Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Banskyman
Cerberus
Level 98
God Stats
0W - 2L
1,269 SR
Queue Stats
34W - 31L
1,549 Elo+
Solo
Osiris
Osiris
LEONIDAS91
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,414 Elo+
Party 1
Ra
Ra
Riozekan
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
penetroxx
Raijin
Level 153
God Stats
0W - 1L
1,479 SR
Queue Stats
6W - 15L
1,341 Elo+
Party 1
Team Averages
Level 92
1,450 SR
1,461 Elo+

VS

Team Averages
Level 48
1,500 SR
1,490 Elo+
Horus
Horus
 
Horus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DominusMors11
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,496 Elo+
Party 2
Hachiman
Hachiman
Rodri_P02
Hachiman
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,502 Elo+
Solo
Medusa
Medusa
SkilleX_Wise
Medusa
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,550 Elo+
Party 2
Cabrakan
Cabrakan
venomblabe
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
6 / 7 / 4
9,709
809
15,381
13,618
6,498
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Banskyman
Cerberus
15
2 / 3 / 4
9,334
778
4,556
16,002
20,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
LEONIDAS91
Osiris
17
4 / 5 / 7
9,212
768
10,685
13,704
22,832
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 6 / 6
8,998
750
6,159
11,823
7,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
penetroxx
Raijin
13
1 / 8 / 7
8,062
672
8,331
14,523
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
2 / 2 / 19
9,746
812
4,983
14,334
16,977
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
9 / 2 / 12
10,754
896
10,811
8,980
4,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Rodri_P02
Hachiman
19
10 / 2 / 14
11,310
943
18,477
12,452
7,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
17
5 / 4 / 21
10,390
866
22,876
13,427
8,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
venomblabe
Cabrakan
15
3 / 4 / 18
9,399
783
7,047
14,009
15,992
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
113
14
Kills
29
29
Deaths
14
28
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
7
4
1.14
W
Horus
 
Horus
2
2
19
5.75
L
Cerberus
Banskyman
Cerberus
2
3
4
1.33
W
9
2
12
7.5
L
Osiris
LEONIDAS91
Osiris
4
5
7
1.5
L
1
6
6
0.67
W
Hachiman
Rodri_P02
Hachiman
10
2
14
8.5
W
Medusa
5
4
21
3.88
L
Raijin
penetroxx
Raijin
1
8
7
0.56
W
Cabrakan
venomblabe
Cabrakan
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,112
Damage
64,194
69,670
Taken
63,202
63,545
Mitigated
53,132
15,787
Healing
28,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
15,381
7,497
490
225
13,618
6,498
1,148
432
13,186
0
27,152
W
Horus
 
Horus
4,983
2,503
4,950
6,538
14,334
16,977
547
2,815
11,519
0
9,051
L
Cerberus
Banskyman
Cerberus
4,556
354
75
3,923
16,002
20,855
0
2,136
13,866
9,449
0
W
10,811
2,052
1,779
3,198
8,980
4,626
1,954
3,749
5,231
0
28,129
L
Osiris
LEONIDAS91
Osiris
10,685
2,815
517
1,720
13,704
22,832
240
2,066
11,547
0
17,541
L
6,159
161
5,387
2,728
11,823
7,307
427
1,252
10,571
28,707
0
W
Hachiman
Rodri_P02
Hachiman
18,477
9,963
2,234
4,252
12,452
7,118
1,811
3,380
9,072
0
36,878
W
Medusa
22,876
8,477
1,061
2,928
13,427
8,419
2,217
4,590
8,837
0
49,769
L
Raijin
penetroxx
Raijin
8,331
278
140
582
14,523
6,053
0
1,161
13,362
13,164
0
W
Cabrakan
venomblabe
Cabrakan
7,047
1,012
0
1,141
14,009
15,992
803
4,512
9,497
12,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,315
Gold Earned
51,599
120
Minions Killed
141
0
Camps Cleared
0
966,280
Distance Traveled
1,114,053
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,709
809
22
2
0
158,703
0
W
Horus
9,746
812
6
1
0
186,160
5
L
Cerberus
9,334
778
16
1
0
202,513
1
W
Chiron
10,754
896
43
4
0
257,781
0
L
Osiris
9,212
768
5
0
0
256,957
6
L
Ra
8,998
750
60
5
0
189,276
1
W
Hachiman
11,310
943
33
3
0
231,161
2
W
Medusa
10,390
866
50
4
0
237,037
1
L
Raijin
8,062
672
17
1
0
158,831
1
W
Cabrakan
9,399
783
9
1
0
201,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role