Player Matchup

Osiris
Osiris
CHIMPYBAWLZ
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 9L
2,166 Elo+
Party 1
Achilles
Achilles
Makadachinza
Achilles
Level 38
God Stats
4W - 0L
1,795 SR
Queue Stats
289W - 40L
2,080 Elo+
Party 1
Tiamat
Tiamat
Raw dog4986
Tiamat
Level 61
God Stats
20W - 1L
2,040 SR
Queue Stats
492W - 35L
2,085 Elo+
Party 1
Team Averages
Level 43
1,778 SR
2,110 Elo+

VS

Team Averages
Level 86
1,382 SR
1,298 Elo+
Tsukuyomi
Tsukuyomi
OverloadAT17
Tsukuyomi
Level 128
God Stats
6W - 4L
1,658 SR
Queue Stats
208W - 227L
1,411 Elo+
Solo
Artemis
Artemis
Slenderkid224
Artemis
Level 12
God Stats
0W - 4L
989 SR
Queue Stats
0W - 5L
1,032 Elo+
Party 2
Hades
Hades
hunger065
Hades
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
4 / 1 / 19
11,324
871
12,076
17,349
19,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Makadachinza
Achilles
15
9 / 0 / 13
10,385
799
12,361
14,092
14,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
18
10 / 1 / 12
11,667
897
19,225
11,650
9,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OverloadAT17
Tsukuyomi
13
1 / 7 / 1
8,560
658
11,066
20,280
13,269
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
11
1 / 9 / 1
8,044
619
10,695
13,368
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
hunger065
Hades
12
0 / 7 / 2
8,256
635
5,347
13,806
13,189
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
23
Kills
2
2
Deaths
23
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
1
19
13.5
W
Achilles
Makadachinza
Achilles
9
0
13
15.5
L
Tsukuyomi
OverloadAT17
Tsukuyomi
1
7
1
0.21
W
Tiamat
10
1
12
16
L
Artemis
1
9
1
0.17
L
Hades
hunger065
Hades
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,662
Damage
27,108
43,091
Taken
47,454
43,681
Mitigated
31,459
17,648
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
12,076
4,674
2,565
5,896
17,349
19,341
706
2,974
14,375
0
36,875
W
Achilles
Makadachinza
Achilles
12,361
3,739
624
3,232
14,092
14,616
388
1,479
12,613
359
21,737
L
Tsukuyomi
OverloadAT17
Tsukuyomi
11,066
2,272
143
1,285
20,280
13,269
0
9,264
10,486
0
36,822
W
Tiamat
19,225
2,309
150
5,181
11,650
9,724
1,563
1,020
10,630
68,743
0
L
Artemis
10,695
6,334
0
1,010
13,368
5,001
0
4,651
8,545
0
25,174
L
Hades
hunger065
Hades
5,347
952
850
1,942
13,806
13,189
0
5,538
7,962
18,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,376
Gold Earned
24,860
163
Minions Killed
108
0
Camps Cleared
0
823,618
Distance Traveled
566,207
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,324
871
42
3
0
278,454
0
W
Achilles
10,385
799
27
2
0
265,955
0
L
Tsukuyomi
8,560
658
54
4
0
222,377
1
W
Tiamat
11,667
897
94
7
0
279,209
1
L
Artemis
8,044
619
25
2
0
180,511
4
L
Hades
8,256
635
29
2
0
163,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role