Player Matchup

Izanami
Izanami
FederalPlum5
Izanami
Level 12
God Stats
0W - 5L
1,232 SR
Queue Stats
5W - 15L
1,416 Elo+
Party 1
Bacchus
Bacchus
MrSneeze
Bacchus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
crimsonsonmoon
Danzaburou
Level 126
God Stats
4W - 4L
1,622 SR
Queue Stats
130W - 147L
1,529 Elo+
Solo
Team Averages
Level 96
1,451 SR
1,433 Elo+

VS

Team Averages
Level 82
1,505 SR
1,588 Elo+
Chaac
Chaac
SnappinOnU
Chaac
Level 84
God Stats
3W - 1L
1,714 SR
Queue Stats
30W - 15L
1,618 Elo+
Party 2
Skadi
Skadi
Tpayne12
Skadi
Level 143
God Stats
1W - 1L
1,300 SR
Queue Stats
30W - 25L
1,539 Elo+
Party 2
Chronos
Chronos
pc1
Chronos
Level 18
God Stats
2W - 1L
1,501 SR
Queue Stats
4W - 1L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FederalPlum5
Izanami
16
2 / 4 / 5
10,888
640
11,147
16,123
6,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
MrSneeze
Bacchus
17
2 / 5 / 4
11,187
658
12,528
20,893
26,731
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
crimsonsonmoon
Danzaburou
18
4 / 4 / 3
12,920
760
18,195
16,931
8,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 4 / 7
11,210
659
12,580
16,788
16,862
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Tpayne12
Skadi
19
8 / 2 / 3
13,506
794
20,068
13,677
7,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
pc1
Chronos
19
3 / 2 / 7
12,065
710
14,804
16,246
7,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
8
Kills
13
13
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
FederalPlum5
Izanami
2
4
5
1.13
L
Bacchus
MrSneeze
Bacchus
2
5
4
0.8
W
Chaac
2
4
7
1.38
W
Skadi
Tpayne12
Skadi
8
2
3
4.75
L
Danzaburou
crimsonsonmoon
Danzaburou
4
4
3
1.38
W
Chronos
pc1
Chronos
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,870
Damage
47,452
53,947
Taken
46,711
41,949
Mitigated
31,678
11,172
Healing
5,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FederalPlum5
Izanami
11,147
7,424
0
2,988
16,123
6,742
791
4,694
11,429
0
33,972
L
Bacchus
MrSneeze
Bacchus
12,528
1,728
0
5,129
20,893
26,731
0
6,015
14,878
36,813
0
W
Chaac
12,580
1,777
0
2,478
16,788
16,862
50
4,475
12,313
0
36,377
W
Skadi
Tpayne12
Skadi
20,068
8,752
0
1,357
13,677
7,307
1,090
3,149
10,528
0
71,812
L
Danzaburou
crimsonsonmoon
Danzaburou
18,195
6,342
0
3,055
16,931
8,476
431
4,141
12,790
0
67,847
W
Chronos
pc1
Chronos
14,804
5,895
0
1,855
16,246
7,509
1,475
4,946
11,300
57,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,995
Gold Earned
36,781
198
Minions Killed
226
0
Camps Cleared
0
835,156
Distance Traveled
921,850
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,888
640
59
3
0
246,966
0
L
Bacchus
11,187
658
35
2
0
301,517
2
W
Chaac
11,210
659
42
2
0
313,304
0
W
Skadi
13,506
794
105
6
0
305,192
2
L
Danzaburou
12,920
760
104
6
0
286,673
4
W
Chronos
12,065
710
79
5
0
303,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role