Player Matchup

Bakasura
Bakasura
ADS Calamity
Bakasura
Level 104
God Stats
42W - 46L
1,517 SR
Queue Stats
42W - 46L
1,463 Elo+
Party 3
Ishtar
Ishtar
RonoVII
Ishtar
Level 121
God Stats
2W - 0L
1,731 SR
Queue Stats
40W - 43L
1,476 Elo+
Party 2
Atlas
Atlas
ScreamingBears
Atlas
Level 101
God Stats
11W - 9L
1,547 SR
Queue Stats
101W - 88L
1,507 Elo+
Party 2
Arachne
Arachne
TheRapyMelons
Arachne
Level 109
God Stats
219W - 191L
1,545 SR
Queue Stats
337W - 346L
1,491 Elo+
Party 3
Hades
Hades
gibby2972
Hades
Level 69
God Stats
184W - 178L
1,553 SR
Queue Stats
194W - 196L
1,460 Elo+
Party 3
Team Averages
Level 101
1,579 SR
1,479 Elo+

VS

Team Averages
Level 110
1,605 SR
1,396 Elo+
Atlas
Atlas
Edeloh05
Atlas
Level 89
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 1
Anhur
Anhur
LoMoFoJo
Anhur
Level 100
God Stats
0W - 2L
1,522 SR
Queue Stats
14W - 35L
1,325 Elo+
Solo
Chaac
Chaac
MurderOfDemons
Chaac
Level 119
God Stats
3W - 5L
1,625 SR
Queue Stats
5W - 6L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RogerMz
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,397 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rigiicerocksteel
Tsukuyomi
Level 132
God Stats
1W - 1L
1,664 SR
Queue Stats
3W - 4L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ADS Calamity
Bakasura
16
4 / 1 / 2
8,960
640
4,272
9,764
4,083
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
RonoVII
Ishtar
12
4 / 1 / 1
7,912
565
9,154
12,104
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 8
7,954
568
5,316
10,520
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
12
0 / 2 / 4
7,449
532
2,802
9,063
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
gibby2972
Hades
12
1 / 2 / 5
7,415
530
8,236
12,551
7,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Edeloh05
Atlas
9
1 / 2 / 1
5,999
429
2,379
9,176
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
LoMoFoJo
Anhur
2
0 / 1 / 0
4,215
301
622
1,663
281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
1 / 3 / 3
6,834
488
10,175
10,717
8,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
RogerMz
Morgan Le Fay
11
2 / 3 / 1
6,361
454
7,802
9,928
3,984
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
12
3 / 4 / 3
7,299
521
6,384
10,785
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
7
8
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ADS Calamity
Bakasura
4
1
2
5
L
Atlas
Edeloh05
Atlas
1
2
1
0.75
L
Anhur
LoMoFoJo
Anhur
0
1
0
0
L
1
3
3
0.83
L
Morgan Le Fay
RogerMz
Morgan Le Fay
2
3
1
0.83
W
Ishtar
RonoVII
Ishtar
4
1
1
4.5
W
4
2
8
4
W
Arachne
0
2
4
1
W
Hades
gibby2972
Hades
1
2
5
1.75
L
Tsukuyomi
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,780
Damage
27,362
54,002
Taken
42,269
30,982
Mitigated
22,653
20,733
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ADS Calamity
Bakasura
4,272
2,470
0
2,070
9,764
4,083
1,860
677
8,976
0
70,238
L
Atlas
Edeloh05
Atlas
2,379
1,035
0
248
9,176
5,571
0
2,024
6,872
20,974
0
L
Anhur
LoMoFoJo
Anhur
622
505
0
627
1,663
281
0
405
1,258
0
4,054
L
10,175
2,862
0
3,733
10,717
8,851
370
3,113
7,394
0
47,342
L
Morgan Le Fay
RogerMz
Morgan Le Fay
7,802
1,836
85
1,701
9,928
3,984
0
4,860
4,652
43,232
0
W
Ishtar
RonoVII
Ishtar
9,154
6,588
0
6,466
12,104
5,164
1,875
3,149
8,861
0
56,106
W
5,316
1,825
0
3,087
10,520
9,776
580
1,509
8,876
16,129
0
W
Arachne
2,802
1,597
0
4,047
9,063
4,193
1,908
235
8,210
0
42,786
W
Hades
gibby2972
Hades
8,236
93
195
4,868
12,551
7,766
540
4,690
7,687
48,522
0
L
Tsukuyomi
6,384
1,888
0
2,393
10,785
3,966
0
3,150
7,495
0
38,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
30,708
441
Minions Killed
240
0
Camps Cleared
0
1,379,762
Distance Traveled
1,088,297
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,960
640
148
11
0
363,357
1
L
Atlas
5,999
429
22
2
0
249,031
3
L
Anhur
4,215
301
5
0
0
32,769
0
L
Chaac
6,834
488
95
7
0
267,683
3
L
Morgan Le Fay
6,361
454
50
4
0
256,357
3
W
Ishtar
7,912
565
100
7
0
229,260
2
W
Atlas
7,954
568
20
1
0
256,944
3
W
Arachne
7,449
532
87
6
0
272,055
2
W
Hades
7,415
530
86
6
0
258,146
0
L
Tsukuyomi
7,299
521
68
5
0
282,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role