Player Matchup

Danzaburou
Danzaburou
Offixal xtrz
Danzaburou
Level 60
God Stats
3W - 8L
1,459 SR
Queue Stats
73W - 137L
1,373 Elo+
Solo
Anubis
Anubis
Sir Boardman
Anubis
Level 41
God Stats
2W - 0L
1,352 SR
Queue Stats
15W - 51L
1,170 Elo+
Party 1
Tyr
Tyr
keylessBox
Tyr
Level 47
God Stats
3W - 7L
1,312 SR
Queue Stats
19W - 57L
1,220 Elo+
Party 1
Team Averages
Level 49
1,374 SR
1,254 Elo+

VS

Team Averages
Level 115
1,568 SR
1,350 Elo+
Zeus
Zeus
LORDWHITMIRE
Zeus
Level 65
God Stats
1W - 1L
1,762 SR
Queue Stats
15W - 15L
1,413 Elo+
Solo
Bastet
Bastet
miguelortizdomin
Bastet
Level 127
God Stats
27W - 38L
1,391 SR
Queue Stats
511W - 904L
1,202 Elo+
Solo
Guan Yu
Guan Yu
xXHumps
Guan Yu
Level 153
God Stats
34W - 28L
1,551 SR
Queue Stats
301W - 310L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Offixal xtrz
Danzaburou
18
5 / 3 / 6
13,147
773
15,786
14,810
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
17
0 / 4 / 10
11,327
666
11,001
12,658
5,417
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 1 / 3
12,412
730
17,519
20,677
19,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
10,873
640
12,844
12,534
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 6 / 5
9,840
579
5,479
12,477
6,897
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Guan Yu
xXHumps
Guan Yu
18
5 / 1 / 3
11,795
694
12,819
29,143
38,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
13
Kills
8
8
Deaths
13
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Danzaburou
Offixal xtrz
Danzaburou
5
3
6
2.67
W
Anubis
0
4
10
1.25
W
8
1
3
9.5
L
2
6
5
0.75
L
Guan Yu
xXHumps
Guan Yu
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,306
Damage
31,142
48,145
Taken
54,154
30,459
Mitigated
49,949
13,688
Healing
13,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,844
1,191
0
267
12,534
4,471
0
967
11,268
46,638
0
W
Danzaburou
Offixal xtrz
Danzaburou
15,786
5,741
0
2,884
14,810
5,245
2,098
5,096
9,714
0
57,147
W
Anubis
11,001
1,181
0
6,048
12,658
5,417
747
3,035
9,623
51,298
0
W
17,519
2,297
0
4,756
20,677
19,797
80
4,725
14,272
0
39,597
L
5,479
1,535
324
1,016
12,477
6,897
0
3,019
9,051
0
15,440
L
Guan Yu
xXHumps
Guan Yu
12,819
1,475
2,089
9,903
29,143
38,581
0
7,087
21,268
0
45,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
32,508
207
Minions Killed
147
0
Camps Cleared
0
924,973
Distance Traveled
873,599
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,873
640
68
4
0
262,837
0
W
Danzaburou
13,147
773
83
5
0
274,923
0
W
Anubis
11,327
666
77
5
0
282,106
0
W
Tyr
12,412
730
47
3
0
367,944
0
L
Bastet
9,840
579
15
1
0
254,705
0
L
Guan Yu
11,795
694
64
4
0
356,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role