Player Matchup

Thor
Thor
Mid Connoisseur
Thor
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 39L
1,579 Elo+
Party 2
Fafnir
Fafnir
Odd Bloke ye
Fafnir
Level 109
God Stats
3W - 0L
1,752 SR
Queue Stats
46W - 27L
1,588 Elo+
Party 2
Vulcan
Vulcan
TNTLEGED972
Vulcan
Level 31
God Stats
4W - 1L
1,744 SR
Queue Stats
60W - 30L
1,612 Elo+
Party 2
Team Averages
Level 87
1,665 SR
1,593 Elo+

VS

Team Averages
Level 141
1,498 SR
1,316 Elo+
Cthulhu
Cthulhu
DonDaBrasco
Cthulhu
Level 105
God Stats
4W - 8L
1,487 SR
Queue Stats
200W - 282L
1,309 Elo+
Party 1
Jormungandr
Jormungandr
GreeNDoubTnz
Jormungandr
Level 160
God Stats
3W - 13L
1,447 SR
Queue Stats
187W - 315L
1,283 Elo+
Party 1
Chang'e
Chang'e
wind_water_moon
Chang'e
Level 159
God Stats
0W - 1L
1,559 SR
Queue Stats
35W - 48L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
7,702
770
7,551
8,270
3,557
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fafnir
13
3 / 0 / 4
7,797
780
3,903
7,027
5,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
14
3 / 0 / 6
8,010
801
13,073
4,039
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonDaBrasco
Cthulhu
11
0 / 5 / 2
7,125
713
4,433
13,101
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
GreeNDoubTnz
Jormungandr
11
1 / 2 / 0
6,693
669
5,990
11,451
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

7
0 / 2 / 0
5,679
568
1,975
4,142
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DonDaBrasco
Cthulhu
0
5
2
0.2
L
Jormungandr
GreeNDoubTnz
Jormungandr
1
2
0
0.5
W
3
2
6
3
W
Fafnir
3
0
4
5
W
Vulcan
3
0
6
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,527
Damage
12,398
19,336
Taken
28,694
10,758
Mitigated
18,248
3,991
Healing
6,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DonDaBrasco
Cthulhu
4,433
285
717
1,752
13,101
10,137
0
7,814
5,287
15,962
0
L
Jormungandr
GreeNDoubTnz
Jormungandr
5,990
891
0
1,895
11,451
6,901
0
7,292
4,159
22,801
0
W
7,551
1,233
0
1,695
8,270
3,557
890
4,414
3,574
0
29,337
W
Fafnir
3,903
1,200
0
1,796
7,027
5,416
0
4,032
2,504
13,636
0
W
Vulcan
13,073
5,660
0
500
4,039
1,785
1,132
2,995
801
42,724
0
L
1,975
301
1,103
1,412
4,142
1,210
0
1,892
2,250
13,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,509
Gold Earned
19,497
134
Minions Killed
91
0
Camps Cleared
0
569,080
Distance Traveled
433,142
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,125
713
25
3
0
174,926
1
L
Jormungandr
6,693
669
35
4
0
171,928
0
W
Thor
7,702
770
41
4
0
181,232
0
W
Fafnir
7,797
780
21
2
0
183,659
0
W
Vulcan
8,010
801
72
7
0
204,189
2
L
Chang'e
5,679
568
31
3
0
86,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role