Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Briceewwq
Ah Muzen Cab
Level 144
God Stats
1W - 0L
1,675 SR
Queue Stats
13W - 7L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Chriistian00
Baron Samedi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lutherknight
Tsukuyomi
Level 81
God Stats
3W - 7L
1,393 SR
Queue Stats
9W - 15L
1,357 Elo+
Solo
Nu Wa
Nu Wa
akebii
Nu Wa
Level 19
God Stats
1W - 4L
1,046 SR
Queue Stats
5W - 21L
1,197 Elo+
Party 1
Team Averages
Level 58
1,423 SR
1,414 Elo+

VS

Team Averages
Level 100
1,447 SR
1,434 Elo+
Danzaburou
Danzaburou
PrivatBros
Danzaburou
Level 154
God Stats
0W - 1L
1,441 SR
Queue Stats
18W - 19L
1,488 Elo+
Solo
Khepri
Khepri
ShadowAlex9
Khepri
Level 14
God Stats
2W - 3L
1,535 SR
Queue Stats
10W - 10L
1,485 Elo+
Solo
Arachne
Arachne
TurokSwitch
Arachne
Level 38
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 4L
1,300 Elo+
Solo
Shiva
Shiva
Uhappynow
Shiva
Level 160
God Stats
14W - 17L
1,415 SR
Queue Stats
255W - 263L
1,454 Elo+
Solo
Sol
Sol
drob90s
Sol
Level 136
God Stats
2W - 1L
1,555 SR
Queue Stats
109W - 126L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 0 / 8
6,401
800
6,691
8,237
4,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Briceewwq
Ah Muzen Cab
15
2 / 1 / 0
7,328
916
7,578
4,223
2,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Chriistian00
Baron Samedi
13
2 / 0 / 6
6,749
844
7,020
4,079
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Lutherknight
Tsukuyomi
13
7 / 0 / 4
7,060
883
10,280
6,909
2,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
akebii
Nu Wa
11
0 / 3 / 7
5,798
725
4,676
5,139
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PrivatBros
Danzaburou
11
2 / 2 / 1
5,915
739
9,595
10,096
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
11
0 / 0 / 2
5,861
733
2,360
7,701
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
TurokSwitch
Arachne
10
0 / 2 / 0
5,468
684
1,332
6,133
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shiva
Uhappynow
Shiva
10
0 / 6 / 2
5,455
682
5,545
12,343
5,759
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
13
2 / 3 / 0
6,540
818
3,315
7,456
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
13
Kills
4
4
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
8
6
W
Ah Muzen Cab
Briceewwq
Ah Muzen Cab
2
1
0
2
W
Baron Samedi
Chriistian00
Baron Samedi
2
0
6
5
W
Tsukuyomi
Lutherknight
Tsukuyomi
7
0
4
9
L
Danzaburou
PrivatBros
Danzaburou
2
2
1
1.25
L
Khepri
0
0
2
1
L
Arachne
TurokSwitch
Arachne
0
2
0
0
L
Shiva
Uhappynow
Shiva
0
6
2
0.17
W
Nu Wa
akebii
Nu Wa
0
3
7
1.17
L
Sol
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,245
Damage
22,147
28,587
Taken
43,729
13,355
Mitigated
22,643
11,070
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,691
3,184
0
2,310
8,237
4,877
102
1,698
6,539
16,391
0
W
Ah Muzen Cab
Briceewwq
Ah Muzen Cab
7,578
3,446
0
1,584
4,223
2,048
258
1,762
2,461
0
40,479
W
Baron Samedi
Chriistian00
Baron Samedi
7,020
774
3,224
2,276
4,079
1,827
583
755
3,324
22,256
0
W
Tsukuyomi
Lutherknight
Tsukuyomi
10,280
3,212
0
1,176
6,909
2,859
0
1,015
5,894
0
17,159
L
Danzaburou
PrivatBros
Danzaburou
9,595
2,372
0
1,111
10,096
4,914
0
5,253
4,843
0
18,283
L
Khepri
2,360
178
342
1,595
7,701
5,150
0
4,687
3,014
9,525
0
L
Arachne
TurokSwitch
Arachne
1,332
977
0
686
6,133
3,930
0
2,190
3,943
0
9,605
L
Shiva
Uhappynow
Shiva
5,545
1,639
165
1,654
12,343
5,759
0
4,976
7,367
0
11,891
W
Nu Wa
akebii
Nu Wa
4,676
1,329
0
500
5,139
1,744
65
445
4,694
9,967
0
L
Sol
3,315
1,119
0
2,454
7,456
2,890
935
1,281
6,175
17,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,336
Gold Earned
29,239
174
Minions Killed
102
0
Camps Cleared
0
818,538
Distance Traveled
742,332
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,401
800
17
2
0
163,122
0
W
Ah Muzen Cab
7,328
916
70
9
0
169,580
2
W
Baron Samedi
6,749
844
49
6
0
165,728
2
W
Tsukuyomi
7,060
883
19
2
0
192,580
0
L
Danzaburou
5,915
739
13
2
0
143,658
0
L
Khepri
5,861
733
9
1
0
167,939
3
L
Arachne
5,468
684
21
3
0
138,550
0
L
Shiva
5,455
682
11
1
0
146,790
0
W
Nu Wa
5,798
725
19
2
0
127,528
0
L
Sol
6,540
818
48
6
0
145,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role