Player Matchup

Ratatoskr
Ratatoskr
Anim3L0ver_02
Ratatoskr
Level 125
God Stats
5W - 1L
1,906 SR
Queue Stats
123W - 122L
1,569 Elo+
Party 1
Geb
Geb
Barbler57
Geb
Level 146
God Stats
0W - 1L
1,712 SR
Queue Stats
149W - 137L
1,574 Elo+
Party 2
Awilix
Awilix
Darkblade Mach5
Awilix
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 265L
1,500 Elo+
Party 2
Rama
Rama
Kingfills
Rama
Level 47
God Stats
4W - 3L
1,619 SR
Queue Stats
45W - 30L
1,615 Elo+
Solo
Hera
Hera
xTentx21
Hera
Level 147
God Stats
0W - 4L
1,104 SR
Queue Stats
245W - 238L
1,569 Elo+
Party 1
Team Averages
Level 118
1,568 SR
1,566 Elo+

VS

Team Averages
Level 112
1,589 SR
1,593 Elo+
Tyr
Tyr
EstorboWRLD
Tyr
Level 149
God Stats
1W - 1L
1,441 SR
Queue Stats
65W - 54L
1,574 Elo+
Party 3
Hou Yi
Hou Yi
Loki-Blacksteel
Hou Yi
Level 155
God Stats
1W - 0L
1,305 SR
Queue Stats
155W - 145L
1,537 Elo+
Solo
Ares
Ares
MrLimpWaffle
Ares
Level 77
God Stats
15W - 9L
1,591 SR
Queue Stats
82W - 62L
1,553 Elo+
Solo
Mercury
Mercury
PanitomJr
Mercury
Level 49
God Stats
16W - 4L
1,802 SR
Queue Stats
188W - 61L
1,778 Elo+
Party 3
Agni
Agni
PrincePnut
Agni
Level 128
God Stats
6W - 1L
1,805 SR
Queue Stats
138W - 121L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Anim3L0ver_02
Ratatoskr
13
3 / 5 / 3
8,209
483
5,844
15,044
6,142
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 4 / 3
6,999
412
4,944
16,817
14,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 1
7,662
451
8,486
14,615
9,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rama
13
0 / 2 / 3
7,930
466
8,595
15,433
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
13
3 / 6 / 2
8,577
505
7,876
9,517
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
9,415
554
9,897
12,295
9,449
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 2 / 1
9,005
530
8,300
13,691
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 1 / 8
9,047
532
6,402
12,974
9,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
PanitomJr
Mercury
18
6 / 2 / 7
10,475
616
9,798
14,617
6,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
9 / 3 / 6
10,484
617
14,879
12,199
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
20
20
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Anim3L0ver_02
Ratatoskr
3
5
3
0.9
L
1
4
3
0.63
L
1
3
1
0.5
W
1
0
8
5
L
Rama
0
2
3
0.75
W
0
2
1
0.25
W
4
1
8
8
W
Mercury
PanitomJr
Mercury
6
2
7
4.75
W
9
3
6
4
L
Hera
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,745
Damage
49,276
71,426
Taken
65,776
39,710
Mitigated
36,451
17,750
Healing
23,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Anim3L0ver_02
Ratatoskr
5,844
2,677
0
588
15,044
6,142
0
5,367
9,677
0
49,882
L
4,944
1,018
0
2,773
16,817
14,388
0
5,824
10,993
29,864
2,786
L
8,486
3,553
0
4,675
14,615
9,298
0
2,914
11,701
0
61,052
W
9,897
1,651
0
6,016
12,295
9,449
198
2,245
9,365
84
60,214
L
Rama
8,595
7,322
0
8,450
15,433
6,030
0
2,619
12,814
0
69,446
W
8,300
5,253
0
7,645
13,691
5,383
68
1,357
12,334
0
83,038
W
6,402
494
2,418
4,187
12,974
9,562
184
2,041
10,798
20,071
1,638
W
Mercury
PanitomJr
Mercury
9,798
5,542
0
390
14,617
6,801
190
3,648
10,969
31
105,582
W
14,879
1,436
132
3,090
12,199
5,256
2,066
3,331
8,821
88,175
712
L
Hera
7,876
1,245
104
1,160
9,517
3,852
0
4,250
5,267
53,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,377
Gold Earned
48,426
426
Minions Killed
542
0
Camps Cleared
0
1,507,069
Distance Traveled
1,697,846
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,209
483
77
5
0
328,166
1
L
Geb
6,999
412
36
2
0
301,888
2
L
Awilix
7,662
451
101
6
0
311,298
2
W
Tyr
9,415
554
103
6
0
343,214
4
L
Rama
7,930
466
116
7
0
267,918
2
W
Hou Yi
9,005
530
138
8
0
279,025
2
W
Ares
9,047
532
9
1
0
334,273
11
W
Mercury
10,475
616
165
10
0
411,614
3
W
Agni
10,484
617
127
7
0
329,720
4
L
Hera
8,577
505
96
6
0
297,799
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role