107
911
1,930
12,287
15,182
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 4 / 1
9,273
927
4,888
8,423
3,579
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
Mediciner
Hades
15
1 / 3 / 3
9,433
943
7,240
8,762
4,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 1 / 3
9,097
910
5,495
8,414
3,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 6 / 3
9,501
950
8,831
22,640
14,249
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

196

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 10
9,590
959
12,144
5,146
1,634
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Scylla
INCaptain
Scylla
16
2 / 1 / 10
10,269
1,027
7,474
4,088
1,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
16
7 / 1 / 8
11,607
1,161
22,937
10,078
4,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
6 / 1 / 10
11,395
1,140
7,333
7,270
7,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 1 / 10
9,212
921
4,829
5,225
1,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
4
Kills
16
16
Deaths
4
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
0
2
3
0.75
W
Scylla
INCaptain
Scylla
2
1
10
7
L
2
4
1
0.63
W
Pele
7
1
8
11
L
Hades
Mediciner
Hades
1
3
3
0.83
L
0
1
3
1.5
W
6
1
10
11
L
1
6
3
0.42
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,384
Damage
54,717
60,526
Taken
31,807
40,921
Mitigated
16,398
10,801
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,144
2,094
0
0
5,146
1,634
0
3,037
2,109
26,924
0
L
1,930
376
2,667
837
12,287
15,182
0
7,077
5,210
13,849
0
W
Scylla
INCaptain
Scylla
7,474
742
0
0
4,088
1,608
0
2,203
1,885
23,720
0
L
4,888
1,743
0
0
8,423
3,579
0
2,324
6,099
0
11,690
W
Pele
22,937
6,848
0
3,266
10,078
4,239
0
3,373
6,705
0
45,591
L
Hades
Mediciner
Hades
7,240
109
504
1,868
8,762
4,387
0
3,696
5,066
20,737
0
L
5,495
145
884
709
8,414
3,524
0
2,432
5,982
27,982
0
W
7,333
658
0
0
7,270
7,020
0
4,330
2,940
22,914
0
L
8,831
1,520
0
3,332
22,640
14,249
0
11,422
11,218
0
25,826
W
4,829
1,951
0
465
5,225
1,897
0
1,722
3,503
0
13,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,411
Gold Earned
52,073
154
Minions Killed
192
5
Camps Cleared
8
882,165
Distance Traveled
900,707
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,590
959
33
3
1
190,819
0
L
Yemoja
9,107
911
13
1
1
184,497
0
W
Scylla
10,269
1,027
54
5
1
177,604
0
L
Loki
9,273
927
16
2
2
161,748
1
W
Pele
11,607
1,161
34
3
6
201,624
0
L
Hades
9,433
943
35
4
1
162,940
0
L
Ra
9,097
910
53
5
0
178,110
0
W
Ymir
11,395
1,140
53
5
0
189,157
0
L
Chaac
9,501
950
37
4
1
194,870
0
W
Hou Yi
9,212
921
18
2
0
141,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role