Player Matchup

Achilles
Achilles
Rathresh
Achilles
Level 69
God Stats
2W - 1L
1,278 SR
Queue Stats
32W - 23L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
Rogue Simion
Kuzenbo
Level 113
God Stats
1W - 2L
1,232 SR
Queue Stats
197W - 220L
1,436 Elo+
Solo
Ravana
Ravana
TenguxFujin
Ravana
Level 84
God Stats
11W - 5L
1,707 SR
Queue Stats
19W - 22L
1,444 Elo+
Party 3
Danzaburou
Danzaburou
TenguxRaijin
Danzaburou
Level 48
God Stats
13W - 9L
1,574 SR
Queue Stats
23W - 30L
1,429 Elo+
Party 3
Ao Kuang
Ao Kuang
thorirmds
Ao Kuang
Level 69
God Stats
4W - 4L
1,490 SR
Queue Stats
448W - 480L
1,453 Elo+
Solo
Team Averages
Level 77
1,456 SR
1,453 Elo+

VS

Team Averages
Level 100
1,464 SR
1,448 Elo+
Ishtar
Ishtar
FruitoGando
Ishtar
Level 100
God Stats
2W - 2L
1,329 SR
Queue Stats
11W - 9L
1,481 Elo+
Party 1
Chaac
Chaac
God_Markov
Chaac
Level 86
God Stats
16W - 9L
1,603 SR
Queue Stats
184W - 169L
1,478 Elo+
Party 2
Ah Puch
Ah Puch
Kimiisa
Ah Puch
Level 157
God Stats
4W - 4L
1,451 SR
Queue Stats
148W - 191L
1,381 Elo+
Solo
Janus
Janus
Reaper_Soul45
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,407 Elo+
Party 2
Hun Batz
Hun Batz
shmolp
Hun Batz
Level 126
God Stats
0W - 2L
1,439 SR
Queue Stats
63W - 59L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Rathresh
Achilles
18
3 / 1 / 12
11,707
1,064
11,881
13,259
20,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Rogue Simion
Kuzenbo
16
1 / 2 / 9
9,928
903
6,039
15,250
25,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ravana
17
8 / 4 / 9
13,110
1,192
15,237
14,114
10,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
TenguxRaijin
Danzaburou
17
3 / 4 / 11
11,536
1,049
11,014
15,240
7,569
Short Bow

Short Bow

+15%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
thorirmds
Ao Kuang
17
6 / 3 / 12
13,074
1,189
13,019
17,415
13,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

216

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
5 / 5 / 8
11,790
1,072
15,932
13,695
5,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
16
2 / 8 / 6
10,461
951
12,210
19,179
22,878
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Kimiisa
Ah Puch
17
3 / 2 / 8
11,551
1,050
18,211
9,885
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 3 / 7
10,927
993
11,245
7,447
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
shmolp
Hun Batz
16
3 / 3 / 6
11,001
1,000
12,339
12,013
10,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
49
21
Kills
14
14
Deaths
21
53
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ishtar
5
5
8
1.8
L
Chaac
2
8
6
0.63
L
Ah Puch
Kimiisa
Ah Puch
3
2
8
3.5
W
Achilles
Rathresh
Achilles
3
1
12
9
L
1
3
7
1.5
W
Kuzenbo
Rogue Simion
Kuzenbo
1
2
9
2.75
W
Ravana
8
4
9
3.13
W
Danzaburou
TenguxRaijin
Danzaburou
3
4
11
2.13
L
Hun Batz
shmolp
Hun Batz
3
3
6
2
W
Ao Kuang
thorirmds
Ao Kuang
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,190
Damage
69,937
75,278
Taken
62,219
77,581
Mitigated
47,612
10,019
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
15,932
9,739
0
1,218
13,695
5,953
0
4,044
9,487
0
25,451
L
Chaac
12,210
1,891
0
2,417
19,179
22,878
0
4,302
14,444
64
21,609
L
Ah Puch
Kimiisa
Ah Puch
18,211
638
0
931
9,885
4,198
0
1,713
8,015
41,793
0
W
Achilles
Rathresh
Achilles
11,881
1,976
0
1,730
13,259
20,452
0
4,507
8,752
120
21,954
L
11,245
1,058
0
0
7,447
3,659
0
4,187
3,123
30,279
0
W
Kuzenbo
Rogue Simion
Kuzenbo
6,039
1,963
0
0
15,250
25,032
0
5,908
9,342
7,560
0
W
Ravana
15,237
4,446
0
957
14,114
10,946
0
5,029
9,085
0
40,059
W
Danzaburou
TenguxRaijin
Danzaburou
11,014
5,510
0
3,086
15,240
7,569
0
6,802
8,438
0
44,843
L
Hun Batz
shmolp
Hun Batz
12,339
5,386
0
305
12,013
10,924
0
4,932
6,640
0
28,859
W
Ao Kuang
thorirmds
Ao Kuang
13,019
2,943
0
4,246
17,415
13,582
0
7,274
10,141
19,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,355
Gold Earned
55,730
188
Minions Killed
200
8
Camps Cleared
6
974,423
Distance Traveled
994,028
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,790
1,072
33
3
0
208,133
0
L
Chaac
10,461
951
18
2
1
168,099
0
L
Ah Puch
11,551
1,050
52
5
1
200,669
0
W
Achilles
11,707
1,064
29
3
1
228,370
0
L
Janus
10,927
993
53
5
0
202,648
0
W
Kuzenbo
9,928
903
2
0
1
153,589
0
W
Ravana
13,110
1,192
55
5
4
188,748
0
W
Danzaburou
11,536
1,049
81
7
0
186,473
0
L
Hun Batz
11,001
1,000
44
4
4
214,479
1
W
Ao Kuang
13,074
1,189
21
2
2
217,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role