Player Matchup

Discordia
Discordia
Diamond IV
AKmeme69420
Discordia
Diamond IV
Level 57
God Stats
4W - 2L
1,630 SR
Queue Stats
58W - 39L
2,024 MMR
Party 1
Ne Zha
Ne Zha
Diamond III
AkGenbu
Ne Zha
Diamond III
Level 153
God Stats
4W - 3L
1,730 SR
Queue Stats
13W - 12L
2,194 MMR
Party 1
Bellona
Bellona
Diamond III
AkatsukiBlackX
Bellona
Diamond III
Level 146
God Stats
2W - 2L
1,755 SR
Queue Stats
61W - 40L
2,194 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,705 SR
2,137 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,586 SR
2,104 MMR
Aphrodite
Aphrodite
Diamond V
AcidMallard9470
Aphrodite
Diamond V
Level 149
God Stats
13W - 6L
1,695 SR
Queue Stats
363W - 283L
1,915 MMR
Party 2
Kuzenbo
Kuzenbo
Masters
FrenchPeppers
Kuzenbo
Masters
Level 154
God Stats
1W - 4L
1,482 SR
Queue Stats
281W - 227L
1,922 MMR
Party 2
Chiron
Chiron
Masters
StinkyBlinky
Chiron
Masters
Level 157
God Stats
12W - 13L
1,581 SR
Queue Stats
444W - 365L
2,474 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AKmeme69420
Discordia
20
2 / 7 / 5
15,917
663
23,357
19,498
11,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
AkGenbu
Ne Zha
20
4 / 4 / 4
15,987
666
30,252
31,741
34,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 7 / 4
18,095
754
21,288
38,367
69,299
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasThothAchillesAo KuangMulan

VS

Bans
ShivaBaron SamediHeraBaba YagaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AcidMallard9470
Aphrodite
20
2 / 5 / 11
15,567
649
18,464
24,440
29,607
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
20
9 / 1 / 7
17,904
746
32,756
34,910
75,992
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
20
7 / 6 / 6
17,482
728
22,439
29,318
15,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
12
Kills
18
18
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
AKmeme69420
Discordia
2
7
5
0.64
W
Aphrodite
AcidMallard9470
Aphrodite
2
5
11
1.5
L
Ne Zha
AkGenbu
Ne Zha
4
4
4
1.5
L
6
7
4
1.14
W
Kuzenbo
9
1
7
12.5
W
Chiron
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,897
Damage
73,659
89,606
Taken
88,668
114,686
Mitigated
120,870
18,743
Healing
37,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AKmeme69420
Discordia
23,357
529
0
3,685
19,498
11,313
472
14,213
5,285
106,872
0
W
Aphrodite
AcidMallard9470
Aphrodite
18,464
2,264
12,333
12,822
24,440
29,607
1,131
7,022
17,418
74,971
0
L
Ne Zha
AkGenbu
Ne Zha
30,252
8,222
0
7,509
31,741
34,074
2,826
18,041
13,700
0
106,533
L
21,288
4,664
0
7,549
38,367
69,299
1,553
19,048
19,319
0
59,855
W
Kuzenbo
32,756
9,242
0
5,416
34,910
75,992
606
11,721
23,189
69,708
0
W
Chiron
22,439
9,036
1,196
5,406
29,318
15,271
1,631
4,640
24,149
0
107,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,999
Gold Earned
50,953
313
Minions Killed
287
0
Camps Cleared
0
1,275,289
Distance Traveled
1,325,027
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,917
663
160
7
0
383,292
4
W
Aphrodite
15,567
649
90
4
0
412,664
5
L
Ne Zha
15,987
666
101
4
0
449,686
2
L
Bellona
18,095
754
52
2
0
442,311
1
W
Kuzenbo
17,904
746
52
2
0
521,978
4
W
Chiron
17,482
728
145
6
0
390,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role