Player Matchup

Ao Kuang
Ao Kuang
Bronze I
 
Ao Kuang
Bronze I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
 
Cthulhu
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
CladeronKing29
Baba Yaga
Silver I
Level 104
God Stats
3W - 3L
1,362 SR
Queue Stats
10W - 14L
1,449 MMR
Solo
Hades
Hades
Bronze I
PrincessMileena
Hades
Bronze I
Level 147
God Stats
7W - 2L
1,655 SR
Queue Stats
283W - 298L
414 MMR
Solo
Sol
Sol
Platinum IV
SamBam21
Sol
Platinum IV
Level 129
God Stats
8W - 9L
1,507 SR
Queue Stats
449W - 453L
1,576 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,505 SR
1,288 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,502 SR
803 MMR
Agni
Agni
Gold I
Granny_Pounderr
Agni
Gold I
Level 87
God Stats
5W - 2L
1,770 SR
Queue Stats
216W - 213L
1,618 MMR
Solo
Chaac
Chaac
Bronze V
Moonlit Shikari
Chaac
Bronze V
Level 147
God Stats
0W - 3L
1,313 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1
Neith
Neith
Bronze III
ScottyxDono
Neith
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze V
Skirkey4057
Kuzenbo
Bronze V
Level 108
God Stats
8W - 10L
1,441 SR
Queue Stats
303W - 451L
-472 MMR
Solo
Cerberus
Cerberus
Bronze III
locust3501
Cerberus
Bronze III
Level 155
God Stats
834W - 830L
1,487 SR
Queue Stats
1,082W - 1,208L
-128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
3 / 1 / 0
11,374
569
5,436
16,053
8,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
 
Cthulhu
15
0 / 2 / 6
10,618
531
4,929
17,139
17,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
CladeronKing29
Baba Yaga
16
3 / 3 / 3
11,296
565
10,401
14,199
7,030
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 2 / 4
12,248
612
13,813
18,061
12,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
7 / 0 / 1
12,666
633
11,486
12,469
6,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ThorIshtarMerlin

VS

Bans
KumbhakarnaAnubisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
5,284
264
0
1,369
398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 0
9,621
481
12,954
20,201
18,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 3 / 1
9,771
489
8,231
16,063
7,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Skirkey4057
Kuzenbo
13
2 / 5 / 1
8,192
410
5,242
15,822
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
locust3501
Cerberus
1
0 / 2 / 0
5,405
270
103
5,336
2,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
6
8
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
1
0
3
W
Cthulhu
 
Cthulhu
0
2
6
1.5
W
Baba Yaga
CladeronKing29
Baba Yaga
3
3
3
1.5
L
0
2
0
0
L
2
3
0
0.67
W
1
2
4
1.5
W
7
0
1
7.5
L
2
3
1
0.83
L
Kuzenbo
Skirkey4057
Kuzenbo
2
5
1
0.5
L
Cerberus
locust3501
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,065
Damage
26,530
77,921
Taken
58,791
51,614
Mitigated
39,043
39,192
Healing
17,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,436
2,020
0
8,854
16,053
8,774
460
952
15,101
74,154
16,072
W
Cthulhu
 
Cthulhu
4,929
388
179
3,929
17,139
17,159
1,629
2,176
14,963
39,886
2,540
W
Baba Yaga
CladeronKing29
Baba Yaga
10,401
2,872
197
7,461
14,199
7,030
3,280
3,079
11,120
80,601
0
L
0
0
0
0
1,369
398
0
1,344
25
0
0
L
12,954
3,575
0
7,590
20,201
18,982
440
15,795
3,736
46
82,370
W
13,813
1,788
225
9,327
18,061
12,069
4,494
876
17,185
90,475
0
W
11,486
7,020
0
9,020
12,469
6,582
5,827
29
12,440
119,091
19,818
L
8,231
2,699
0
5,822
16,063
7,145
0
12,156
3,761
0
78,526
L
Kuzenbo
Skirkey4057
Kuzenbo
5,242
1,159
0
3,740
15,822
10,491
287
10,158
5,664
40,268
0
L
Cerberus
locust3501
Cerberus
103
47
0
205
5,336
2,027
0
4,702
634
1,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,202
Gold Earned
38,273
702
Minions Killed
328
0
Camps Cleared
0
1,779,385
Distance Traveled
1,022,143
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,374
569
130
7
0
334,030
3
W
Cthulhu
10,618
531
69
3
0
408,983
10
W
Baba Yaga
11,296
565
126
6
0
335,216
3
L
Agni
5,284
264
0
0
0
14,108
0
L
Chaac
9,621
481
140
7
0
360,883
2
W
Hades
12,248
612
183
9
0
323,244
1
W
Sol
12,666
633
194
10
0
377,912
4
L
Neith
9,771
489
130
7
0
324,850
3
L
Kuzenbo
8,192
410
57
3
0
284,432
0
L
Cerberus
5,405
270
1
0
0
37,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role