Player Matchup

Ao Kuang
Ao Kuang
OvaSeaDripJoel
Ao Kuang
Level 129
God Stats
7W - 2L
1,319 SR
Queue Stats
323W - 258L
1,588 Elo+
Party 2
Artemis
Artemis
RicFlairDrip366
Artemis
Level 27
God Stats
2W - 0L
1,764 SR
Queue Stats
35W - 18L
1,592 Elo+
Party 1
Vulcan
Vulcan
RicFlairWooo515
Vulcan
Level 144
God Stats
37W - 44L
1,490 SR
Queue Stats
189W - 188L
1,528 Elo+
Party 1
Ymir
Ymir
iCappiin
Ymir
Level 115
God Stats
17W - 17L
1,575 SR
Queue Stats
218W - 185L
1,541 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lil_mojon12
Ah Muzen Cab
Level 45
God Stats
6W - 3L
1,685 SR
Queue Stats
100W - 68L
1,560 Elo+
Party 2
Team Averages
Level 92
1,567 SR
1,562 Elo+

VS

Team Averages
Level 78
1,639 SR
1,499 Elo+
Shiva
Shiva
Crowskee444
Shiva
Level 116
God Stats
4W - 5L
1,618 SR
Queue Stats
289W - 265L
1,520 Elo+
Party 3
Anubis
Anubis
MADOGG2640
Anubis
Level 64
God Stats
5W - 5L
1,720 SR
Queue Stats
165W - 176L
1,527 Elo+
Party 3
Hachiman
Hachiman
Maximuslives
Hachiman
Level 122
God Stats
11W - 14L
1,538 SR
Queue Stats
450W - 435L
1,494 Elo+
Party 3
Fafnir
Fafnir
MrChauLeslieChau
Fafnir
Level 49
God Stats
2W - 3L
1,611 SR
Queue Stats
66W - 79L
1,460 Elo+
Solo
Serqet
Serqet
RimReaper23
Serqet
Level 40
God Stats
4W - 3L
1,708 SR
Queue Stats
89W - 94L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
7 / 2 / 7
10,089
593
12,986
18,896
8,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
6 / 1 / 1
10,555
621
13,347
15,705
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 3 / 3
8,737
514
7,705
10,786
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
14
5 / 0 / 10
9,740
573
8,830
13,783
13,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
lil_mojon12
Ah Muzen Cab
15
3 / 0 / 11
9,614
566
18,154
14,826
6,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,930
525
14,064
21,778
13,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
MADOGG2640
Anubis
15
4 / 4 / 1
9,590
564
13,082
15,536
8,869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Maximuslives
Hachiman
15
0 / 3 / 2
8,844
520
8,509
15,140
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 5 / 2
7,625
449
5,764
15,742
18,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
13
1 / 6 / 3
8,088
476
6,206
15,950
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
23
Kills
6
6
Deaths
24
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Anubis
MADOGG2640
Anubis
4
4
1
1.13
L
Hachiman
Maximuslives
Hachiman
0
3
2
0.33
L
0
5
2
0.2
W
Ao Kuang
7
2
7
5.25
W
6
1
1
6.5
W
2
3
3
1.17
L
Serqet
1
6
3
0.42
W
Ymir
5
0
10
10
W
Ah Muzen Cab
lil_mojon12
Ah Muzen Cab
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,022
Damage
47,625
73,996
Taken
84,146
38,076
Mitigated
53,206
30,207
Healing
27,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,064
1,285
161
5,861
21,778
13,481
150
8,733
13,045
139
66,426
L
Anubis
MADOGG2640
Anubis
13,082
705
0
8,438
15,536
8,869
0
9,005
6,531
93,418
0
L
Hachiman
Maximuslives
Hachiman
8,509
5,119
0
6,869
15,140
5,569
0
1,465
13,675
0
76,522
L
5,764
1,873
89
2,568
15,742
18,353
0
4,480
11,262
23,247
2,763
W
Ao Kuang
12,986
4,487
0
6,937
18,896
8,060
0
4,849
13,847
84,247
0
W
13,347
8,663
0
10,945
15,705
6,586
4,380
1,607
13,918
0
86,000
W
7,705
3,567
3
2,315
10,786
3,676
395
6,096
4,145
54,556
0
L
Serqet
6,206
1,980
0
3,798
15,950
6,934
0
6,299
9,651
0
53,628
W
Ymir
8,830
1,301
2,341
2,889
13,783
13,647
0
3,727
9,824
31,522
1,620
W
Ah Muzen Cab
lil_mojon12
Ah Muzen Cab
18,154
7,613
0
4,777
14,826
6,107
3,415
2,544
12,120
0
82,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,735
Gold Earned
43,077
520
Minions Killed
554
0
Camps Cleared
0
1,497,307
Distance Traveled
1,585,672
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,930
525
137
8
0
333,735
5
L
Anubis
9,590
564
149
9
0
287,277
2
L
Hachiman
8,844
520
143
8
0
285,874
3
L
Fafnir
7,625
449
24
1
0
320,857
0
W
Ao Kuang
10,089
593
120
7
0
350,152
1
W
Artemis
10,555
621
146
9
0
266,562
4
W
Vulcan
8,737
514
108
6
0
260,862
0
L
Serqet
8,088
476
101
6
0
357,929
5
W
Ymir
9,740
573
38
2
0
311,533
4
W
Ah Muzen Cab
9,614
566
108
6
0
308,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role