Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CounterSouls
Baron Samedi
Level 97
God Stats
2W - 0L
1,464 SR
Queue Stats
58W - 52L
1,564 Elo+
Solo
Guan Yu
Guan Yu
FatedGolem2
Guan Yu
Level 64
God Stats
2W - 0L
1,700 SR
Queue Stats
56W - 30L
1,685 Elo+
Party 1
Xing Tian
Xing Tian
SavedGalaxy
Xing Tian
Level 139
God Stats
1W - 1L
1,303 SR
Queue Stats
146W - 144L
1,533 Elo+
Solo
Mercury
Mercury
SuckMyCurry
Mercury
Level 64
God Stats
3W - 1L
1,702 SR
Queue Stats
12W - 7L
1,581 Elo+
Party 1
Team Averages
Level 105
1,534 SR
1,573 Elo+

VS

Team Averages
Level 109
1,515 SR
1,600 Elo+
Danzaburou
Danzaburou
Diedmuda
Danzaburou
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,519 Elo+
Party 2
Tyr
Tyr
ItzNasttyy
Tyr
Level 154
God Stats
0W - 1L
1,322 SR
Queue Stats
5W - 4L
1,687 Elo+
Solo
Mercury
Mercury
MineJock
Mercury
Level 105
God Stats
23W - 19L
1,577 SR
Queue Stats
27W - 23L
1,555 Elo+
Party 2
Olorun
Olorun
Oracleguardian
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,688 Elo+
Solo
Baron Samedi
Baron Samedi
viperdarck
Baron Samedi
Level 133
God Stats
1W - 2L
1,678 SR
Queue Stats
127W - 135L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
14 / 3 / 8
14,746
1,229
33,599
13,125
7,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
CounterSouls
Baron Samedi
19
6 / 3 / 15
13,578
1,132
19,324
11,229
6,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
FatedGolem2
Guan Yu
19
1 / 1 / 25
12,356
1,030
22,042
19,872
28,258
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
SavedGalaxy
Xing Tian
19
5 / 0 / 25
13,804
1,150
12,124
16,883
25,535
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SuckMyCurry
Mercury
19
8 / 5 / 17
12,926
1,077
20,470
15,958
8,884
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

203

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diedmuda
Danzaburou
17
1 / 8 / 4
11,435
953
15,780
19,969
9,127
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 2 / 8
12,484
1,040
13,812
26,685
28,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
MineJock
Mercury
18
4 / 7 / 8
13,500
1,125
18,795
29,026
11,236
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 9 / 2
10,856
905
6,655
16,394
7,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
viperdarck
Baron Samedi
18
4 / 8 / 5
12,738
1,062
14,935
21,149
8,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
39
34
Kills
12
12
Deaths
34
90
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
14
3
8
6
W
Baron Samedi
CounterSouls
Baron Samedi
6
3
15
4.5
L
Danzaburou
Diedmuda
Danzaburou
1
8
4
0.38
W
Guan Yu
FatedGolem2
Guan Yu
1
1
25
13.5
L
3
2
8
3.5
L
Mercury
MineJock
Mercury
4
7
8
1.14
L
0
9
2
0.11
W
Xing Tian
SavedGalaxy
Xing Tian
5
0
25
17.5
W
Mercury
SuckMyCurry
Mercury
8
5
17
3.3
L
Baron Samedi
viperdarck
Baron Samedi
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,559
Damage
69,977
77,067
Taken
113,223
77,348
Mitigated
64,348
17,208
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
33,599
12,484
0
1,564
13,125
7,971
0
3,601
9,342
0
64,105
W
Baron Samedi
CounterSouls
Baron Samedi
19,324
969
1,589
1,871
11,229
6,700
0
3,144
7,943
63,472
0
L
Danzaburou
Diedmuda
Danzaburou
15,780
8,284
0
1,821
19,969
9,127
0
7,915
12,054
0
36,916
W
Guan Yu
FatedGolem2
Guan Yu
22,042
1,675
3,041
2,796
19,872
28,258
0
5,944
13,653
0
30,142
L
13,812
2,021
0
3,146
26,685
28,679
0
5,351
21,334
96
17,818
L
Mercury
MineJock
Mercury
18,795
13,872
0
0
29,026
11,236
0
6,957
22,069
0
37,277
L
6,655
3,445
551
853
16,394
7,156
0
6,131
10,263
32,149
0
W
Xing Tian
SavedGalaxy
Xing Tian
12,124
555
0
4,644
16,883
25,535
0
4,947
10,225
22,301
0
W
Mercury
SuckMyCurry
Mercury
20,470
10,581
0
1,703
15,958
8,884
0
3,798
11,549
0
31,137
L
Baron Samedi
viperdarck
Baron Samedi
14,935
500
3,526
3,146
21,149
8,150
0
5,094
16,055
53,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,410
Gold Earned
61,013
250
Minions Killed
225
7
Camps Cleared
8
1,214,489
Distance Traveled
1,151,351
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,746
1,229
79
7
3
217,719
0
W
Baron Samedi
13,578
1,132
117
10
1
210,425
0
L
Danzaburou
11,435
953
34
3
0
201,197
1
W
Guan Yu
12,356
1,030
18
2
2
271,929
0
L
Tyr
12,484
1,040
5
0
1
262,245
0
L
Mercury
13,500
1,125
48
4
4
274,400
0
L
Olorun
10,856
905
48
4
1
173,805
0
W
Xing Tian
13,804
1,150
13
1
1
249,414
0
W
Mercury
12,926
1,077
23
2
0
265,002
1
L
Baron Samedi
12,738
1,062
90
8
2
239,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role