Player Matchup

Vamana
Vamana
Imsometimesgood
Vamana
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,363 Elo+
Party 2
Geb
Geb
NotPsyc
Geb
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,440 Elo+
Party 2
Skadi
Skadi
Zafz
Skadi
Level 18
God Stats
0W - 3L
1,294 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 34
1,431 SR
1,434 Elo+

VS

Team Averages
Level 56
1,355 SR
1,582 Elo+
Da Ji
Da Ji
Ilovemysons
Da Ji
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,640 Elo+
Party 1
Ymir
Ymir
Shanquanda
Ymir
Level 68
God Stats
1W - 2L
1,195 SR
Queue Stats
89W - 78L
1,686 Elo+
Party 1
Janus
Janus
guigui1066
Janus
Level 76
God Stats
1W - 3L
1,372 SR
Queue Stats
21W - 28L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,813
781
4,818
11,810
8,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
11
0 / 4 / 1
6,494
649
4,340
11,950
9,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Zafz
Skadi
10
0 / 4 / 1
6,469
647
5,172
10,169
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 5
8,976
898
12,319
7,801
4,232
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 11
8,519
852
5,275
8,587
9,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
14
5 / 0 / 8
8,853
885
12,129
4,940
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
13
13
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
1
5
0
0.2
L
Geb
0
4
1
0.13
W
1
0
11
6.5
L
Skadi
Zafz
Skadi
0
4
1
0.13
W
Janus
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,330
Damage
29,723
33,929
Taken
21,328
21,672
Mitigated
16,274
6,402
Healing
3,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,319
2,446
0
250
7,801
4,232
0
1,682
5,893
0
45,294
L
4,818
2,815
1,184
2,128
11,810
8,530
0
7,306
4,504
0
27,182
L
Geb
4,340
492
0
1,660
11,950
9,217
0
5,245
6,705
11,002
0
W
5,275
699
0
2,862
8,587
9,567
0
1,463
6,834
16,726
0
L
Skadi
Zafz
Skadi
5,172
2,337
0
1,430
10,169
3,925
0
5,076
5,093
0
17,726
W
Janus
12,129
1,026
0
250
4,940
2,475
185
606
4,170
38,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,776
Gold Earned
26,348
81
Minions Killed
148
0
Camps Cleared
0
566,882
Distance Traveled
613,212
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,976
898
69
7
0
200,458
4
L
Vamana
7,813
781
34
3
0
195,702
3
L
Geb
6,494
649
13
1
0
195,153
1
W
Ymir
8,519
852
10
1
0
216,384
2
L
Skadi
6,469
647
34
3
0
176,027
2
W
Janus
8,853
885
69
7
0
196,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role