Player Matchup

Anhur
Anhur
Ashhole99
Anhur
Level 49
God Stats
3W - 1L
1,530 SR
Queue Stats
97W - 100L
1,436 Elo+
Solo
Guan Yu
Guan Yu
GothicRex5427
Guan Yu
Level 134
God Stats
2W - 2L
1,367 SR
Queue Stats
421W - 479L
1,423 Elo+
Party 2
Janus
Janus
KING KLIPPY
Janus
Level 110
God Stats
4W - 1L
1,619 SR
Queue Stats
135W - 158L
1,493 Elo+
Solo
Discordia
Discordia
NyQUilLeR
Discordia
Level 149
God Stats
3W - 0L
1,840 SR
Queue Stats
132W - 141L
1,371 Elo+
Solo
Agni
Agni
TheRealRedMesa
Agni
Level 127
God Stats
6W - 10L
1,331 SR
Queue Stats
326W - 385L
1,430 Elo+
Party 2
Team Averages
Level 114
1,537 SR
1,431 Elo+

VS

Team Averages
Level 106
1,355 SR
1,443 Elo+
Pele
Pele
ElGallo696495
Pele
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chronos
Chronos
FrankyDrizzle
Chronos
Level 129
God Stats
2W - 5L
1,146 SR
Queue Stats
131W - 172L
1,342 Elo+
Solo
Horus
Horus
HarambesGhostMF
Horus
Level 127
God Stats
6W - 4L
1,550 SR
Queue Stats
467W - 512L
1,463 Elo+
Party 1
Scylla
Scylla
JohnnyLicksLips
Scylla
Level 79
God Stats
0W - 5L
1,079 SR
Queue Stats
183W - 210L
1,426 Elo+
Party 1
Arachne
Arachne
L1LC1CS
Arachne
Level 117
God Stats
1W - 2L
1,499 SR
Queue Stats
35W - 26L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ashhole99
Anhur
18
4 / 1 / 13
10,554
660
14,650
15,425
7,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
18
1 / 1 / 18
10,585
662
9,257
17,749
15,990
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
9 / 3 / 9
12,368
773
21,021
10,918
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
NyQUilLeR
Discordia
19
8 / 4 / 15
11,933
746
22,022
9,802
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 3 / 18
11,499
719
14,458
12,121
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,913
495
2,700
16,627
7,194
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
17
1 / 3 / 4
9,389
587
10,312
12,838
5,398
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
4 / 4 / 5
10,864
679
11,395
32,292
24,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
3 / 5 / 0
10,762
673
12,564
13,721
5,672
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
L1LC1CS
Arachne
18
4 / 5 / 2
10,183
636
15,494
16,426
7,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
25
26
Kills
12
12
Deaths
26
73
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ashhole99
Anhur
4
1
13
10.5
L
0
9
2
0.11
L
Chronos
1
3
4
1
W
Guan Yu
1
1
18
10
L
4
4
5
1.63
L
3
5
0
0.6
W
9
3
9
4.5
L
Arachne
L1LC1CS
Arachne
4
5
2
1
W
Discordia
NyQUilLeR
Discordia
8
4
15
3.88
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,408
Damage
52,465
66,015
Taken
91,904
38,309
Mitigated
50,493
36,659
Healing
33,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ashhole99
Anhur
14,650
7,497
2,212
3,833
15,425
7,491
1,669
5,365
9,728
0
28,648
L
2,700
153
0
58
16,627
7,194
42
11,946
4,681
0
7,001
L
Chronos
10,312
2,131
813
3,164
12,838
5,398
704
10,525
2,313
33,312
0
W
Guan Yu
9,257
967
12,629
9,225
17,749
15,990
529
5,123
12,374
0
19,910
L
11,395
5,077
4,891
15,216
32,292
24,436
146
14,955
17,337
0
22,658
L
12,564
867
1,024
2,346
13,721
5,672
296
10,692
3,029
28,222
0
W
21,021
1,235
1,103
946
10,918
5,062
1,389
4,918
5,830
49,808
0
L
Arachne
L1LC1CS
Arachne
15,494
10,867
1,705
4,051
16,426
7,793
480
9,383
7,043
0
20,770
W
Discordia
NyQUilLeR
Discordia
22,022
1,271
1,215
1,138
9,802
4,556
864
1,401
8,361
37,675
0
W
14,458
2,552
2,142
2,216
12,121
5,210
2,453
4,903
6,846
41,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,939
Gold Earned
49,111
214
Minions Killed
114
0
Camps Cleared
0
1,390,775
Distance Traveled
1,339,536
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,554
660
32
2
0
289,683
1
L
Pele
7,913
495
6
0
0
233,465
0
L
Chronos
9,389
587
34
2
0
270,485
0
W
Guan Yu
10,585
662
19
1
0
325,252
0
L
Horus
10,864
679
17
1
0
295,821
0
L
Scylla
10,762
673
43
3
0
234,443
0
W
Janus
12,368
773
73
5
0
251,970
2
L
Arachne
10,183
636
14
1
0
305,322
1
W
Discordia
11,933
746
33
2
0
273,167
0
W
Agni
11,499
719
57
4
0
250,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role