Player Matchup

Kuzenbo
Kuzenbo
BoeNarxx69
Kuzenbo
Level 125
God Stats
2W - 2L
1,473 SR
Queue Stats
281W - 297L
1,377 Elo+
Party 1
Medusa
Medusa
JereKZM
Medusa
Level 60
God Stats
17W - 9L
1,608 SR
Queue Stats
92W - 113L
1,457 Elo+
Solo
He Bo
He Bo
KolbyKuu
He Bo
Level 96
God Stats
1W - 1L
1,316 SR
Queue Stats
157W - 192L
1,344 Elo+
Party 1
Sobek
Sobek
Mac35421
Sobek
Level 157
God Stats
1W - 2L
1,376 SR
Queue Stats
201W - 191L
1,506 Elo+
Solo
Thanatos
Thanatos
TheCaptainK_95
Thanatos
Level 125
God Stats
1W - 4L
1,147 SR
Queue Stats
299W - 325L
1,455 Elo+
Solo
Team Averages
Level 113
1,384 SR
1,428 Elo+

VS

Team Averages
Level 93
1,515 SR
1,508 Elo+
Merlin
Merlin
BigBamps
Merlin
Level 139
God Stats
5W - 6L
1,556 SR
Queue Stats
438W - 391L
1,555 Elo+
Party 2
Ymir
Ymir
JaimeLoboo
Ymir
Level 101
God Stats
16W - 14L
1,564 SR
Queue Stats
177W - 190L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Jaymula369
Danzaburou
Level 61
God Stats
4W - 2L
1,350 SR
Queue Stats
72W - 71L
1,472 Elo+
Party 2
Thanatos
Thanatos
Trippy Frito
Thanatos
Level 77
God Stats
9W - 9L
1,484 SR
Queue Stats
228W - 194L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
imafailurelol
Baron Samedi
Level 86
God Stats
7W - 4L
1,623 SR
Queue Stats
183W - 171L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BoeNarxx69
Kuzenbo
11
2 / 1 / 1
6,499
591
4,481
7,590
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
JereKZM
Medusa
11
6 / 1 / 2
6,950
632
7,132
6,418
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

He Bo
KolbyKuu
He Bo
10
2 / 0 / 2
5,817
529
5,516
2,770
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Mac35421
Sobek
10
2 / 0 / 6
6,321
575
5,549
8,761
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
10
3 / 0 / 3
6,046
550
3,655
9,357
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigBamps
Merlin
9
0 / 2 / 0
5,538
503
4,474
5,388
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 2 / 1
4,808
437
1,512
9,096
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Jaymula369
Danzaburou
9
0 / 4 / 0
5,021
456
3,966
8,734
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Trippy Frito
Thanatos
8
1 / 5 / 0
5,029
457
3,457
9,900
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
imafailurelol
Baron Samedi
9
0 / 2 / 0
5,268
479
3,382
6,162
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
15
Kills
1
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
BigBamps
Merlin
0
2
0
0
W
Kuzenbo
BoeNarxx69
Kuzenbo
2
1
1
2.5
L
0
2
1
0.25
L
Danzaburou
Jaymula369
Danzaburou
0
4
0
0
W
Medusa
JereKZM
Medusa
6
1
2
7
W
He Bo
KolbyKuu
He Bo
2
0
2
3
W
Sobek
Mac35421
Sobek
2
0
6
5
W
Thanatos
3
0
3
4.5
L
Thanatos
Trippy Frito
Thanatos
1
5
0
0.2
L
Baron Samedi
imafailurelol
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,333
Damage
16,791
34,896
Taken
39,280
17,437
Mitigated
17,389
17,038
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BigBamps
Merlin
4,474
411
0
1,183
5,388
2,139
0
2,591
2,655
36,511
0
W
Kuzenbo
BoeNarxx69
Kuzenbo
4,481
1,819
0
125
7,590
5,837
126
3,663
3,927
35,757
0
L
1,512
736
0
1,676
9,096
5,290
0
3,606
5,320
15,174
0
L
Danzaburou
Jaymula369
Danzaburou
3,966
1,855
0
3,461
8,734
2,799
0
540
8,194
0
34,217
W
Medusa
JereKZM
Medusa
7,132
3,437
0
2,363
6,418
2,155
1,188
1,089
5,329
0
46,263
W
He Bo
KolbyKuu
He Bo
5,516
794
0
0
2,770
1,037
0
1,403
1,367
25,892
0
W
Sobek
Mac35421
Sobek
5,549
554
0
4,590
8,761
5,243
0
1,966
6,795
14,956
4,611
W
Thanatos
3,655
841
0
9,960
9,357
3,165
27
1,247
8,110
0
31,436
L
Thanatos
Trippy Frito
Thanatos
3,457
956
0
5,784
9,900
4,422
0
3,475
6,279
0
32,512
L
Baron Samedi
imafailurelol
Baron Samedi
3,382
314
166
1,107
6,162
2,739
0
3,712
2,262
30,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,633
Gold Earned
25,664
289
Minions Killed
274
0
Camps Cleared
0
1,052,640
Distance Traveled
945,358
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,538
503
84
8
0
186,899
1
W
Kuzenbo
6,499
591
87
8
0
212,469
0
L
Ymir
4,808
437
24
2
0
190,910
4
L
Danzaburou
5,021
456
50
5
0
176,029
0
W
Medusa
6,950
632
67
6
0
189,120
5
W
He Bo
5,817
529
47
4
0
199,260
3
W
Sobek
6,321
575
23
2
0
217,061
3
W
Thanatos
6,046
550
65
6
0
234,730
1
L
Thanatos
5,029
457
49
4
0
202,876
0
L
Baron Samedi
5,268
479
67
6
0
188,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role