Player Matchup

Hel
Hel
Naguel
Hel
Level 155
God Stats
1W - 0L
1,445 SR
Queue Stats
223W - 196L
1,563 Elo+
Solo
Ymir
Ymir
granny_ike
Ymir
Level 29
God Stats
1W - 0L
1,515 SR
Queue Stats
10W - 9L
1,351 Elo+
Party 1
Medusa
Medusa
oXurrr
Medusa
Level 123
God Stats
2W - 4L
1,504 SR
Queue Stats
171W - 225L
1,418 Elo+
Party 1
Team Averages
Level 102
1,488 SR
1,444 Elo+

VS

Team Averages
Level 91
1,480 SR
1,450 Elo+
He Bo
He Bo
Diltsy20
He Bo
Level 101
God Stats
2W - 4L
1,392 SR
Queue Stats
50W - 80L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
JadenG19
Cthulhu
Level 63
God Stats
8W - 7L
1,441 SR
Queue Stats
56W - 106L
1,396 Elo+
Party 2
Achilles
Achilles
Zephaulus
Achilles
Level 108
God Stats
65W - 69L
1,608 SR
Queue Stats
427W - 406L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Naguel
Hel
17
2 / 2 / 8
11,144
697
14,161
16,370
8,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 0 / 6
11,538
721
10,553
14,362
12,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
oXurrr
Medusa
16
4 / 3 / 5
10,923
683
23,837
20,343
10,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Diltsy20
He Bo
16
3 / 2 / 1
10,260
641
12,921
14,362
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
JadenG19
Cthulhu
16
1 / 4 / 2
10,867
679
10,661
17,945
20,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Zephaulus
Achilles
15
1 / 4 / 3
10,045
628
9,298
21,496
21,147
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
5
5
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
Diltsy20
He Bo
3
2
1
1.75
L
Cthulhu
JadenG19
Cthulhu
1
4
2
0.5
W
Hel
Naguel
Hel
2
2
8
3
L
Achilles
Zephaulus
Achilles
1
4
3
0.63
W
4
0
6
7
W
Medusa
oXurrr
Medusa
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,551
Damage
32,880
51,075
Taken
53,803
31,803
Mitigated
47,735
27,235
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Diltsy20
He Bo
12,921
283
139
1,714
14,362
5,777
0
6,143
7,957
42,213
0
L
Cthulhu
JadenG19
Cthulhu
10,661
108
690
1,518
17,945
20,811
0
6,681
10,923
30,623
0
W
Hel
Naguel
Hel
14,161
721
4,264
8,320
16,370
8,439
906
6,075
10,295
62,608
0
L
Achilles
Zephaulus
Achilles
9,298
1,551
0
1,499
21,496
21,147
0
10,905
10,146
0
23,880
W
10,553
1,621
0
4,731
14,362
12,544
141
7,997
6,365
37,319
0
W
Medusa
oXurrr
Medusa
23,837
16,494
0
9,920
20,343
10,820
1,677
10,135
10,208
0
72,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,605
Gold Earned
31,172
229
Minions Killed
144
0
Camps Cleared
0
848,971
Distance Traveled
696,081
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,260
641
82
5
0
245,509
0
L
Cthulhu
10,867
679
44
3
0
222,159
0
W
Hel
11,144
697
95
6
0
291,862
2
L
Achilles
10,045
628
18
1
0
228,413
0
W
Ymir
11,538
721
67
4
0
296,032
1
W
Medusa
10,923
683
67
4
0
261,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role