Player Matchup

Kuzenbo
Kuzenbo
BruceTheSlayer
Kuzenbo
Level 47
God Stats
0W - 1L
1,315 SR
Queue Stats
8W - 6L
1,637 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GoldisBronze
Ah Muzen Cab
Level 21
God Stats
3W - 7L
1,470 SR
Queue Stats
8W - 11L
1,565 Elo+
Solo
Nu Wa
Nu Wa
Ruphix
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,416 Elo+
Solo
Neith
Neith
ShoeEatingSpy
Neith
Level 74
God Stats
0W - 1L
1,746 SR
Queue Stats
15W - 15L
1,576 Elo+
Party 1
Thor
Thor
TheOneOnlyGamer
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,604 Elo+
Party 1
Team Averages
Level 56
1,506 SR
1,560 Elo+

VS

Team Averages
Level 21
1,590 SR
1,505 Elo+
Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ButteryDannerz
Xbalanque
Level 21
God Stats
9W - 4L
1,659 SR
Queue Stats
16W - 13L
1,571 Elo+
Solo
Horus
Horus
Nicoter
Horus
Level 18
God Stats
2W - 0L
1,793 SR
Queue Stats
18W - 11L
1,701 Elo+
Party 2
Sol
Sol
TheMiddayMaiden
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,456
678
6,021
13,224
13,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
GoldisBronze
Ah Muzen Cab
16
0 / 2 / 1
8,386
762
5,632
8,815
4,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Ruphix
Nu Wa
14
2 / 6 / 0
8,000
727
6,629
8,810
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 7 / 2
8,277
752
8,722
12,829
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 3
7,106
646
8,272
12,956
5,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
8 / 1 / 2
9,807
892
6,749
9,387
3,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
 
Chang'e
15
2 / 2 / 15
8,645
786
10,209
11,401
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
ButteryDannerz
Xbalanque
16
5 / 0 / 11
9,379
853
12,007
6,887
3,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Nicoter
Horus
16
9 / 0 / 10
9,371
852
12,425
14,873
14,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
2 / 2 / 7
8,463
769
8,135
8,676
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
5
Kills
26
26
Deaths
5
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
1
2
9
W
Chang'e
 
Chang'e
2
2
15
4.75
L
0
5
2
0.2
W
Xbalanque
ButteryDannerz
Xbalanque
5
0
11
10.5
L
Ah Muzen Cab
GoldisBronze
Ah Muzen Cab
0
2
1
0.25
W
Horus
Nicoter
Horus
9
0
10
14
L
Nu Wa
Ruphix
Nu Wa
2
6
0
0.33
L
3
7
2
0.57
W
2
2
7
2.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,276
Damage
49,525
56,634
Taken
51,224
30,948
Mitigated
30,971
4,644
Healing
17,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,749
1,803
0
1,810
9,387
3,972
869
2,689
6,698
0
45,438
W
Chang'e
 
Chang'e
10,209
1,104
2,841
3,363
11,401
5,021
1,258
2,664
8,737
33,751
0
L
6,021
2,571
0
824
13,224
13,696
332
4,896
8,028
11,399
0
W
Xbalanque
ButteryDannerz
Xbalanque
12,007
3,650
0
452
6,887
3,126
1,519
1,839
5,048
0
43,558
L
Ah Muzen Cab
GoldisBronze
Ah Muzen Cab
5,632
1,663
0
1,971
8,815
4,350
1,918
3,268
5,468
0
37,160
W
Horus
Nicoter
Horus
12,425
3,195
1,898
4,722
14,873
14,754
104
3,509
11,364
0
18,748
L
Nu Wa
Ruphix
Nu Wa
6,629
2,068
0
0
8,810
2,666
750
1,293
7,195
24,993
0
L
8,722
5,366
0
1,649
12,829
5,176
704
4,179
8,420
0
21,895
W
8,135
3,136
0
2,906
8,676
4,098
3,340
1,949
6,727
27,954
2,270
L
8,272
903
0
200
12,956
5,060
664
4,272
8,458
0
16,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,225
Gold Earned
45,665
188
Minions Killed
283
0
Camps Cleared
0
974,416
Distance Traveled
1,125,161
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,807
892
79
7
0
229,394
2
W
Chang'e
8,645
786
60
5
0
213,021
0
L
Kuzenbo
7,456
678
6
1
0
214,134
3
W
Xbalanque
9,379
853
63
6
0
230,260
1
L
Ah Muzen Cab
8,386
762
90
8
0
199,728
1
W
Horus
9,371
852
22
2
0
245,068
2
L
Nu Wa
8,000
727
31
3
0
183,845
0
L
Neith
8,277
752
44
4
0
178,339
1
W
Sol
8,463
769
59
5
0
207,418
1
L
Thor
7,106
646
17
2
0
198,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role