Player Matchup

Chiron
Chiron
DaddyDman
Chiron
Level 126
God Stats
2W - 0L
1,620 SR
Queue Stats
38W - 29L
1,731 Elo+
Party 2
Thoth
Thoth
DrCΩCΩNUT
Thoth
Level 157
God Stats
26W - 6L
1,897 SR
Queue Stats
399W - 153L
1,748 Elo+
Party 2
Ne Zha
Ne Zha
hj87
Ne Zha
Level 128
God Stats
2W - 1L
1,870 SR
Queue Stats
285W - 131L
1,748 Elo+
Party 2
Team Averages
Level 137
1,796 SR
1,742 Elo+

VS

Team Averages
Level 111
1,687 SR
1,768 Elo+
Gilgamesh
Gilgamesh
Countryhome
Gilgamesh
Level 152
God Stats
1W - 1L
1,782 SR
Queue Stats
56W - 33L
1,760 Elo+
Party 1
Heimdallr
Heimdallr
Pessimo
Heimdallr
Level 87
God Stats
3W - 2L
1,778 SR
Queue Stats
16W - 10L
1,748 Elo+
Party 1
Yemoja
Yemoja
Stoplight
Yemoja
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DaddyDman
Chiron
18
8 / 1 / 5
11,771
785
9,489
7,472
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 0 / 9
11,743
783
17,449
5,359
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
hj87
Ne Zha
17
1 / 2 / 10
10,348
690
13,865
11,666
6,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Countryhome
Gilgamesh
15
0 / 5 / 3
9,807
654
8,422
19,300
18,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Pessimo
Heimdallr
14
2 / 6 / 1
9,269
618
6,741
15,711
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Stoplight
Yemoja
15
1 / 2 / 2
10,240
683
1,948
12,161
13,324
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
3
3
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Countryhome
Gilgamesh
0
5
3
0.3
W
Chiron
DaddyDman
Chiron
8
1
5
10.5
W
4
0
9
8.5
L
Heimdallr
Pessimo
Heimdallr
2
6
1
0.42
L
Yemoja
Stoplight
Yemoja
1
2
2
1
W
Ne Zha
hj87
Ne Zha
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,803
Damage
17,111
24,497
Taken
47,172
14,722
Mitigated
38,785
8,384
Healing
15,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Countryhome
Gilgamesh
8,422
1,665
1,660
2,397
19,300
18,806
0
6,713
12,587
0
44,791
W
Chiron
DaddyDman
Chiron
9,489
4,679
1,040
2,401
7,472
6,382
767
1,243
6,229
0
31,367
W
17,449
933
0
387
5,359
2,233
689
180
5,179
68,791
0
L
Heimdallr
Pessimo
Heimdallr
6,741
2,132
0
1,447
15,711
6,655
0
5,869
9,842
0
39,620
L
Yemoja
Stoplight
Yemoja
1,948
1,028
5,060
4,611
12,161
13,324
0
4,964
7,197
10,349
0
W
Ne Zha
hj87
Ne Zha
13,865
3,028
0
4,556
11,666
6,107
1,301
622
11,044
0
53,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,862
Gold Earned
29,316
224
Minions Killed
155
0
Camps Cleared
0
1,052,588
Distance Traveled
763,781
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,807
654
48
3
0
281,070
2
W
Chiron
11,771
785
43
3
0
318,101
4
W
Thoth
11,743
783
121
8
0
315,091
4
L
Heimdallr
9,269
618
83
6
0
218,619
2
L
Yemoja
10,240
683
24
2
0
264,092
11
W
Ne Zha
10,348
690
60
4
0
419,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role