Player Matchup

Sylvanus
Sylvanus
Esenderman
Sylvanus
Level 81
God Stats
13W - 18L
1,419 SR
Queue Stats
82W - 64L
1,536 Elo+
Party 1
Mulan
Mulan
FerLobo
Mulan
Level 142
God Stats
7W - 6L
1,467 SR
Queue Stats
39W - 48L
1,439 Elo+
Party 3
Pele
Pele
Martinucho10
Pele
Level 108
God Stats
10W - 6L
1,589 SR
Queue Stats
125W - 121L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
Phavrichulyz
Danzaburou
Level 151
God Stats
4W - 2L
1,429 SR
Queue Stats
152W - 153L
1,494 Elo+
Party 3
Persephone
Persephone
godeling
Persephone
Level 109
God Stats
6W - 2L
1,560 SR
Queue Stats
130W - 124L
1,488 Elo+
Party 1
Team Averages
Level 118
1,493 SR
1,499 Elo+

VS

Team Averages
Level 129
1,529 SR
1,524 Elo+
Chaac
Chaac
AĐark
Chaac
Level 149
God Stats
1W - 1L
1,705 SR
Queue Stats
7W - 6L
1,552 Elo+
Party 2
Artio
Artio
KianaKaslana
Artio
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,585 Elo+
Party 2
Zeus
Zeus
MurataHimeko
Zeus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,533 Elo+
Party 2
Discordia
Discordia
TaLenT_VaF
Discordia
Level 105
God Stats
15W - 22L
1,432 SR
Queue Stats
263W - 282L
1,454 Elo+
Solo
Odin
Odin
TobGame1
Odin
Level 126
God Stats
7W - 5L
1,510 SR
Queue Stats
254W - 286L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Esenderman
Sylvanus
16
2 / 0 / 11
10,890
473
5,782
14,239
17,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
FerLobo
Mulan
20
6 / 1 / 11
13,502
587
24,603
28,271
31,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 1 / 7
14,227
619
22,831
22,916
12,418
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Phavrichulyz
Danzaburou
20
5 / 0 / 7
14,451
628
12,138
16,423
8,297
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
godeling
Persephone
17
2 / 2 / 7
12,042
524
11,305
15,772
7,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AĐark
Chaac
16
2 / 5 / 0
10,504
457
12,768
23,969
25,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 9 / 1
9,050
393
10,534
31,666
15,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 6 / 1
10,407
452
14,584
11,777
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
TaLenT_VaF
Discordia
16
0 / 5 / 2
10,003
435
8,525
15,672
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
14
1 / 3 / 0
9,212
401
4,333
16,617
14,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
28
Kills
4
4
Deaths
28
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
AĐark
Chaac
2
5
0
0.4
W
Sylvanus
Esenderman
Sylvanus
2
0
11
7.5
W
Mulan
FerLobo
Mulan
6
1
11
11.5
L
1
9
1
0.17
W
13
1
7
16.5
L
0
6
1
0.08
W
Danzaburou
Phavrichulyz
Danzaburou
5
0
7
8.5
L
Discordia
TaLenT_VaF
Discordia
0
5
2
0.2
L
Odin
1
3
0
0.33
W
Persephone
godeling
Persephone
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,659
Damage
50,744
97,621
Taken
99,701
77,760
Mitigated
66,035
53,007
Healing
24,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AĐark
Chaac
12,768
2,862
0
7,098
23,969
25,878
1,113
1,235
22,734
0
81,275
W
Sylvanus
Esenderman
Sylvanus
5,782
2,084
4,627
6,454
14,239
17,655
908
6,696
7,543
31,481
11,797
W
Mulan
FerLobo
Mulan
24,603
4,327
0
15,157
28,271
31,839
626
6,695
21,576
0
119,843
L
10,534
1,599
268
9,359
31,666
15,874
0
4,822
26,844
61,381
0
W
22,831
5,015
0
10,484
22,916
12,418
0
6,058
16,858
0
170,096
L
14,584
1,971
0
1,085
11,777
4,052
0
937
10,840
103,210
0
W
Danzaburou
Phavrichulyz
Danzaburou
12,138
6,315
0
10,331
16,423
8,297
9,292
7,006
9,417
0
150,617
L
Discordia
TaLenT_VaF
Discordia
8,525
718
0
2,436
15,672
5,960
0
6,681
8,991
87,956
0
L
Odin
4,333
976
1,970
1,908
16,617
14,271
0
2,981
13,636
0
53,614
W
Persephone
godeling
Persephone
11,305
982
412
5,542
15,772
7,551
664
8,189
7,581
89,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,112
Gold Earned
49,176
765
Minions Killed
682
0
Camps Cleared
0
2,229,412
Distance Traveled
2,142,357
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,504
457
143
6
0
449,479
1
W
Sylvanus
10,890
473
65
3
0
452,725
2
W
Mulan
13,502
587
183
8
0
436,061
10
L
Artio
9,050
393
114
5
0
443,258
0
W
Pele
14,227
619
187
8
0
505,977
4
L
Zeus
10,407
452
191
8
0
367,172
1
W
Danzaburou
14,451
628
200
9
0
409,098
8
L
Discordia
10,003
435
152
7
0
418,705
10
L
Odin
9,212
401
82
4
0
463,743
2
W
Persephone
12,042
524
130
6
0
425,551
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role