Player Matchup

He Bo
He Bo
AkumaLovesCheese
He Bo
Level 29
God Stats
1W - 0L
1,790 SR
Queue Stats
3W - 1L
1,621 Elo+
Party 2
Horus
Horus
MafiaPledge
Horus
Level 155
God Stats
2W - 0L
1,830 SR
Queue Stats
14W - 2L
2,055 Elo+
Party 2
Atlas
Atlas
toxicxtacos
Atlas
Level 157
God Stats
3W - 0L
1,753 SR
Queue Stats
8W - 1L
2,004 Elo+
Party 2
Team Averages
Level 114
1,791 SR
1,893 Elo+

VS

Team Averages
Level 51
1,491 SR
1,615 Elo+
Baron Samedi
Baron Samedi
MattieMorgana
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,650 Elo+
Party 1
Izanami
Izanami
Rancemanceee
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,735 Elo+
Party 1
Cthulhu
Cthulhu
Starlight123
Cthulhu
Level 129
God Stats
1W - 1L
1,472 SR
Queue Stats
11W - 14L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 7
9,730
885
16,480
5,484
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 0 / 14
9,208
837
8,737
12,833
16,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
6 / 1 / 9
9,314
847
12,295
15,202
16,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MattieMorgana
Baron Samedi
11
0 / 8 / 1
6,796
618
4,888
13,130
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Rancemanceee
Izanami
11
0 / 4 / 1
6,933
630
5,668
12,693
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Starlight123
Cthulhu
10
1 / 4 / 0
7,360
669
8,753
17,827
13,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
15
Kills
1
1
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
W
1
0
14
8
L
Baron Samedi
MattieMorgana
Baron Samedi
0
8
1
0.06
L
Izanami
Rancemanceee
Izanami
0
4
1
0.13
L
Cthulhu
Starlight123
Cthulhu
1
4
0
0.25
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,512
Damage
19,309
33,519
Taken
43,650
35,153
Mitigated
24,789
19,990
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,480
2,520
350
2,892
5,484
2,658
1,715
2,468
3,016
57,493
0
W
8,737
3,453
4,801
7,156
12,833
16,492
371
4,713
8,120
34
18,691
L
Baron Samedi
MattieMorgana
Baron Samedi
4,888
653
1,213
1,895
13,130
6,004
0
7,073
5,885
12,172
0
L
Izanami
Rancemanceee
Izanami
5,668
4,193
0
1,920
12,693
5,079
0
8,535
3,862
0
29,341
L
Cthulhu
Starlight123
Cthulhu
8,753
1,118
1,373
923
17,827
13,706
0
12,246
5,052
23,296
0
W
12,295
4,815
343
4,448
15,202
16,003
1,012
5,933
8,710
34,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,252
Gold Earned
21,089
139
Minions Killed
92
0
Camps Cleared
0
649,413
Distance Traveled
549,234
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,730
885
83
8
0
218,801
3
W
Horus
9,208
837
23
2
0
224,896
4
L
Baron Samedi
6,796
618
19
2
0
164,985
1
L
Izanami
6,933
630
51
5
0
183,394
0
L
Cthulhu
7,360
669
22
2
0
200,855
3
W
Atlas
9,314
847
33
3
0
205,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role