Player Matchup

King Arthur
King Arthur
Guettam
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,078 Elo+
Party 3
Nu Wa
Nu Wa
NoeGrim
Nu Wa
Level 102
God Stats
3W - 1L
1,599 SR
Queue Stats
41W - 38L
1,577 Elo+
Solo
Chang'e
Chang'e
UwUFeKK
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,431 Elo+
Party 1
Shiva
Shiva
Xx_SWIFT_Hitman
Shiva
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 13L
1,211 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
shabangshabloom
Ah Muzen Cab
Level 159
God Stats
1W - 0L
1,750 SR
Queue Stats
56W - 62L
1,427 Elo+
Party 1
Team Averages
Level 76
1,570 SR
1,345 Elo+

VS

Team Averages
Level 43
1,464 SR
1,371 Elo+
Cernunnos
Cernunnos
DatzCrazyTalk
Cernunnos
Level 18
God Stats
6W - 7L
1,452 SR
Queue Stats
12W - 20L
1,378 Elo+
Party 2
Thanatos
Thanatos
Isengg
Thanatos
Level 109
God Stats
1W - 3L
1,368 SR
Queue Stats
14W - 21L
1,450 Elo+
Party 2
Chang'e
Chang'e
LLois
Chang'e
Level 14
God Stats
3W - 1L
1,878 SR
Queue Stats
9W - 15L
1,383 Elo+
Party 2
Neith
Neith
Lyceaum
Neith
Level 68
God Stats
3W - 7L
1,431 SR
Queue Stats
52W - 51L
1,454 Elo+
Solo
Cthulhu
Cthulhu
hybrd
Cthulhu
Level 8
God Stats
0W - 3L
1,192 SR
Queue Stats
2W - 8L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Guettam
King Arthur
20
2 / 7 / 16
15,426
964
17,857
35,902
45,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
NoeGrim
Nu Wa
20
5 / 1 / 19
16,803
1,050
41,980
9,582
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
UwUFeKK
Chang'e
20
2 / 7 / 10
15,124
945
16,233
28,857
12,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
1 / 4 / 16
15,509
969
13,480
25,725
33,272
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
shabangshabloom
Ah Muzen Cab
20
18 / 3 / 6
19,964
1,248
61,666
23,222
9,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DatzCrazyTalk
Cernunnos
20
8 / 8 / 12
16,951
1,059
40,674
37,155
19,079
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Isengg
Thanatos
20
9 / 14 / 13
17,162
1,073
30,497
40,108
18,749
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
LLois
Chang'e
20
3 / 2 / 15
15,580
974
13,380
28,253
36,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Lyceaum
Neith
20
0 / 2 / 12
14,186
887
10,465
15,887
7,934
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
hybrd
Cthulhu
20
2 / 2 / 18
15,674
980
22,719
35,030
64,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
92
28
Kills
22
22
Deaths
28
67
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DatzCrazyTalk
Cernunnos
8
8
12
1.75
W
King Arthur
Guettam
King Arthur
2
7
16
1.43
L
Thanatos
Isengg
Thanatos
9
14
13
1.11
L
Chang'e
LLois
Chang'e
3
2
15
5.25
L
Neith
Lyceaum
Neith
0
2
12
3
W
Nu Wa
NoeGrim
Nu Wa
5
1
19
14.5
W
Chang'e
UwUFeKK
Chang'e
2
7
10
1
W
1
4
16
2.25
L
Cthulhu
hybrd
Cthulhu
2
2
18
5.5
W
Ah Muzen Cab
shabangshabloom
Ah Muzen Cab
18
3
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,216
Damage
117,735
123,288
Taken
156,433
105,768
Mitigated
146,899
23,426
Healing
47,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DatzCrazyTalk
Cernunnos
40,674
23,368
0
8,123
37,155
19,079
0
10,252
26,903
0
78,641
W
King Arthur
Guettam
King Arthur
17,857
1,340
0
80
35,902
45,929
0
8,524
26,801
56
26,830
L
Thanatos
Isengg
Thanatos
30,497
6,816
0
13,054
40,108
18,749
0
15,208
24,900
400
47,477
L
Chang'e
LLois
Chang'e
13,380
899
12,320
7,623
28,253
36,952
0
12,478
15,775
51,878
0
L
Neith
Lyceaum
Neith
10,465
3,534
0
3,323
15,887
7,934
0
7,729
8,158
0
46,298
W
Nu Wa
NoeGrim
Nu Wa
41,980
7,000
488
1,388
9,582
3,975
0
3,821
5,550
63,425
0
W
Chang'e
UwUFeKK
Chang'e
16,233
2,231
4,710
4,291
28,857
12,985
0
8,809
19,457
49,621
0
W
13,480
1,331
602
4,342
25,725
33,272
0
6,069
19,174
361
40,931
L
Cthulhu
hybrd
Cthulhu
22,719
1,363
0
2,708
35,030
64,185
0
13,007
22,023
56,492
0
W
Ah Muzen Cab
shabangshabloom
Ah Muzen Cab
61,666
22,994
0
7,525
23,222
9,607
0
6,806
15,914
44
111,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,826
Gold Earned
79,553
318
Minions Killed
401
9
Camps Cleared
12
1,557,353
Distance Traveled
1,520,650
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
16,951
1,059
127
8
9
280,372
0
W
King Arthur
15,426
964
20
1
2
320,412
1
L
Thanatos
17,162
1,073
57
4
2
316,033
0
L
Chang'e
15,580
974
78
5
1
318,460
2
L
Neith
14,186
887
54
3
0
269,051
1
W
Nu Wa
16,803
1,050
55
3
3
290,841
0
W
Chang'e
15,124
945
89
6
0
296,287
0
W
Shiva
15,509
969
47
3
3
310,322
1
L
Cthulhu
15,674
980
85
5
0
336,734
0
W
Ah Muzen Cab
19,964
1,248
107
7
1
339,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role