Player Matchup

Morgan Le Fay
Morgan Le Fay
HamishGrim
Morgan Le Fay
Level 156
God Stats
15W - 10L
1,539 SR
Queue Stats
231W - 206L
1,610 Elo+
Party 2
Pele
Pele
PegasusMiner
Pele
Level 160
God Stats
4W - 0L
1,894 SR
Queue Stats
259W - 236L
1,610 Elo+
Party 2
Izanami
Izanami
grimlock1101
Izanami
Level 157
God Stats
3W - 2L
1,566 SR
Queue Stats
352W - 384L
1,486 Elo+
Solo
Team Averages
Level 158
1,666 SR
1,568 Elo+

VS

Team Averages
Level 120
1,609 SR
1,575 Elo+
Susano
Susano
DJ TEPA
Susano
Level 109
God Stats
7W - 17L
1,406 SR
Queue Stats
244W - 250L
1,612 Elo+
Party 1
Merlin
Merlin
RTR Ilumi
Merlin
Level 107
God Stats
7W - 10L
1,599 SR
Queue Stats
348W - 361L
1,622 Elo+
Party 1
Chaac
Chaac
adamdlc
Chaac
Level 145
God Stats
0W - 1L
1,824 SR
Queue Stats
56W - 63L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HamishGrim
Morgan Le Fay
19
4 / 0 / 10
11,777
785
17,338
10,644
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 2 / 8
11,610
774
12,054
16,009
17,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
grimlock1101
Izanami
17
7 / 4 / 6
11,994
800
9,618
15,175
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DJ TEPA
Susano
15
1 / 7 / 3
9,952
663
8,794
13,921
5,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
RTR Ilumi
Merlin
16
4 / 5 / 2
10,987
732
16,290
14,466
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
adamdlc
Chaac
16
1 / 4 / 5
9,862
657
10,016
16,318
17,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
6
6
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Susano
DJ TEPA
Susano
1
7
3
0.36
W
Morgan Le Fay
HamishGrim
Morgan Le Fay
4
0
10
9
W
5
2
8
4.5
L
Merlin
RTR Ilumi
Merlin
4
5
2
1
L
Chaac
adamdlc
Chaac
1
4
5
0.88
W
Izanami
grimlock1101
Izanami
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,010
Damage
35,100
41,828
Taken
44,705
28,618
Mitigated
28,562
9,034
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
DJ TEPA
Susano
8,794
1,522
0
1,520
13,921
5,813
0
5,447
8,474
0
38,495
W
Morgan Le Fay
HamishGrim
Morgan Le Fay
17,338
1,070
67
2,214
10,644
5,063
508
4,066
6,578
57,393
0
W
12,054
2,927
0
3,287
16,009
17,095
0
6,865
9,144
0
44,800
L
Merlin
RTR Ilumi
Merlin
16,290
862
19
2,340
14,466
5,044
0
5,038
9,428
41,149
0
L
Chaac
adamdlc
Chaac
10,016
1,090
0
2,771
16,318
17,705
0
6,890
9,428
0
37,039
W
Izanami
grimlock1101
Izanami
9,618
6,268
0
3,466
15,175
6,460
2,589
5,430
9,745
0
54,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,381
Gold Earned
30,801
224
Minions Killed
172
0
Camps Cleared
0
861,253
Distance Traveled
785,723
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,952
663
68
5
0
255,579
0
W
Morgan Le Fay
11,777
785
78
5
0
317,086
4
W
Pele
11,610
774
63
4
0
311,484
5
L
Merlin
10,987
732
53
4
0
244,481
0
L
Chaac
9,862
657
51
3
0
285,663
3
W
Izanami
11,994
800
83
6
0
232,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role