Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Antovius
Amaterasu
Level 43
God Stats
1W - 1L
1,585 SR
Queue Stats
17W - 11L
1,579 Elo+
Party 1
Anubis
Anubis
RaggedCash480
Anubis
Level 109
God Stats
1W - 3L
1,615 SR
Queue Stats
26W - 18L
1,562 Elo+
Party 1
Sol
Sol
Salt2086
Sol
Level 56
God Stats
3W - 3L
1,564 SR
Queue Stats
11W - 8L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
Scrxenz
Sun Wukong
Level 5
God Stats
1W - 1L
1,897 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 1
Team Averages
Level 64
1,632 SR
1,576 Elo+

VS

Team Averages
Level 54
1,599 SR
1,517 Elo+
Ne Zha
Ne Zha
Gas_TTV
Ne Zha
Level 64
God Stats
2W - 1L
1,563 SR
Queue Stats
6W - 12L
1,384 Elo+
Party 2
Artio
Artio
MiecachuT9X
Artio
Level 13
God Stats
3W - 0L
1,847 SR
Queue Stats
7W - 3L
1,636 Elo+
Party 2
Chaac
Chaac
POG_Mellow
Chaac
Level 25
God Stats
1W - 0L
1,642 SR
Queue Stats
7W - 2L
1,682 Elo+
Party 2
Kukulkan
Kukulkan
major444
Kukulkan
Level 125
God Stats
554W - 562L
1,503 SR
Queue Stats
554W - 562L
1,470 Elo+
Solo
Cernunnos
Cernunnos
zenSNTL
Cernunnos
Level 41
God Stats
8W - 4L
1,442 SR
Queue Stats
36W - 50L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 6 / 0
9,065
907
10,947
13,717
6,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Antovius
Amaterasu
14
1 / 4 / 1
9,616
962
6,276
15,632
9,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 3 / 1
9,045
905
8,105
12,275
5,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 4 / 2
9,505
951
9,539
15,403
5,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Scrxenz
Sun Wukong
14
0 / 7 / 0
8,478
848
3,919
13,270
8,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

81

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gas_TTV
Ne Zha
17
8 / 1 / 14
11,382
1,138
18,714
13,081
6,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 1 / 13
9,526
953
9,997
14,379
15,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
17
10 / 0 / 10
11,600
1,160
11,612
10,073
13,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
major444
Kukulkan
17
2 / 0 / 17
10,491
1,049
14,165
3,127
1,543
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
zenSNTL
Cernunnos
17
4 / 0 / 16
10,892
1,089
10,894
7,572
2,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
94
2
Kills
24
24
Deaths
2
4
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
0
0.17
L
Amaterasu
Antovius
Amaterasu
1
4
1
0.38
W
Ne Zha
Gas_TTV
Ne Zha
8
1
14
15
W
0
1
13
6.5
W
Chaac
10
0
10
15
L
0
3
1
0.17
L
0
4
2
0.25
L
Sun Wukong
Scrxenz
Sun Wukong
0
7
0
0
W
Kukulkan
major444
Kukulkan
2
0
17
10.5
W
Cernunnos
zenSNTL
Cernunnos
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,786
Damage
65,382
70,297
Taken
48,232
35,271
Mitigated
39,383
9,960
Healing
21,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,947
281
1,290
2,214
13,717
6,251
0
5,631
7,752
27,002
0
L
Amaterasu
Antovius
Amaterasu
6,276
2,393
0
1,690
15,632
9,730
0
6,365
9,094
0
15,194
W
Ne Zha
Gas_TTV
Ne Zha
18,714
5,710
0
3,715
13,081
6,302
0
7,177
5,264
0
37,563
W
9,997
964
2,806
6,428
14,379
15,438
0
8,294
6,085
19,088
0
W
Chaac
11,612
987
0
5,063
10,073
13,115
0
5,501
4,572
0
20,982
L
8,105
338
0
2,579
12,275
5,462
0
3,960
8,075
24,792
0
L
9,539
3,559
0
1,908
15,403
5,377
0
3,922
11,348
28,445
0
L
Sun Wukong
Scrxenz
Sun Wukong
3,919
1,373
0
279
13,270
8,451
0
4,284
8,786
0
6,611
W
Kukulkan
major444
Kukulkan
14,165
953
411
682
3,127
1,543
0
2,178
949
35,566
0
W
Cernunnos
zenSNTL
Cernunnos
10,894
4,553
0
2,418
7,572
2,985
0
5,441
2,131
0
35,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,709
Gold Earned
53,891
142
Minions Killed
207
7
Camps Cleared
8
715,839
Distance Traveled
941,207
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,065
907
35
4
1
163,134
0
L
Amaterasu
9,616
962
8
1
4
199,229
0
W
Ne Zha
11,382
1,138
41
4
2
203,891
0
W
Artio
9,526
953
10
1
3
182,288
0
W
Chaac
11,600
1,160
26
3
0
172,492
0
L
Anubis
9,045
905
58
6
2
95,460
0
L
Sol
9,505
951
37
4
0
155,634
0
L
Sun Wukong
8,478
848
4
0
0
102,382
1
W
Kukulkan
10,491
1,049
68
7
3
196,008
0
W
Cernunnos
10,892
1,089
62
6
0
186,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role