Player Matchup

Heimdallr
Heimdallr
Jartoons123
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
Kaataur
Lancelot
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,228 Elo+
Party 1
Vamana
Vamana
LegTheThird
Vamana
Level 7
God Stats
0W - 2L
1,316 SR
Queue Stats
0W - 4L
1,207 Elo+
Party 1
Olorun
Olorun
Sugardood
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,252 Elo+
Party 1
Artio
Artio
SupportMainOnly
Artio
Level 54
God Stats
2W - 2L
1,556 SR
Queue Stats
11W - 13L
1,502 Elo+
Party 1
Team Averages
Level 26
1,474 SR
1,338 Elo+

VS

Team Averages
Level 59
1,434 SR
1,379 Elo+
Morgan Le Fay
Morgan Le Fay
DripPhoenix
Morgan Le Fay
Level 88
God Stats
1W - 1L
1,200 SR
Queue Stats
79W - 98L
1,411 Elo+
Party 2
Gilgamesh
Gilgamesh
KenpaiTheSenpai
Gilgamesh
Level 86
God Stats
3W - 2L
1,703 SR
Queue Stats
44W - 62L
1,388 Elo+
Party 2
Anhur
Anhur
MonikaVe
Anhur
Level 28
God Stats
1W - 1L
1,239 SR
Queue Stats
26W - 49L
1,291 Elo+
Party 2
Thor
Thor
SirSav
Thor
Level 29
God Stats
1W - 0L
1,523 SR
Queue Stats
15W - 17L
1,377 Elo+
Party 3
Bacchus
Bacchus
Snazzy Hyperion
Bacchus
Level 66
God Stats
9W - 9L
1,507 SR
Queue Stats
214W - 196L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jartoons123
Heimdallr
10
3 / 9 / 2
6,369
425
8,899
13,205
4,677
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
Kaataur
Lancelot
11
2 / 8 / 1
6,992
466
6,653
14,298
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vamana
11
0 / 5 / 0
6,335
422
6,542
11,791
6,250
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Sugardood
Olorun
10
0 / 3 / 0
6,096
406
2,572
8,643
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 4 / 4
7,120
475
8,254
20,103
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DripPhoenix
Morgan Le Fay
16
10 / 0 / 4
9,797
653
17,838
10,983
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
KenpaiTheSenpai
Gilgamesh
15
6 / 1 / 5
9,309
621
10,492
12,910
11,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
MonikaVe
Anhur
11
1 / 4 / 4
6,767
451
6,234
11,753
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
SirSav
Thor
14
10 / 0 / 4
9,156
610
9,494
9,944
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 2 / 13
7,590
506
6,282
13,078
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
27
29
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DripPhoenix
Morgan Le Fay
10
0
4
12
L
Heimdallr
Jartoons123
Heimdallr
3
9
2
0.44
L
Lancelot
Kaataur
Lancelot
2
8
1
0.31
W
Gilgamesh
KenpaiTheSenpai
Gilgamesh
6
1
5
8.5
L
Vamana
0
5
0
0
W
Anhur
MonikaVe
Anhur
1
4
4
0.75
W
Thor
SirSav
Thor
10
0
4
12
W
0
2
13
3.25
L
Olorun
Sugardood
Olorun
0
3
0
0
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,920
Damage
50,340
68,040
Taken
58,668
28,297
Mitigated
35,943
10,019
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DripPhoenix
Morgan Le Fay
17,838
2,751
0
3,984
10,983
5,296
1,704
3,330
7,653
89,869
0
L
Heimdallr
Jartoons123
Heimdallr
8,899
4,197
0
459
13,205
4,677
122
5,836
7,369
0
31,003
L
Lancelot
Kaataur
Lancelot
6,653
2,173
0
270
14,298
4,755
0
3,139
11,159
0
34,040
W
Gilgamesh
KenpaiTheSenpai
Gilgamesh
10,492
3,805
0
4,256
12,910
11,605
1,962
1,293
11,617
0
62,792
L
Vamana
6,542
2,828
0
1,204
11,791
6,250
0
1,802
9,989
157
39,396
W
Anhur
MonikaVe
Anhur
6,234
3,596
335
2,684
11,753
3,570
1,131
2,415
9,338
0
29,208
W
Thor
SirSav
Thor
9,494
3,018
0
1,726
9,944
4,035
0
1,158
8,786
0
62,114
W
6,282
681
725
2,917
13,078
11,437
93
2,996
10,082
25,065
1,332
L
Olorun
Sugardood
Olorun
2,572
856
52
1,238
8,643
3,474
0
3,783
4,860
34,691
2,402
L
8,254
1,499
994
5,802
20,103
9,141
0
9,214
10,889
26,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,912
Gold Earned
42,619
291
Minions Killed
431
0
Camps Cleared
0
1,415,955
Distance Traveled
1,466,203
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,797
653
149
10
0
281,785
2
L
Heimdallr
6,369
425
51
3
0
240,870
0
L
Lancelot
6,992
466
64
4
0
319,121
3
W
Gilgamesh
9,309
621
101
7
0
281,311
0
L
Vamana
6,335
422
70
5
0
296,296
3
W
Anhur
6,767
451
43
3
0
289,709
0
W
Thor
9,156
610
101
7
0
299,495
1
W
Bacchus
7,590
506
37
2
0
313,903
4
L
Olorun
6,096
406
69
5
0
263,312
5
L
Artio
7,120
475
37
2
0
296,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role