Player Matchup

Bacchus
Bacchus
HypnosMorbidity
Bacchus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,815 Elo+
Party 2
Thor
Thor
MuffinzMan
Thor
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,815 Elo+
Party 2
Cerberus
Cerberus
ToxicFrenzzy
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,748 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,793 Elo+

VS

Team Averages
Level 105
1,530 SR
1,630 Elo+
Morgan Le Fay
Morgan Le Fay
Bamabiskit
Morgan Le Fay
Level 138
God Stats
1W - 2L
1,336 SR
Queue Stats
24W - 12L
1,634 Elo+
Party 1
Loki
Loki
DatBoiSuggs
Loki
Level 131
God Stats
1W - 0L
1,753 SR
Queue Stats
17W - 9L
1,623 Elo+
Party 1
Terra
Terra
EDP445CHILDLOVER
Terra
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,237
724
3,334
12,997
12,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 5
7,023
702
6,226
10,730
4,276
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
ToxicFrenzzy
Cerberus
11
4 / 5 / 0
7,648
765
8,477
15,264
7,258
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bamabiskit
Morgan Le Fay
13
3 / 2 / 8
8,301
830
15,929
8,661
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 3
8,502
850
9,469
5,957
2,464
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 8
9,232
923
7,950
13,545
13,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
12
12
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bamabiskit
Morgan Le Fay
3
2
8
3.5
W
5
2
3
3.25
W
4
1
8
8
L
1
3
2
0.67
L
0
4
5
0.63
L
Cerberus
ToxicFrenzzy
Cerberus
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,037
Damage
33,348
38,991
Taken
28,163
24,417
Mitigated
19,089
6,494
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bamabiskit
Morgan Le Fay
15,929
3,090
90
1,653
8,661
3,548
203
5,450
3,211
47,205
0
W
9,469
2,789
0
925
5,957
2,464
52
1,784
4,173
18
38,040
W
7,950
1,547
2,482
3,430
13,545
13,077
78
4,640
8,905
15,106
0
L
3,334
782
461
1,938
12,997
12,883
0
8,020
4,977
8,016
0
L
6,226
1,550
0
1,594
10,730
4,276
0
7,203
3,527
0
21,838
L
Cerberus
ToxicFrenzzy
Cerberus
8,477
915
0
2,501
15,264
7,258
0
8,678
6,586
30,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,908
Gold Earned
26,035
108
Minions Killed
139
0
Camps Cleared
0
528,653
Distance Traveled
589,966
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,301
830
70
7
0
192,864
4
W
Loki
8,502
850
48
5
0
206,493
3
W
Terra
9,232
923
21
2
0
190,609
0
L
Bacchus
7,237
724
10
1
0
183,129
2
L
Thor
7,023
702
34
3
0
162,870
0
L
Cerberus
7,648
765
64
6
0
182,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role