Player Matchup

Raijin
Raijin
JohnnyRP2612
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,146 Elo+
Party 1
Shiva
Shiva
Mercilessmike
Shiva
Level 115
God Stats
8W - 6L
1,465 SR
Queue Stats
77W - 73L
1,356 Elo+
Party 3
Sylvanus
Sylvanus
RuthlessRuss9
Sylvanus
Level 86
God Stats
7W - 3L
1,592 SR
Queue Stats
31W - 23L
1,490 Elo+
Party 3
Awilix
Awilix
cgpv1989
Awilix
Level 108
God Stats
2W - 0L
1,693 SR
Queue Stats
119W - 103L
1,422 Elo+
Party 1
Charybdis
Charybdis
steelmill15
Charybdis
Level 68
God Stats
12W - 7L
1,550 SR
Queue Stats
39W - 37L
1,378 Elo+
Party 3
Team Averages
Level 80
1,560 SR
1,359 Elo+

VS

Team Averages
Level 69
1,434 SR
1,361 Elo+
Baron Samedi
Baron Samedi
GateWoody
Baron Samedi
Level 17
God Stats
2W - 1L
1,671 SR
Queue Stats
16W - 15L
1,396 Elo+
Party 4
Hercules
Hercules
Logical_Reaper3
Hercules
Level 126
God Stats
28W - 40L
1,428 SR
Queue Stats
378W - 410L
1,396 Elo+
Solo
Skadi
Skadi
SaintNelly13
Skadi
Level 46
God Stats
6W - 7L
1,423 SR
Queue Stats
15W - 15L
1,348 Elo+
Party 2
Jormungandr
Jormungandr
beasty_shooter99
Jormungandr
Level 103
God Stats
5W - 10L
1,379 SR
Queue Stats
62W - 77L
1,342 Elo+
Party 2
Arachne
Arachne
big_Buckets_367
Arachne
Level 54
God Stats
4W - 6L
1,271 SR
Queue Stats
49W - 62L
1,325 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
2 / 4 / 4
6,043
504
3,427
5,349
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 1
6,143
512
6,774
6,074
4,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
RuthlessRuss9
Sylvanus
11
2 / 1 / 7
6,578
548
8,034
8,973
7,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
cgpv1989
Awilix
12
6 / 2 / 1
7,156
596
5,045
8,499
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
steelmill15
Charybdis
10
5 / 1 / 4
6,691
558
8,798
8,916
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GateWoody
Baron Samedi
10
4 / 3 / 2
6,713
559
6,063
6,911
2,960
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
12
0 / 0 / 2
7,229
602
1,063
9,937
4,258
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 5 / 0
5,508
459
6,256
9,833
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
beasty_shooter99
Jormungandr
9
0 / 4 / 0
5,846
487
2,833
11,450
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 4 / 2
6,693
558
5,897
11,202
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
15
Kills
9
10
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GateWoody
Baron Samedi
4
3
2
1.67
W
Raijin
2
4
4
1
L
Hercules
0
0
2
1
W
0
2
1
0.25
W
Sylvanus
RuthlessRuss9
Sylvanus
2
1
7
5.5
L
1
5
0
0.2
L
Jormungandr
beasty_shooter99
Jormungandr
0
4
0
0
L
4
4
2
1.25
W
Awilix
cgpv1989
Awilix
6
2
1
3.25
W
Charybdis
steelmill15
Charybdis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,078
Damage
22,112
37,811
Taken
49,333
20,296
Mitigated
20,696
10,179
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GateWoody
Baron Samedi
6,063
340
432
1,893
6,911
2,960
729
2,223
4,604
31,950
0
W
Raijin
3,427
407
0
0
5,349
2,322
1,086
2,864
2,363
27,782
0
L
Hercules
1,063
437
0
4,117
9,937
4,258
302
0
9,449
0
54,619
W
6,774
1,701
0
715
6,074
4,566
146
377
5,669
0
30,600
W
Sylvanus
RuthlessRuss9
Sylvanus
8,034
3,055
860
3,470
8,973
7,381
390
1,912
7,061
28,501
7,413
L
6,256
3,351
0
2,592
9,833
2,984
0
3,310
6,523
0
26,247
L
Jormungandr
beasty_shooter99
Jormungandr
2,833
887
0
1,860
11,450
6,835
0
2,405
9,045
32,099
0
L
5,897
5,087
86
2,401
11,202
3,659
0
2,875
8,292
0
28,139
W
Awilix
cgpv1989
Awilix
5,045
1,836
0
740
8,499
3,091
0
2,076
6,363
0
44,453
W
Charybdis
steelmill15
Charybdis
8,798
4,875
0
4,394
8,916
2,936
204
1,457
7,459
0
32,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,611
Gold Earned
31,989
277
Minions Killed
286
0
Camps Cleared
0
1,054,652
Distance Traveled
1,072,348
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,713
559
45
4
0
203,585
1
W
Raijin
6,043
504
34
3
0
195,867
0
L
Hercules
7,229
602
109
9
0
200,277
0
W
Shiva
6,143
512
58
5
0
197,587
1
W
Sylvanus
6,578
548
57
5
0
192,951
1
L
Skadi
5,508
459
28
2
0
233,216
0
L
Jormungandr
5,846
487
47
4
0
181,918
0
L
Arachne
6,693
558
57
5
0
253,352
0
W
Awilix
7,156
596
86
7
0
257,133
0
W
Charybdis
6,691
558
42
4
0
211,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role