Player Matchup

Loki
Loki
Allah-C5
Loki
Level 69
God Stats
5W - 8L
1,458 SR
Queue Stats
204W - 192L
1,514 Elo+
Party 4
Sun Wukong
Sun Wukong
DocWolfman
Sun Wukong
Level 52
God Stats
0W - 1L
1,906 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Rama
Rama
Kygozz
Rama
Level 48
God Stats
3W - 3L
1,788 SR
Queue Stats
71W - 49L
1,624 Elo+
Party 4
The Morrigan
The Morrigan
Sevux
The Morrigan
Level 131
God Stats
0W - 1L
1,277 SR
Queue Stats
13W - 5L
1,731 Elo+
Party 3
Janus
Janus
Snoooman
Janus
Level 49
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 70
1,630 SR
1,574 Elo+

VS

Team Averages
Level 71
1,656 SR
1,534 Elo+
Ymir
Ymir
HorseBoy33
Ymir
Level 133
God Stats
5W - 5L
1,491 SR
Queue Stats
231W - 220L
1,583 Elo+
Party 2
Skadi
Skadi
RompusRuffler
Skadi
Level 126
God Stats
3W - 1L
1,697 SR
Queue Stats
261W - 255L
1,576 Elo+
Party 2
Ne Zha
Ne Zha
Stanky2
Ne Zha
Level 69
God Stats
11W - 10L
1,585 SR
Queue Stats
231W - 238L
1,549 Elo+
Party 1
Kukulkan
Kukulkan
TheSaltyClam
Kukulkan
Level 17
God Stats
10W - 1L
2,004 SR
Queue Stats
24W - 20L
1,561 Elo+
Party 1
Yemoja
Yemoja
p4intball3r
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
3 / 2 / 3
8,013
534
5,762
10,509
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
DocWolfman
Sun Wukong
14
2 / 1 / 0
8,040
536
7,515
10,392
5,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Kygozz
Rama
12
1 / 2 / 1
7,166
478
7,103
12,414
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Sevux
The Morrigan
14
1 / 4 / 2
8,086
539
4,871
10,422
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Snoooman
Janus
11
0 / 3 / 2
6,220
415
3,502
6,446
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,453
564
5,647
10,752
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 1
8,532
569
11,400
10,468
3,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Stanky2
Ne Zha
12
1 / 1 / 2
7,491
499
4,820
11,559
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TheSaltyClam
Kukulkan
16
5 / 1 / 2
9,440
629
7,333
6,981
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
12
0 / 1 / 6
7,705
514
2,841
9,198
6,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
12
12
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
3
2
3
2.25
L
Sun Wukong
DocWolfman
Sun Wukong
2
1
0
2
W
1
2
1
0.75
L
Rama
Kygozz
Rama
1
2
1
0.75
W
5
2
1
2.75
L
The Morrigan
Sevux
The Morrigan
1
4
2
0.5
L
Janus
Snoooman
Janus
0
3
2
0.33
W
Ne Zha
Stanky2
Ne Zha
1
1
2
2
W
Kukulkan
TheSaltyClam
Kukulkan
5
1
2
6
W
Yemoja
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,753
Damage
32,041
50,183
Taken
48,958
19,725
Mitigated
24,523
11,918
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,762
1,312
0
750
10,509
4,156
0
3,195
7,284
0
54,310
L
Sun Wukong
DocWolfman
Sun Wukong
7,515
1,439
0
3,466
10,392
5,570
460
5,051
5,039
0
53,897
W
5,647
1,365
0
446
10,752
5,966
0
0
10,752
61,016
0
L
Rama
Kygozz
Rama
7,103
4,777
0
6,012
12,414
4,034
48
1,923
10,491
0
63,576
W
11,400
5,546
0
457
10,468
3,868
1,641
1,796
8,672
0
80,267
L
The Morrigan
Sevux
The Morrigan
4,871
633
0
1,440
10,422
4,352
0
4,617
5,805
63,653
3,624
L
Janus
Snoooman
Janus
3,502
464
0
250
6,446
1,613
924
703
5,743
25,503
0
W
Ne Zha
Stanky2
Ne Zha
4,820
541
0
4,518
11,559
5,319
0
2,174
9,385
0
45,715
W
Kukulkan
TheSaltyClam
Kukulkan
7,333
657
0
1,051
6,981
3,163
1,209
847
6,134
81,592
0
W
Yemoja
2,841
703
3,501
2,055
9,198
6,207
489
2,322
6,876
12,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,525
Gold Earned
41,621
478
Minions Killed
494
0
Camps Cleared
0
1,424,342
Distance Traveled
1,479,443
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,013
534
97
6
0
343,581
3
L
Sun Wukong
8,040
536
106
7
0
263,230
3
W
Ymir
8,453
564
111
7
0
259,737
7
L
Rama
7,166
478
107
7
0
256,731
4
W
Skadi
8,532
569
117
8
0
289,179
2
L
The Morrigan
8,086
539
118
8
0
289,816
5
L
Janus
6,220
415
50
3
0
270,984
1
W
Ne Zha
7,491
499
85
6
0
335,232
7
W
Kukulkan
9,440
629
164
11
0
297,163
1
W
Yemoja
7,705
514
17
1
0
298,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role