Player Matchup

Mulan
Mulan
Diamond II
Ikna
Mulan
Diamond II
Level 160
God Stats
4W - 1L
1,870 SR
Queue Stats
317W - 310L
2,306 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
Peimpp
Ne Zha
Diamond IV
Level 116
God Stats
3W - 3L
1,671 SR
Queue Stats
155W - 142L
2,216 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
Rhubee
Kumbhakarna
Diamond III
Level 160
God Stats
2W - 3L
1,693 SR
Queue Stats
472W - 462L
2,193 MMR
Solo
Chang'e
Chang'e
Masters
StDk
Chang'e
Masters
Level 160
God Stats
24W - 16L
1,703 SR
Queue Stats
234W - 217L
2,496 MMR
Party 1
Chiron
Chiron
Diamond II
ZqAuan
Chiron
Diamond II
Level 149
God Stats
16W - 13L
1,648 SR
Queue Stats
150W - 127L
2,467 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,717 SR
2,336 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,553 SR
1,939 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
 
Cu Chulainn
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond V
Haemophilux
Mercury
Diamond V
Level 54
God Stats
3W - 1L
1,489 SR
Queue Stats
44W - 35L
2,109 MMR
Solo
Vulcan
Vulcan
Diamond II
Myhren
Vulcan
Diamond II
Level 98
God Stats
1W - 0L
1,778 SR
Queue Stats
124W - 114L
2,345 MMR
Solo
Atlas
Atlas
Diamond III
roips
Atlas
Diamond III
Level 130
God Stats
15W - 20L
1,500 SR
Queue Stats
351W - 352L
2,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ikna
Mulan
14
4 / 2 / 2
8,317
594
12,867
18,933
13,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Peimpp
Ne Zha
11
3 / 4 / 3
7,308
522
5,333
13,388
5,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
Rhubee
Kumbhakarna
9
0 / 2 / 3
6,129
438
2,921
14,041
9,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
StDk
Chang'e
12
0 / 3 / 2
7,088
506
4,405
12,076
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
ZqAuan
Chiron
11
0 / 3 / 1
6,408
458
7,249
10,994
3,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangIshtarAwilixHe Bo

VS

Bans
ThorHadesChronosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
7 / 1 / 3
10,024
716
13,318
11,816
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
 
Cu Chulainn
13
2 / 4 / 2
8,486
606
13,891
15,391
11,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
Haemophilux
Mercury
15
4 / 1 / 2
8,633
617
6,305
13,368
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
Myhren
Vulcan
13
0 / 1 / 5
8,267
591
10,351
4,714
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
roips
Atlas
11
1 / 0 / 7
7,944
567
7,076
9,499
7,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
14
14
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
1
3
8.5
W
Cu Chulainn
 
Cu Chulainn
2
4
2
0.75
W
Mercury
Haemophilux
Mercury
4
1
2
5
L
Mulan
Ikna
Mulan
4
2
2
2.5
W
Vulcan
Myhren
Vulcan
0
1
5
2.5
L
Ne Zha
Peimpp
Ne Zha
3
4
3
1.13
L
Kumbhakarna
Rhubee
Kumbhakarna
0
2
3
0.75
L
Chang'e
StDk
Chang'e
0
3
2
0.33
L
Chiron
ZqAuan
Chiron
0
3
1
0.17
W
Atlas
roips
Atlas
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,775
Damage
50,941
69,432
Taken
54,788
35,714
Mitigated
30,176
19,494
Healing
21,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,318
9,231
0
7,915
11,816
4,597
3,126
1,869
9,896
0
93,435
W
Cu Chulainn
 
Cu Chulainn
13,891
3,365
0
6,987
15,391
11,292
924
112
14,343
0
60,798
W
Mercury
Haemophilux
Mercury
6,305
3,359
0
1,333
13,368
5,228
0
2,465
10,692
0
70,526
L
Mulan
Ikna
Mulan
12,867
2,077
0
6,857
18,933
13,244
0
2,961
15,972
0
55,618
W
Vulcan
Myhren
Vulcan
10,351
3,043
0
1,018
4,714
1,953
744
1,501
3,213
76,921
0
L
Ne Zha
Peimpp
Ne Zha
5,333
1,630
0
2,302
13,388
5,745
0
2,781
10,607
0
49,996
L
Kumbhakarna
Rhubee
Kumbhakarna
2,921
215
0
2,134
14,041
9,017
0
5,736
8,305
13,905
0
L
Chang'e
StDk
Chang'e
4,405
198
310
4,450
12,076
4,385
0
3,990
8,086
59,618
0
L
Chiron
ZqAuan
Chiron
7,249
2,653
170
3,271
10,994
3,323
0
1,524
9,470
0
46,187
W
Atlas
roips
Atlas
7,076
2,003
2,004
2,054
9,499
7,106
0
2,309
7,190
19,714
1,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,250
Gold Earned
43,354
393
Minions Killed
489
0
Camps Cleared
0
1,453,459
Distance Traveled
1,531,956
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,024
716
139
10
0
273,376
6
W
Cu Chulainn
8,486
606
99
7
0
277,644
6
W
Mercury
8,633
617
99
7
0
350,051
2
L
Mulan
8,317
594
91
7
0
280,565
2
W
Vulcan
8,267
591
137
10
0
328,917
6
L
Ne Zha
7,308
522
74
5
0
324,861
5
L
Kumbhakarna
6,129
438
19
1
0
319,393
13
L
Chang'e
7,088
506
129
9
0
269,386
6
L
Chiron
6,408
458
80
6
0
259,254
2
W
Atlas
7,944
567
15
1
0
301,968
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role