Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Ashlizannlar
Athena
Level 147
God Stats
12W - 5L
1,666 SR
Queue Stats
389W - 377L
1,419 Elo+
Solo
Cliodhna
Cliodhna
Chargus
Cliodhna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,402 Elo+
Solo
Skadi
Skadi
Ddlidhds
Skadi
Level 29
God Stats
1W - 0L
1,296 SR
Queue Stats
3W - 8L
1,210 Elo+
Solo
Ymir
Ymir
sunfire4646
Ymir
Level 87
God Stats
6W - 5L
1,379 SR
Queue Stats
150W - 141L
1,421 Elo+
Solo
Team Averages
Level 84
1,468 SR
1,390 Elo+

VS

Team Averages
Level 41
1,466 SR
1,431 Elo+
Heimdallr
Heimdallr
KingKurty
Heimdallr
Level 26
God Stats
1W - 1L
1,699 SR
Queue Stats
9W - 16L
1,397 Elo+
Solo
Raijin
Raijin
LaytaBish3323
Raijin
Level 50
God Stats
0W - 1L
1,367 SR
Queue Stats
2W - 7L
1,310 Elo+
Party 1
Hun Batz
Hun Batz
MikeRJW1992
Hun Batz
Level 29
God Stats
0W - 1L
1,324 SR
Queue Stats
22W - 21L
1,482 Elo+
Solo
Merlin
Merlin
Shadow-Storm6767
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,681 Elo+
Party 1
Pele
Pele
xThaFemboy
Pele
Level 84
God Stats
0W - 2L
1,439 SR
Queue Stats
17W - 32L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
8 / 4 / 19
11,994
857
14,227
20,680
23,367
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
16
2 / 2 / 25
10,113
722
6,209
16,340
14,890
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Chargus
Cliodhna
19
11 / 2 / 15
11,756
840
17,752
12,690
7,242
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Ddlidhds
Skadi
19
9 / 5 / 20
11,996
857
20,021
18,140
10,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 2 / 25
12,117
866
12,077
20,862
29,701
Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingKurty
Heimdallr
17
3 / 10 / 9
10,040
717
12,630
18,582
9,723
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
6 / 7 / 5
11,202
800
16,312
15,549
7,283
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
MikeRJW1992
Hun Batz
17
4 / 6 / 6
10,551
754
11,105
15,358
7,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 5 / 5
9,702
693
13,622
9,974
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 6
9,257
661
13,778
16,177
7,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
46
36
Kills
15
15
Deaths
36
104
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
4
19
4.38
W
Athena
2
2
25
7.25
W
Cliodhna
Chargus
Cliodhna
11
2
15
9.25
W
Skadi
Ddlidhds
Skadi
9
5
20
3.8
L
Heimdallr
KingKurty
Heimdallr
3
10
9
0.75
L
6
7
5
1.21
L
Hun Batz
MikeRJW1992
Hun Batz
4
6
6
1.17
L
0
5
5
0.5
W
6
2
25
9.25
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,286
Damage
67,447
88,712
Taken
75,640
85,202
Mitigated
35,694
33,051
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,227
2,721
4,649
5,894
20,680
23,367
1,269
5,234
15,446
531
31,549
W
Athena
6,209
1,396
3,003
6,017
16,340
14,890
374
4,369
11,971
12,776
0
W
Cliodhna
Chargus
Cliodhna
17,752
2,198
0
968
12,690
7,242
1,064
3,640
9,050
0
37,353
W
Skadi
Ddlidhds
Skadi
20,021
12,636
560
5,234
18,140
10,002
4,429
7,836
10,301
40
39,155
L
Heimdallr
KingKurty
Heimdallr
12,630
3,538
591
496
18,582
9,723
554
5,882
12,700
0
22,560
L
16,312
1,073
1,108
2,257
15,549
7,283
562
3,231
12,318
27,864
0
L
Hun Batz
MikeRJW1992
Hun Batz
11,105
1,090
1,182
3,421
15,358
7,019
0
3,549
11,809
0
19,685
L
13,622
395
699
1,450
9,974
4,510
547
1,903
8,071
34,736
0
W
12,077
777
2,917
3,809
20,862
29,701
824
8,855
12,007
23,093
0
L
13,778
2,789
418
1,412
16,177
7,159
0
4,229
11,948
0
19,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,976
Gold Earned
50,752
139
Minions Killed
128
0
Camps Cleared
0
1,424,931
Distance Traveled
1,118,034
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,994
857
34
2
0
255,985
0
W
Athena
10,113
722
15
1
0
313,449
5
W
Cliodhna
11,756
840
33
2
0
323,834
2
W
Skadi
11,996
857
39
3
0
279,670
0
L
Heimdallr
10,040
717
24
2
0
193,528
0
L
Raijin
11,202
800
19
1
0
208,119
1
L
Hun Batz
10,551
754
16
1
0
227,023
0
L
Merlin
9,702
693
54
4
0
244,451
0
W
Ymir
12,117
866
18
1
0
251,993
0
L
Pele
9,257
661
15
1
0
244,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role