Player Matchup

Sylvanus
Sylvanus
Silver IV
HATR Assist
Sylvanus
Silver IV
Level 104
God Stats
1W - 1L
1,693 SR
Queue Stats
22W - 31L
892 MMR
Solo
Vamana
Vamana
Silver III
KILL_Badu22_XPR
Vamana
Silver III
Level 127
God Stats
3W - 1L
1,602 SR
Queue Stats
180W - 190L
819 MMR
Solo
Skadi
Skadi
Bronze I
Maicolss
Skadi
Bronze I
Level 114
God Stats
3W - 1L
1,272 SR
Queue Stats
12W - 25L
734 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
StrawAlarm19202
Baron Samedi
Silver II
Level 99
God Stats
3W - 2L
1,513 SR
Queue Stats
150W - 156L
972 MMR
Party 1
Awilix
Awilix
Silver II
xXNutBag282Xx
Awilix
Silver II
Level 142
God Stats
88W - 89L
1,484 SR
Queue Stats
252W - 252L
926 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,513 SR
869 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,532 SR
870 MMR
Zhong Kui
Zhong Kui
Silver III
DJ-BLiTz
Zhong Kui
Silver III
Level 139
God Stats
3W - 9L
1,503 SR
Queue Stats
107W - 120L
914 MMR
Solo
Bellona
Bellona
Silver III
Eliub19
Bellona
Silver III
Level 117
God Stats
3W - 4L
1,533 SR
Queue Stats
90W - 105L
773 MMR
Solo
Poseidon
Poseidon
Silver IV
Its zAJ
Poseidon
Silver IV
Level 120
God Stats
6W - 7L
1,506 SR
Queue Stats
139W - 154L
786 MMR
Solo
Neith
Neith
Silver II
Two Broken Guns
Neith
Silver II
Level 103
God Stats
12W - 8L
1,566 SR
Queue Stats
55W - 64L
1,110 MMR
Solo
Tyr
Tyr
Silver III
drduartecastillo
Tyr
Silver III
Level 159
God Stats
10W - 11L
1,553 SR
Queue Stats
565W - 588L
767 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HATR Assist
Sylvanus
17
2 / 6 / 7
11,238
432
10,848
33,301
43,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 5 / 7
14,025
539
18,694
34,465
32,470
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
Maicolss
Skadi
19
5 / 5 / 4
13,462
518
24,640
22,225
9,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
StrawAlarm19202
Baron Samedi
19
3 / 3 / 5
12,779
492
16,168
15,629
8,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 0 / 7
14,121
543
22,563
25,540
13,414
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AtlasSusanoDanzaburouLancelotCharybdis

VS

Bans
Chang'eHadesAthenaArachneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DJ-BLiTz
Zhong Kui
19
3 / 2 / 4
13,200
508
24,865
27,025
24,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Eliub19
Bellona
17
2 / 2 / 5
11,031
424
10,397
29,736
39,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Its zAJ
Poseidon
20
9 / 7 / 2
14,264
549
23,645
20,838
9,673
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 2 / 9
11,609
447
16,609
18,334
9,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 6 / 6
12,052
464
13,934
27,317
19,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
18
Kills
19
19
Deaths
19
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DJ-BLiTz
Zhong Kui
3
2
4
2.5
L
Bellona
Eliub19
Bellona
2
2
5
2.25
W
Sylvanus
HATR Assist
Sylvanus
2
6
7
0.92
L
Poseidon
Its zAJ
Poseidon
9
7
2
1.43
W
3
5
7
1.3
W
Skadi
Maicolss
Skadi
5
5
4
1.4
W
Baron Samedi
StrawAlarm19202
Baron Samedi
3
3
5
1.83
L
2
2
9
3.25
L
3
6
6
1
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,913
Damage
89,450
131,160
Taken
123,250
107,478
Mitigated
102,870
51,493
Healing
45,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DJ-BLiTz
Zhong Kui
24,865
3,149
0
14,491
27,025
24,555
888
2,730
24,295
118,378
0
L
Bellona
Eliub19
Bellona
10,397
4,309
1,254
7,783
29,736
39,913
272
8,674
21,062
0
50,069
W
Sylvanus
HATR Assist
Sylvanus
10,848
3,459
2,983
9,197
33,301
43,297
365
14,339
18,962
40,902
13,938
L
Poseidon
Its zAJ
Poseidon
23,645
5,108
0
4,613
20,838
9,673
931
8,727
12,111
150,534
447
W
18,694
8,494
0
12,705
34,465
32,470
796
15,231
19,234
0
134,310
W
Skadi
Maicolss
Skadi
24,640
9,598
868
8,514
22,225
9,846
2,707
6,643
15,582
0
121,471
W
Baron Samedi
StrawAlarm19202
Baron Samedi
16,168
921
2,066
6,053
15,629
8,451
869
6,119
9,510
89,272
0
L
16,609
7,150
0
6,359
18,334
9,247
744
5,438
12,896
0
90,727
L
13,934
2,419
0
11,491
27,317
19,482
0
4,766
22,551
0
95,850
W
22,563
10,006
0
9,107
25,540
13,414
4,271
8,928
16,612
0
138,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,625
Gold Earned
62,156
712
Minions Killed
726
0
Camps Cleared
0
2,490,417
Distance Traveled
2,395,714
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,200
508
185
7
0
466,389
4
L
Bellona
11,031
424
57
2
0
497,886
4
W
Sylvanus
11,238
432
80
3
0
416,008
0
L
Poseidon
14,264
549
226
9
0
439,341
4
W
Vamana
14,025
539
176
7
0
508,825
2
W
Skadi
13,462
518
142
5
0
450,596
2
W
Baron Samedi
12,779
492
130
5
0
488,278
7
L
Neith
11,609
447
128
5
0
465,780
2
L
Tyr
12,052
464
130
5
0
526,318
4
W
Awilix
14,121
543
184
7
0
626,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role