Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Jin mozometo
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,477 Elo+
Solo
Medusa
Medusa
SnakesOfMedusa
Medusa
Level 47
God Stats
1W - 1L
1,289 SR
Queue Stats
5W - 11L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
hercudeesnuts
Gilgamesh
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 7L
1,417 Elo+
Party 1
Team Averages
Level 37
1,415 SR
1,462 Elo+

VS

Team Averages
Level 55
1,501 SR
1,400 Elo+
Osiris
Osiris
TehEl1te
Osiris
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,306 Elo+
Party 2
Chaac
Chaac
ThorGOT7569
Chaac
Level 103
God Stats
1W - 1L
1,720 SR
Queue Stats
8W - 8L
1,480 Elo+
Party 3
Hades
Hades
WhipAndNaeNae
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Charybdis
Charybdis
Ziminiar
Charybdis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,306 Elo+
Party 2
The Morrigan
The Morrigan
evilmonkey1628
The Morrigan
Level 18
God Stats
0W - 2L
1,284 SR
Queue Stats
6W - 10L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
12 / 1 / 16
10,628
1,063
13,698
8,083
4,797
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
 
Atlas
15
2 / 2 / 24
9,156
916
8,816
14,947
14,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Jin mozometo
Thanatos
16
7 / 3 / 18
9,292
929
8,836
7,063
3,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 3 / 17
9,048
905
11,226
10,263
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
hercudeesnuts
Gilgamesh
14
4 / 1 / 21
9,274
927
6,351
9,900
11,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
TehEl1te
Osiris
12
3 / 7 / 2
6,932
693
9,010
12,343
14,426
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 5 / 4
7,077
708
6,861
11,759
9,902
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 7 / 5
6,746
675
5,875
11,128
5,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Ziminiar
Charybdis
13
0 / 6 / 5
7,211
721
9,299
10,803
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
evilmonkey1628
The Morrigan
12
1 / 6 / 5
7,108
711
5,364
6,761
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
27
31
Kills
6
10
Deaths
31
96
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
1
16
20
W
Atlas
 
Atlas
2
2
24
7
W
Thanatos
Jin mozometo
Thanatos
7
3
18
5.33
W
6
3
17
4.83
L
Osiris
TehEl1te
Osiris
3
7
2
0.57
L
1
5
4
0.6
L
1
7
5
0.5
L
Charybdis
Ziminiar
Charybdis
0
6
5
0.42
L
The Morrigan
evilmonkey1628
The Morrigan
1
6
5
0.58
W
Gilgamesh
hercudeesnuts
Gilgamesh
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,927
Damage
36,409
50,256
Taken
52,794
38,707
Mitigated
36,985
27,841
Healing
3,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,698
7,007
2,151
4,264
8,083
4,797
3,047
1,011
7,072
0
38,264
W
Atlas
 
Atlas
8,816
2,887
621
3,993
14,947
14,150
1,193
3,226
11,721
17,322
0
W
Thanatos
Jin mozometo
Thanatos
8,836
2,128
1,148
5,313
7,063
3,376
1,224
1,713
5,350
0
16,700
W
11,226
5,523
130
4,202
10,263
4,651
1,373
815
9,448
0
23,337
L
Osiris
TehEl1te
Osiris
9,010
3,513
0
0
12,343
14,426
0
1,836
10,507
0
10,167
L
6,861
759
0
1,608
11,759
9,902
0
1,916
9,843
0
17,467
L
5,875
1,040
137
713
11,128
5,646
0
1,742
9,386
9,066
0
L
Charybdis
Ziminiar
Charybdis
9,299
3,566
0
1,360
10,803
4,385
0
1,660
9,143
0
22,383
L
The Morrigan
evilmonkey1628
The Morrigan
5,364
1,580
0
10
6,761
2,626
0
1,662
4,810
9,281
1,024
W
Gilgamesh
hercudeesnuts
Gilgamesh
6,351
1,737
3,140
2,879
9,900
11,733
756
3,450
6,450
0
11,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,398
Gold Earned
35,074
112
Minions Killed
78
0
Camps Cleared
0
928,531
Distance Traveled
752,473
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,628
1,063
56
6
0
173,694
3
W
Atlas
9,156
916
12
1
0
185,879
0
W
Thanatos
9,292
929
15
2
0
202,833
1
W
Medusa
9,048
905
25
3
0
165,579
0
L
Osiris
6,932
693
1
0
0
149,726
0
L
Chaac
7,077
708
18
2
0
160,506
1
L
Hades
6,746
675
9
1
0
160,475
0
L
Charybdis
7,211
721
36
4
0
149,589
0
L
The Morrigan
7,108
711
14
1
0
132,177
0
W
Gilgamesh
9,274
927
4
0
0
200,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role