Player Matchup

Cerberus
Cerberus
Alucardss14
Cerberus
Level 103
God Stats
1W - 0L
1,744 SR
Queue Stats
28W - 48L
1,367 Elo+
Party 2
Nike
Nike
BL7u7Gera
Nike
Level 129
God Stats
1W - 4L
1,404 SR
Queue Stats
100W - 133L
1,462 Elo+
Party 2
The Morrigan
The Morrigan
GRAVEBLOOM MDM
The Morrigan
Level 146
God Stats
5W - 3L
1,380 SR
Queue Stats
51W - 50L
1,496 Elo+
Party 3
Medusa
Medusa
Gabriellbl
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nox
Nox
Skylakins
Nox
Level 129
God Stats
3W - 4L
1,480 SR
Queue Stats
34W - 36L
1,505 Elo+
Party 3
Team Averages
Level 103
1,502 SR
1,466 Elo+

VS

Team Averages
Level 52
1,382 SR
1,364 Elo+
Chiron
Chiron
Anotherdumbguy
Chiron
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,283 Elo+
Party 1
Kukulkan
Kukulkan
Gert4L
Kukulkan
Level 26
God Stats
1W - 1L
1,325 SR
Queue Stats
1W - 9L
1,283 Elo+
Party 1
Bacchus
Bacchus
StaTikk Gake
Bacchus
Level 29
God Stats
1W - 5L
1,236 SR
Queue Stats
1W - 6L
1,283 Elo+
Party 1
Lancelot
Lancelot
TH AhPuch
Lancelot
Level 156
God Stats
1W - 1L
1,621 SR
Queue Stats
128W - 151L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
big man9387
Sun Wukong
Level 9
God Stats
0W - 3L
1,227 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alucardss14
Cerberus
18
5 / 1 / 9
10,980
732
7,959
16,095
17,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nike
17
3 / 2 / 9
10,596
706
15,646
15,244
12,564
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
GRAVEBLOOM MDM
The Morrigan
19
6 / 2 / 11
11,720
781
18,530
8,876
4,389
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Gabriellbl
Medusa
16
1 / 2 / 7
9,855
657
4,253
5,718
2,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 2 / 11
11,300
753
9,174
10,600
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
10,018
668
9,717
13,591
6,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Gert4L
Kukulkan
16
2 / 5 / 6
9,653
644
7,898
13,268
6,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
StaTikk Gake
Bacchus
16
3 / 6 / 2
10,083
672
7,508
16,087
13,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
TH AhPuch
Lancelot
18
2 / 3 / 3
10,410
694
7,283
15,444
7,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
big man9387
Sun Wukong
17
0 / 1 / 1
9,682
645
5,262
10,331
8,688
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
19
Kills
9
9
Deaths
19
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alucardss14
Cerberus
5
1
9
9.5
L
2
4
5
1.13
W
Nike
3
2
9
3.75
W
The Morrigan
GRAVEBLOOM MDM
The Morrigan
6
2
11
5.75
W
Medusa
Gabriellbl
Medusa
1
2
7
2.25
L
Kukulkan
Gert4L
Kukulkan
2
5
6
1
W
4
2
11
4.75
L
Bacchus
StaTikk Gake
Bacchus
3
6
2
0.67
L
Lancelot
TH AhPuch
Lancelot
2
3
3
1.17
L
Sun Wukong
big man9387
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,562
Damage
37,668
56,533
Taken
68,721
42,782
Mitigated
41,663
8,763
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alucardss14
Cerberus
7,959
139
0
2,379
16,095
17,684
423
3,444
12,651
33,182
0
L
9,717
3,109
550
2,410
13,591
6,213
0
9,174
4,416
0
23,195
W
Nike
15,646
563
182
2,634
15,244
12,564
270
3,205
12,039
0
43,232
W
The Morrigan
GRAVEBLOOM MDM
The Morrigan
18,530
2,964
0
625
8,876
4,389
1,668
2,293
6,583
55,010
0
W
Medusa
Gabriellbl
Medusa
4,253
1,712
0
988
5,718
2,776
1,099
1,855
3,863
0
14,940
L
Kukulkan
Gert4L
Kukulkan
7,898
394
0
0
13,268
6,149
208
9,646
3,622
30,148
0
W
9,174
330
87
1,868
10,600
5,369
2,106
4,609
5,991
45,441
0
L
Bacchus
StaTikk Gake
Bacchus
7,508
286
0
1,043
16,087
13,382
364
7,254
8,833
37,301
0
L
Lancelot
TH AhPuch
Lancelot
7,283
1,092
0
479
15,444
7,231
940
6,413
9,031
0
46,066
L
Sun Wukong
big man9387
Sun Wukong
5,262
461
0
649
10,331
8,688
0
3,176
7,155
0
33,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,451
Gold Earned
49,846
311
Minions Killed
267
0
Camps Cleared
0
1,476,265
Distance Traveled
1,420,142
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,980
732
67
4
0
307,519
2
L
Chiron
10,018
668
27
2
0
271,037
0
W
Nike
10,596
706
48
3
0
305,028
4
W
The Morrigan
11,720
781
91
6
0
306,414
0
W
Medusa
9,855
657
32
2
0
244,608
0
L
Kukulkan
9,653
644
51
3
0
285,193
0
W
Nox
11,300
753
73
5
0
312,696
1
L
Bacchus
10,083
672
57
4
0
250,599
0
L
Lancelot
10,410
694
66
4
0
312,565
2
L
Sun Wukong
9,682
645
66
4
0
300,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role