Player Matchup

Susano
Susano
DemonSupport
Susano
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,583 Elo+
Party 1
Yemoja
Yemoja
Genesis v33
Yemoja
Level 159
God Stats
82W - 106L
1,564 SR
Queue Stats
406W - 381L
1,563 Elo+
Party 1
Neith
Neith
GummyWorm
Neith
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,601 Elo+
Party 1
Ishtar
Ishtar
Lrigami
Ishtar
Level 28
God Stats
12W - 5L
1,738 SR
Queue Stats
16W - 13L
1,611 Elo+
Party 1
Zhong Kui
Zhong Kui
ace299s
Zhong Kui
Level 126
God Stats
0W - 1L
1,646 SR
Queue Stats
19W - 29L
1,446 Elo+
Solo
Team Averages
Level 102
1,590 SR
1,561 Elo+

VS

Team Averages
Level 110
1,618 SR
1,722 Elo+
Mulan
Mulan
DarckMons
Mulan
Level 125
God Stats
1W - 1L
1,664 SR
Queue Stats
55W - 56L
1,507 Elo+
Solo
Ymir
Ymir
JΑCKY
Ymir
Level 113
God Stats
6W - 1L
1,562 SR
Queue Stats
56W - 32L
1,754 Elo+
Party 2
Anhur
Anhur
QwasDIA
Anhur
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 9L
1,833 Elo+
Party 2
Osiris
Osiris
pizzapoppizza
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 19L
1,755 Elo+
Party 2
Horus
Horus
semuc
Horus
Level 146
God Stats
1W - 0L
1,862 SR
Queue Stats
87W - 52L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
1 / 3 / 0
5,127
513
1,780
7,356
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
8
0 / 0 / 0
5,013
501
2,068
5,634
1,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Neith
GummyWorm
Neith
10
0 / 0 / 1
5,827
583
3,625
4,765
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Lrigami
Ishtar
9
0 / 2 / 0
4,878
488
3,983
8,668
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
ace299s
Zhong Kui
9
0 / 4 / 0
4,875
488
2,856
7,895
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DarckMons
Mulan
12
3 / 0 / 1
7,191
719
5,220
6,793
3,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
JΑCKY
Ymir
10
2 / 0 / 3
6,011
601
1,469
5,105
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
QwasDIA
Anhur
11
3 / 0 / 0
6,221
622
6,479
5,892
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 1
6,070
607
3,897
7,348
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
semuc
Horus
8
0 / 0 / 4
5,562
556
4,073
8,076
3,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
DarckMons
Mulan
3
0
1
3.5
L
Susano
1
3
0
0.33
L
Yemoja
0
0
0
0
L
Neith
GummyWorm
Neith
0
0
1
0.5
W
Ymir
JΑCKY
Ymir
2
0
3
3.5
L
Ishtar
Lrigami
Ishtar
0
2
0
0
W
Anhur
QwasDIA
Anhur
3
0
0
3
L
Zhong Kui
ace299s
Zhong Kui
0
4
0
0
W
1
1
1
1.5
W
Horus
semuc
Horus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,312
Damage
21,138
34,318
Taken
33,214
13,297
Mitigated
15,929
15,147
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DarckMons
Mulan
5,220
1,929
0
4,106
6,793
3,771
0
2,537
3,937
0
51,689
L
Susano
1,780
336
0
2,694
7,356
2,041
0
960
6,396
0
26,982
L
Yemoja
2,068
470
2,818
2,548
5,634
1,671
0
53
5,581
9,647
0
L
Neith
GummyWorm
Neith
3,625
2,088
0
2,369
4,765
2,179
0
118
4,647
0
40,547
W
Ymir
JΑCKY
Ymir
1,469
558
0
500
5,105
2,479
0
121
4,984
41,693
0
L
Ishtar
Lrigami
Ishtar
3,983
2,438
0
3,123
8,668
1,685
0
0
8,668
0
39,080
W
Anhur
QwasDIA
Anhur
6,479
3,376
0
3,144
5,892
1,768
528
326
5,566
0
50,623
L
Zhong Kui
ace299s
Zhong Kui
2,856
223
0
1,595
7,895
5,721
0
338
7,557
29,486
0
W
3,897
860
0
4,783
7,348
4,275
0
459
6,889
0
45,017
W
Horus
semuc
Horus
4,073
1,393
1,778
3,657
8,076
3,636
0
1,162
6,914
0
16,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,720
Gold Earned
31,055
287
Minions Killed
356
0
Camps Cleared
0
971,744
Distance Traveled
1,034,003
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,191
719
97
10
0
198,415
5
L
Susano
5,127
513
59
6
0
209,450
3
L
Yemoja
5,013
501
13
1
0
222,368
3
L
Neith
5,827
583
84
8
0
190,035
3
W
Ymir
6,011
601
70
7
0
232,290
1
L
Ishtar
4,878
488
78
8
0
202,275
3
W
Anhur
6,221
622
76
8
0
165,782
0
L
Zhong Kui
4,875
488
53
5
0
147,616
6
W
Osiris
6,070
607
90
9
0
219,760
1
W
Horus
5,562
556
23
2
0
217,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role