Player Matchup

Anubis
Anubis
Inari25
Anubis
Level 121
God Stats
1W - 0L
1,689 SR
Queue Stats
6W - 4L
1,408 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Loftyyyy
Ah Muzen Cab
Level 144
God Stats
1W - 0L
1,485 SR
Queue Stats
4W - 3L
1,465 Elo+
Party 3
Cthulhu
Cthulhu
Mugiplier
Cthulhu
Level 17
God Stats
1W - 0L
1,767 SR
Queue Stats
4W - 3L
1,396 Elo+
Party 3
Baron Samedi
Baron Samedi
UnholyRose
Baron Samedi
Level 49
God Stats
5W - 3L
1,585 SR
Queue Stats
19W - 17L
1,652 Elo+
Solo
Bastet
Bastet
cocaterina
Bastet
Level 31
God Stats
1W - 1L
1,314 SR
Queue Stats
1W - 1L
1,238 Elo+
Solo
Team Averages
Level 72
1,568 SR
1,432 Elo+

VS

Team Averages
Level 73
1,488 SR
1,516 Elo+
Ganesha
Ganesha
Arynex
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 187L
1,475 Elo+
Party 2
Izanami
Izanami
Johnathan_Slays
Izanami
Level 45
God Stats
34W - 38L
1,441 SR
Queue Stats
66W - 97L
1,369 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kikiirina
Tsukuyomi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,568 Elo+
Party 1
Maui
Maui
Killghost1
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 92L
1,536 Elo+
Party 2
Tyr
Tyr
Morddyn69
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Inari25
Anubis
20
9 / 8 / 19
17,421
1,161
33,363
28,910
13,557
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Loftyyyy
Ah Muzen Cab
20
11 / 4 / 19
17,836
1,189
39,444
18,007
6,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Mugiplier
Cthulhu
20
3 / 5 / 22
15,522
1,035
18,393
27,729
40,775
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
UnholyRose
Baron Samedi
20
6 / 2 / 20
16,048
1,070
20,480
10,407
6,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
cocaterina
Bastet
20
10 / 11 / 18
17,860
1,191
32,368
32,469
12,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arynex
Ganesha
20
2 / 9 / 22
16,012
1,067
22,807
34,481
13,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
9 / 6 / 6
17,480
1,165
25,130
23,067
9,637
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Kikiirina
Tsukuyomi
20
11 / 10 / 10
16,987
1,132
42,398
31,491
12,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 7 / 13
16,581
1,105
10,685
29,616
11,014
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 7 / 14
14,626
975
11,573
34,824
53,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
95
39
Kills
30
30
Deaths
39
98
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Arynex
Ganesha
2
9
22
1.44
W
Anubis
Inari25
Anubis
9
8
19
2.31
L
9
6
6
2
L
Tsukuyomi
Kikiirina
Tsukuyomi
11
10
10
1.6
L
8
7
13
2.07
W
Ah Muzen Cab
Loftyyyy
Ah Muzen Cab
11
4
19
5.13
L
0
7
14
1
W
Cthulhu
Mugiplier
Cthulhu
3
5
22
2.8
W
Baron Samedi
UnholyRose
Baron Samedi
6
2
20
8
W
Bastet
cocaterina
Bastet
10
11
18
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,048
Damage
112,593
117,522
Taken
153,479
80,516
Mitigated
99,591
27,620
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Arynex
Ganesha
22,807
2,588
0
2,576
34,481
13,091
0
22,663
11,038
41,148
0
W
Anubis
Inari25
Anubis
33,363
1,559
0
9,322
28,910
13,557
0
11,042
17,868
69,351
0
L
25,130
18,994
843
3,126
23,067
9,637
0
7,331
15,698
0
71,371
L
Tsukuyomi
Kikiirina
Tsukuyomi
42,398
9,271
0
6,106
31,491
12,311
0
12,221
18,956
0
71,227
L
10,685
2,461
0
2,040
29,616
11,014
0
13,483
15,827
29,315
0
W
Ah Muzen Cab
Loftyyyy
Ah Muzen Cab
39,444
17,315
0
3,743
18,007
6,948
0
2,760
15,247
0
77,453
L
11,573
796
0
1,047
34,824
53,538
0
14,879
19,184
0
32,314
W
Cthulhu
Mugiplier
Cthulhu
18,393
2,391
0
3,035
27,729
40,775
0
6,864
20,865
36,804
0
W
Baron Samedi
UnholyRose
Baron Samedi
20,480
678
5,183
3,432
10,407
6,601
0
3,610
6,797
32,564
0
W
Bastet
cocaterina
Bastet
32,368
9,649
0
2,905
32,469
12,635
0
9,216
23,253
0
50,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,687
Gold Earned
81,686
273
Minions Killed
342
12
Camps Cleared
10
1,304,883
Distance Traveled
1,398,969
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
16,012
1,067
5
0
1
288,811
0
W
Anubis
17,421
1,161
78
5
1
241,856
0
L
Izanami
17,480
1,165
124
8
6
261,000
0
L
Tsukuyomi
16,987
1,132
105
7
1
304,051
0
L
Maui
16,581
1,105
56
4
2
257,418
1
W
Ah Muzen Cab
17,836
1,189
80
5
2
296,694
0
L
Tyr
14,626
975
52
3
0
287,689
0
W
Cthulhu
15,522
1,035
45
3
0
238,728
0
W
Baron Samedi
16,048
1,070
35
2
0
204,008
0
W
Bastet
17,860
1,191
35
2
9
323,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role