Player Matchup

Odin
Odin
AdamSandlerFan
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Ne Zha
Ne Zha
Boldpresence333
Ne Zha
Level 107
God Stats
9W - 17L
1,393 SR
Queue Stats
182W - 216L
1,337 Elo+
Solo
Neith
Neith
HeyBBYCKZ
Neith
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,361 Elo+
Party 1
Yemoja
Yemoja
Noobiteer
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Vulcan
Vulcan
hairnuffsaid
Vulcan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,361 Elo+
Party 1
Team Averages
Level 53
1,479 SR
1,295 Elo+

VS

Team Averages
Level 73
1,465 SR
1,476 Elo+
Cerberus
Cerberus
Cerb4523
Cerberus
Level 88
God Stats
5W - 3L
1,501 SR
Queue Stats
18W - 17L
1,395 Elo+
Party 2
Rama
Rama
Kingfills
Rama
Level 47
God Stats
4W - 3L
1,517 SR
Queue Stats
45W - 30L
1,603 Elo+
Solo
Kukulkan
Kukulkan
Pine9194
Kukulkan
Level 62
God Stats
7W - 1L
1,604 SR
Queue Stats
30W - 21L
1,483 Elo+
Party 2
Chaac
Chaac
Static Vvolt
Chaac
Level 48
God Stats
4W - 2L
1,441 SR
Queue Stats
62W - 52L
1,489 Elo+
Party 2
Fenrir
Fenrir
cashmoney_513
Fenrir
Level 122
God Stats
1W - 1L
1,262 SR
Queue Stats
95W - 90L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,688
446
5,415
9,887
7,189
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 1
7,310
487
5,765
13,968
5,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
HeyBBYCKZ
Neith
10
0 / 4 / 1
6,191
413
7,582
9,173
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Noobiteer
Yemoja
10
1 / 1 / 1
7,127
475
4,378
7,418
4,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
11
1 / 4 / 0
6,688
446
7,163
7,556
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cerb4523
Cerberus
11
0 / 1 / 7
7,588
506
2,887
14,002
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
15
3 / 0 / 2
9,027
602
6,738
11,800
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Pine9194
Kukulkan
12
1 / 1 / 4
7,354
490
4,689
5,686
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 1
8,768
585
10,600
10,253
7,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
5 / 1 / 1
8,311
554
5,852
9,787
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
11
12
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
2
1
1
2.5
W
Cerberus
Cerb4523
Cerberus
0
1
7
3.5
L
Neith
HeyBBYCKZ
Neith
0
4
1
0.13
W
Rama
3
0
2
4
L
Yemoja
Noobiteer
Yemoja
1
1
1
1.5
W
Kukulkan
Pine9194
Kukulkan
1
1
4
3
W
2
1
1
2.5
W
5
1
1
5.5
L
Vulcan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,303
Damage
30,766
48,002
Taken
51,528
24,409
Mitigated
30,630
9,542
Healing
20,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,415
1,230
0
750
9,887
7,189
0
1,031
8,856
0
33,231
L
5,765
1,821
0
2,051
13,968
5,807
0
895
13,073
0
55,970
W
Cerberus
Cerb4523
Cerberus
2,887
126
504
5,747
14,002
11,870
502
5,142
8,590
31,036
0
L
Neith
HeyBBYCKZ
Neith
7,582
3,139
0
1,804
9,173
3,762
0
1,295
7,878
0
38,557
W
Rama
6,738
5,358
0
8,305
11,800
4,672
198
1,340
10,448
0
87,309
L
Yemoja
Noobiteer
Yemoja
4,378
2,064
3,045
1,432
7,418
4,649
0
1,377
6,041
18,962
0
W
Kukulkan
Pine9194
Kukulkan
4,689
244
0
292
5,686
2,059
750
2,241
3,341
59,330
0
W
10,600
1,657
0
3,994
10,253
7,691
0
1,546
8,619
0
60,734
W
5,852
1,477
0
1,875
9,787
4,338
0
1,062
8,645
0
52,057
L
Vulcan
7,163
1,836
0
460
7,556
3,002
671
2,978
4,578
36,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
41,048
317
Minions Killed
493
0
Camps Cleared
0
1,425,191
Distance Traveled
1,390,285
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,688
446
55
4
0
287,950
0
L
Ne Zha
7,310
487
90
6
0
289,707
0
W
Cerberus
7,588
506
40
3
0
273,722
5
L
Neith
6,191
413
70
5
0
280,609
1
W
Rama
9,027
602
142
9
0
270,614
2
L
Yemoja
7,127
475
32
2
0
298,121
1
W
Kukulkan
7,354
490
110
7
0
268,591
4
W
Chaac
8,768
585
123
8
0
289,629
0
W
Fenrir
8,311
554
78
5
0
287,729
0
L
Vulcan
6,688
446
70
5
0
268,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role