Player Matchup

Jing Wei
Jing Wei
Jandro vP
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,389 Elo+
Party 2
Hachiman
Hachiman
Revohs
Hachiman
Level 100
God Stats
0W - 3L
1,096 SR
Queue Stats
43W - 44L
1,421 Elo+
Party 2
Pele
Pele
TSicKK
Pele
Level 105
God Stats
1W - 2L
1,483 SR
Queue Stats
42W - 28L
1,503 Elo+
Party 2
King Arthur
King Arthur
The Hazey Void
King Arthur
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 108L
1,392 Elo+
Solo
Ah Puch
Ah Puch
sL Nizzer
Ah Puch
Level 85
God Stats
4W - 4L
1,509 SR
Queue Stats
136W - 126L
1,365 Elo+
Party 2
Team Averages
Level 97
1,418 SR
1,414 Elo+

VS

Team Averages
Level 83
1,550 SR
1,413 Elo+
Chaac
Chaac
ConwayEast
Chaac
Level 127
God Stats
3W - 0L
1,771 SR
Queue Stats
239W - 267L
1,419 Elo+
Party 1
Fenrir
Fenrir
Daysofblood7
Fenrir
Level 49
God Stats
1W - 3L
1,091 SR
Queue Stats
106W - 169L
1,324 Elo+
Solo
Chiron
Chiron
JHONJAIROCL18
Chiron
Level 49
God Stats
3W - 0L
1,863 SR
Queue Stats
65W - 84L
1,341 Elo+
Solo
Bastet
Bastet
TBAG
Bastet
Level 126
God Stats
2W - 2L
1,581 SR
Queue Stats
79W - 92L
1,412 Elo+
Party 1
Maui
Maui
sanojitsirK
Maui
Level 65
God Stats
1W - 0L
1,445 SR
Queue Stats
27W - 18L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jandro vP
Jing Wei
18
1 / 2 / 8
11,069
553
5,450
11,735
5,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Revohs
Hachiman
19
4 / 6 / 6
12,415
621
12,069
16,824
8,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
TSicKK
Pele
20
2 / 1 / 7
12,628
631
9,995
16,481
9,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
The Hazey Void
King Arthur
17
1 / 10 / 3
11,053
553
8,926
25,160
29,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
sL Nizzer
Ah Puch
20
4 / 4 / 7
13,301
665
34,968
17,214
10,091
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
7 / 2 / 15
13,855
693
22,353
21,053
26,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
16
2 / 6 / 13
11,280
564
11,845
17,595
11,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
3 / 3 / 15
13,029
651
16,486
17,847
10,282
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
TBAG
Bastet
20
4 / 1 / 15
12,585
629
12,190
13,541
7,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 2 / 10
14,366
718
14,171
23,014
37,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
91
12
Kills
23
23
Deaths
14
31
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
2
15
7.25
W
Fenrir
2
6
13
1.42
W
3
3
15
3.5
L
Jing Wei
Jandro vP
Jing Wei
1
2
8
2.5
L
Hachiman
Revohs
Hachiman
4
6
6
1.17
W
Bastet
TBAG
Bastet
4
1
15
11.5
L
Pele
TSicKK
Pele
2
1
7
5.5
L
King Arthur
The Hazey Void
King Arthur
1
10
3
0.25
L
Ah Puch
sL Nizzer
Ah Puch
4
4
7
1.88
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,408
Damage
77,045
87,414
Taken
93,050
63,669
Mitigated
94,161
27,179
Healing
42,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
22,353
2,036
3,042
6,575
21,053
26,503
394
7,298
13,755
0
47,752
W
Fenrir
11,845
3,408
3,800
4,696
17,595
11,830
2,594
4,059
13,536
0
20,640
W
16,486
5,003
3,989
6,718
17,847
10,282
3,846
8,052
9,795
0
53,442
L
Jing Wei
Jandro vP
Jing Wei
5,450
3,057
2,884
2,641
11,735
5,838
402
2,654
9,081
0
11,764
L
Hachiman
Revohs
Hachiman
12,069
7,579
821
2,226
16,824
8,532
911
3,889
12,935
0
28,022
W
Bastet
TBAG
Bastet
12,190
2,994
1,611
4,145
13,541
7,968
0
7,388
6,153
0
27,233
L
Pele
TSicKK
Pele
9,995
1,007
3,885
7,157
16,481
9,606
48
1,924
14,557
0
39,477
L
King Arthur
The Hazey Void
King Arthur
8,926
483
1,065
2,173
25,160
29,602
146
2,608
22,552
0
21,069
L
Ah Puch
sL Nizzer
Ah Puch
34,968
357
980
3,347
17,214
10,091
276
3,096
14,118
65,795
0
W
14,171
1,559
2,589
5,221
23,014
37,578
808
8,171
14,843
21,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,466
Gold Earned
65,115
233
Minions Killed
221
0
Camps Cleared
0
1,855,607
Distance Traveled
1,806,698
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,855
693
47
2
0
386,216
0
W
Fenrir
11,280
564
21
1
0
346,438
0
W
Chiron
13,029
651
110
6
0
321,822
3
L
Jing Wei
11,069
553
22
1
0
377,755
0
L
Hachiman
12,415
621
42
2
0
336,497
0
W
Bastet
12,585
629
33
2
0
381,747
0
L
Pele
12,628
631
79
4
0
448,846
2
L
King Arthur
11,053
553
19
1
0
316,481
0
L
Ah Puch
13,301
665
71
4
0
376,028
1
W
Maui
14,366
718
10
1
0
370,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role