Player Matchup

Guan Yu
Guan Yu
FrogStompers
Guan Yu
Level 7
God Stats
0W - 3L
1,371 SR
Queue Stats
0W - 4L
1,214 Elo+
Party 2
Neith
Neith
Saphia
Neith
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,494 Elo+
Party 2
Kuzenbo
Kuzenbo
bluebox1102
Kuzenbo
Level 25
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 4L
1,214 Elo+
Party 2
Team Averages
Level 29
1,458 SR
1,307 Elo+

VS

Team Averages
Level 63
1,583 SR
1,337 Elo+
Janus
Janus
LennyBruce
Janus
Level 114
God Stats
1W - 1L
1,486 SR
Queue Stats
5W - 9L
1,387 Elo+
Party 1
Cerberus
Cerberus
NicSansK
Cerberus
Level 9
God Stats
2W - 0L
1,940 SR
Queue Stats
2W - 6L
1,276 Elo+
Party 1
Set
Set
callen3345
Set
Level 65
God Stats
8W - 16L
1,322 SR
Queue Stats
52W - 90L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FrogStompers
Guan Yu
13
1 / 3 / 1
9,390
587
4,534
17,966
14,469
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Saphia
Neith
17
1 / 3 / 2
10,460
654
14,447
12,850
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
bluebox1102
Kuzenbo
14
1 / 6 / 2
9,939
621
7,238
17,531
22,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
7 / 1 / 5
12,107
757
19,170
7,635
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
NicSansK
Cerberus
16
0 / 1 / 12
11,495
718
7,987
15,708
21,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 4
11,573
723
13,393
13,436
7,746
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
12
12
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
FrogStompers
Guan Yu
1
3
1
0.5
W
Janus
7
1
5
9.5
W
Cerberus
NicSansK
Cerberus
0
1
12
6
L
Neith
Saphia
Neith
1
3
2
0.67
L
Kuzenbo
bluebox1102
Kuzenbo
1
6
2
0.33
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,219
Damage
40,550
48,347
Taken
36,779
42,241
Mitigated
32,927
6,092
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
FrogStompers
Guan Yu
4,534
649
1,292
1,347
17,966
14,469
79
9,802
8,164
0
13,115
W
Janus
19,170
632
0
500
7,635
3,397
616
1,085
6,550
74,367
0
W
Cerberus
NicSansK
Cerberus
7,987
728
0
3,390
15,708
21,784
383
3,206
12,502
18,673
0
L
Neith
Saphia
Neith
14,447
5,874
0
3,453
12,850
5,395
420
8,285
4,565
0
61,017
L
Kuzenbo
bluebox1102
Kuzenbo
7,238
2,249
0
0
17,531
22,377
22
9,108
8,423
22,522
0
W
13,393
5,943
0
883
13,436
7,746
1,897
3,030
10,406
0
61,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,789
Gold Earned
35,175
152
Minions Killed
229
0
Camps Cleared
0
760,456
Distance Traveled
873,421
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,390
587
22
1
0
233,996
0
W
Janus
12,107
757
104
7
0
299,675
4
W
Cerberus
11,495
718
29
2
0
290,308
3
L
Neith
10,460
654
105
7
0
273,367
0
L
Kuzenbo
9,939
621
25
2
0
253,093
0
W
Set
11,573
723
96
6
0
283,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role