Player Matchup

Vamana
Vamana
GetP00PON7326
Vamana
Level 117
God Stats
15W - 14L
1,622 SR
Queue Stats
435W - 336L
1,540 Elo+
Party 2
Merlin
Merlin
TTVDramatik Qc
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 7L
1,813 Elo+
Party 2
Ao Kuang
Ao Kuang
YamiQcRachis
Ao Kuang
Level 149
God Stats
6W - 0L
1,742 SR
Queue Stats
90W - 74L
1,639 Elo+
Party 2
Team Averages
Level 96
1,621 SR
1,664 Elo+

VS

Team Averages
Level 93
1,557 SR
1,590 Elo+
Nu Wa
Nu Wa
Daft Emnity
Nu Wa
Level 105
God Stats
1W - 1L
1,700 SR
Queue Stats
11W - 9L
1,580 Elo+
Party 1
Bacchus
Bacchus
DarkR1sing
Bacchus
Level 28
God Stats
2W - 4L
1,685 SR
Queue Stats
11W - 9L
1,580 Elo+
Party 1
Achilles
Achilles
xBLACKxPALADINx
Achilles
Level 146
God Stats
0W - 2L
1,287 SR
Queue Stats
13W - 10L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 9
8,740
728
7,150
16,322
11,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 0 / 6
9,338
778
12,995
6,829
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
YamiQcRachis
Ao Kuang
14
7 / 1 / 1
10,152
846
7,260
11,947
11,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,787
649
9,224
8,924
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DarkR1sing
Bacchus
12
0 / 2 / 2
7,992
666
7,185
10,142
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
12
1 / 2 / 0
7,558
630
10,869
14,450
11,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Bacchus
DarkR1sing
Bacchus
0
2
2
0.5
W
0
1
9
4.5
W
2
0
6
5
W
Ao Kuang
YamiQcRachis
Ao Kuang
7
1
1
7.5
L
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,405
Damage
27,278
35,098
Taken
33,516
26,741
Mitigated
26,421
13,906
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,224
2,340
0
0
8,924
3,468
0
6,772
2,152
35,963
0
L
Bacchus
DarkR1sing
Bacchus
7,185
639
0
2,085
10,142
11,669
0
6,342
3,800
13,543
0
W
7,150
3,577
1,918
4,019
16,322
11,926
27
8,417
7,212
0
23,035
W
12,995
1,183
0
1,245
6,829
2,932
0
2,517
3,864
66,520
0
W
Ao Kuang
YamiQcRachis
Ao Kuang
7,260
2,055
1,873
4,851
11,947
11,883
354
4,682
6,416
23,830
0
L
Achilles
10,869
3,459
0
3,181
14,450
11,284
0
7,154
7,296
0
29,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,230
Gold Earned
23,337
181
Minions Killed
123
0
Camps Cleared
0
702,630
Distance Traveled
706,561
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,787
649
67
6
0
198,947
2
L
Bacchus
7,992
666
14
1
0
252,000
2
W
Vamana
8,740
728
28
2
0
246,442
1
W
Merlin
9,338
778
117
10
0
218,898
1
W
Ao Kuang
10,152
846
36
3
0
237,290
4
L
Achilles
7,558
630
42
4
0
255,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role