Player Matchup

Athena
Athena
Armageddan55
Athena
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,596 Elo+
Party 1
He Bo
He Bo
Blackfalcon366
He Bo
Level 18
God Stats
3W - 0L
1,602 SR
Queue Stats
5W - 3L
1,515 Elo+
Party 1
Medusa
Medusa
Chill_Space509
Medusa
Level 86
God Stats
6W - 2L
1,608 SR
Queue Stats
7W - 2L
1,615 Elo+
Party 1
Susano
Susano
Eskgetet
Susano
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,524 Elo+
Party 1
Hercules
Hercules
NExtMachina
Hercules
Level 55
God Stats
1W - 0L
1,752 SR
Queue Stats
8W - 3L
1,596 Elo+
Party 1
Team Averages
Level 56
1,592 SR
1,569 Elo+

VS

Team Averages
Level 58
1,494 SR
1,487 Elo+
Thanatos
Thanatos
Busssin
Thanatos
Level 36
God Stats
2W - 4L
1,518 SR
Queue Stats
8W - 16L
1,374 Elo+
Party 2
Olorun
Olorun
MadBomr
Olorun
Level 88
God Stats
9W - 7L
1,610 SR
Queue Stats
119W - 110L
1,516 Elo+
Party 3
Atlas
Atlas
PoggerChomper
Atlas
Level 108
God Stats
3W - 8L
1,297 SR
Queue Stats
271W - 201L
1,641 Elo+
Party 3
King Arthur
King Arthur
TheWidestMan
King Arthur
Level 41
God Stats
76W - 64L
1,544 SR
Queue Stats
117W - 110L
1,483 Elo+
Party 3
Medusa
Medusa
racistsmiter
Medusa
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 16L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 1 / 13
8,860
521
6,258
14,706
12,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 1 / 8
9,261
545
10,044
9,041
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 5
8,531
502
9,773
12,355
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
Eskgetet
Susano
17
14 / 0 / 6
10,436
614
20,094
11,654
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
NExtMachina
Hercules
15
2 / 1 / 0
9,123
537
7,530
16,018
16,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Busssin
Thanatos
14
2 / 6 / 1
8,421
495
3,845
16,296
6,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
MadBomr
Olorun
12
0 / 7 / 1
6,908
406
3,322
12,993
6,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 3 / 1
7,375
434
8,785
19,228
20,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
TheWidestMan
King Arthur
15
0 / 2 / 2
9,210
542
12,096
14,105
14,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
14
4 / 5 / 1
8,421
495
10,078
12,783
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
23
Kills
7
7
Deaths
23
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
2
1
13
8.5
W
3
1
8
7
L
Thanatos
Busssin
Thanatos
2
6
1
0.42
W
2
4
5
1.13
W
Susano
Eskgetet
Susano
14
0
6
17
L
Olorun
MadBomr
Olorun
0
7
1
0.07
W
Hercules
NExtMachina
Hercules
2
1
0
2
L
1
3
1
0.5
L
King Arthur
TheWidestMan
King Arthur
0
2
2
0.5
L
Medusa
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,699
Damage
38,126
63,774
Taken
75,405
43,755
Mitigated
53,620
26,256
Healing
16,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,258
1,589
2,668
2,764
14,706
12,155
426
4,534
9,897
31,239
0
W
10,044
211
423
2,830
9,041
3,754
274
1,697
7,344
74,236
1,853
L
Thanatos
Busssin
Thanatos
3,845
1,077
0
7,728
16,296
6,818
0
3,076
13,168
0
59,890
W
9,773
3,604
0
3,630
12,355
5,572
0
1,885
10,359
0
61,455
W
Susano
Eskgetet
Susano
20,094
6,564
0
5,795
11,654
5,482
1,472
2,907
8,747
0
83,922
L
Olorun
MadBomr
Olorun
3,322
1,406
331
2,830
12,993
6,538
1,197
3,707
9,286
46,600
6,582
W
Hercules
NExtMachina
Hercules
7,530
2,301
0
8,146
16,018
16,792
450
551
15,467
0
60,864
L
8,785
3,677
0
2,406
19,228
20,290
160
5,746
13,482
29,750
0
L
King Arthur
TheWidestMan
King Arthur
12,096
1,363
0
1,000
14,105
14,586
278
749
12,514
0
80,193
L
Medusa
10,078
5,347
0
2,385
12,783
5,388
844
2,791
9,992
0
64,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,211
Gold Earned
40,335
495
Minions Killed
459
0
Camps Cleared
0
1,695,932
Distance Traveled
1,576,887
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,860
521
44
3
0
350,244
5
W
He Bo
9,261
545
121
7
0
350,145
0
L
Thanatos
8,421
495
108
6
0
338,954
1
W
Medusa
8,531
502
97
6
0
297,932
1
W
Susano
10,436
614
116
7
0
387,891
0
L
Olorun
6,908
406
73
4
0
290,754
1
W
Hercules
9,123
537
117
7
0
309,720
1
L
Atlas
7,375
434
33
2
0
337,971
0
L
King Arthur
9,210
542
145
9
0
336,067
1
L
Medusa
8,421
495
100
6
0
273,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role